Player Matchup

Sylvanus
Sylvanus
FUBAR217
Sylvanus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 150L
1,364 Elo+
Solo
Da Ji
Da Ji
Keanu_Chungus_
Da Ji
Level 12
God Stats
1W - 2L
1,474 SR
Queue Stats
1W - 2L
1,640 Elo+
Solo
Heimdallr
Heimdallr
Rayjohnsonn
Heimdallr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,241 Elo+
Solo
Olorun
Olorun
buckeyeraider
Olorun
Level 27
God Stats
53W - 54L
1,569 SR
Queue Stats
98W - 121L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
guesswhoslime
Morgan Le Fay
Level 18
God Stats
12W - 13L
1,954 SR
Queue Stats
29W - 41L
1,333 Elo+
Party 2
Team Averages
Level 16
1,599 SR
1,391 Elo+

VS

Team Averages
Level 32
1,430 SR
1,463 Elo+
Ymir
Ymir
CdAttack
Ymir
Level 8
God Stats
8W - 7L
1,556 SR
Queue Stats
113W - 143L
1,565 Elo+
Party 1
Chang'e
Chang'e
Holiday392
Chang'e
Level 6
God Stats
1W - 1L
1,317 SR
Queue Stats
6W - 5L
1,539 Elo+
Solo
Chiron
Chiron
Scooterbutt12
Chiron
Level 106
God Stats
6W - 6L
1,588 SR
Queue Stats
136W - 151L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
dilucdios
Cthulhu
Level 18
God Stats
3W - 4L
1,394 SR
Queue Stats
32W - 45L
1,409 Elo+
Solo
Scylla
Scylla
rockstarv_ibe
Scylla
Level 21
God Stats
5W - 6L
1,297 SR
Queue Stats
23W - 36L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FUBAR217
Sylvanus
12
0 / 1 / 2
8,132
407
2,893
15,693
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 6 / 0
8,409
420
4,894
14,348
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Rayjohnsonn
Heimdallr
12
0 / 4 / 3
7,382
369
4,874
14,467
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 2
10,200
510
9,613
16,538
7,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
guesswhoslime
Morgan Le Fay
13
0 / 3 / 1
7,599
380
5,775
13,199
4,527
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 1 / 7
9,472
474
4,804
10,805
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Holiday392
Chang'e
16
6 / 0 / 5
10,413
521
14,771
15,718
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 1 / 3
10,390
520
14,561
10,055
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
dilucdios
Cthulhu
14
3 / 2 / 2
9,049
452
8,526
12,043
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 0 / 4
10,433
522
7,658
7,404
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
17
18
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
7
3.5
L
Sylvanus
FUBAR217
Sylvanus
0
1
2
1
W
Chang'e
Holiday392
Chang'e
6
0
5
8.5
L
2
6
0
0.33
L
Heimdallr
Rayjohnsonn
Heimdallr
0
4
3
0.38
W
5
1
3
6.5
L
2
4
2
0.75
W
Cthulhu
dilucdios
Cthulhu
3
2
2
2
L
Morgan Le Fay
guesswhoslime
Morgan Le Fay
0
3
1
0.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,049
Damage
50,320
74,245
Taken
56,025
37,914
Mitigated
38,738
16,190
Healing
21,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,804
210
0
1,460
10,805
13,776
620
2,278
8,527
20,565
0
L
Sylvanus
FUBAR217
Sylvanus
2,893
951
451
4,376
15,693
13,466
0
7,416
8,002
17,781
0
W
Chang'e
Holiday392
Chang'e
14,771
873
2,242
10,386
15,718
6,462
2,014
5,072
10,646
67,567
0
L
4,894
867
0
0
14,348
7,674
390
6,555
7,432
0
55,482
L
Heimdallr
Rayjohnsonn
Heimdallr
4,874
3,219
0
2,555
14,467
4,452
0
5,398
8,922
0
40,117
W
14,561
4,342
1,308
2,584
10,055
4,208
2,012
3,443
6,612
0
92,344
L
9,613
5,926
0
8,284
16,538
7,795
0
8,064
7,978
71,362
13,410
W
Cthulhu
dilucdios
Cthulhu
8,526
375
98
1,726
12,043
11,671
827
3,205
8,838
44,092
0
L
Morgan Le Fay
guesswhoslime
Morgan Le Fay
5,775
642
0
524
13,199
4,527
0
6,755
6,152
45,834
0
W
7,658
234
86
1,216
7,404
2,621
2,083
3,075
4,329
52,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
49,757
426
Minions Killed
481
0
Camps Cleared
0
1,780,995
Distance Traveled
1,916,066
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,472
474
38
2
0
410,957
0
L
Sylvanus
8,132
407
38
2
0
355,247
1
W
Chang'e
10,413
521
109
5
0
395,465
1
L
Da Ji
8,409
420
92
5
0
389,958
0
L
Heimdallr
7,382
369
88
4
0
334,488
4
W
Chiron
10,390
520
147
7
0
374,973
5
L
Olorun
10,200
510
141
7
0
320,965
0
W
Cthulhu
9,049
452
79
4
0
361,057
0
L
Morgan Le Fay
7,599
380
67
3
0
380,337
0
W
Scylla
10,433
522
108
5
0
373,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role