Player Matchup

Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Chewie5555
Agni
Level 29
God Stats
4W - 1L
1,583 SR
Queue Stats
73W - 81L
1,454 Elo+
Solo
King Arthur
King Arthur
VG-_-David-_-VG
King Arthur
Level 28
God Stats
3W - 1L
1,808 SR
Queue Stats
29W - 31L
1,461 Elo+
Solo
Cliodhna
Cliodhna
aceofhearts1st
Cliodhna
Level 129
God Stats
3W - 2L
1,907 SR
Queue Stats
200W - 147L
1,679 Elo+
Party 1
Ares
Ares
kenchosama
Ares
Level 7
God Stats
1W - 0L
1,853 SR
Queue Stats
2W - 0L
1,790 Elo+
Party 1
Team Averages
Level 44
1,730 SR
1,577 Elo+

VS

Team Averages
Level 22
1,539 SR
1,444 Elo+
Merlin
Merlin
CT9731Jormun
Merlin
Level 29
God Stats
1W - 2L
1,534 SR
Queue Stats
104W - 111L
1,462 Elo+
Solo
Neith
Neith
Respectfully999
Neith
Level 15
God Stats
1W - 2L
1,437 SR
Queue Stats
19W - 27L
1,357 Elo+
Party 2
Arachne
Arachne
Scrufffer
Arachne
Level 20
God Stats
4W - 1L
1,730 SR
Queue Stats
6W - 10L
1,540 Elo+
Solo
Sylvanus
Sylvanus
XERO ROBIN
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,393 Elo+
Party 2
Bellona
Bellona
YurMOMZHOT66
Bellona
Level 18
God Stats
4W - 5L
1,493 SR
Queue Stats
49W - 46L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
10 / 1 / 5
9,451
591
16,364
8,488
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 2 / 4
8,849
553
7,661
7,969
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
VG-_-David-_-VG
King Arthur
15
7 / 0 / 1
9,835
615
10,653
13,073
9,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
15
4 / 2 / 5
8,946
559
6,423
8,670
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 2 / 7
7,919
495
4,446
8,976
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 4 / 2
7,328
458
5,659
9,176
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 1
6,192
387
3,644
10,096
2,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Scrufffer
Arachne
10
4 / 3 / 0
6,981
436
3,053
10,908
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
XERO ROBIN
Sylvanus
7
0 / 5 / 2
5,722
358
3,457
13,877
7,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
YurMOMZHOT66
Bellona
9
0 / 9 / 0
5,981
374
4,690
14,086
9,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
27
Kills
6
7
Deaths
27
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
1
5
12.5
L
Merlin
1
4
2
0.5
W
4
2
4
3
L
1
6
1
0.25
L
Arachne
Scrufffer
Arachne
4
3
0
1.33
W
King Arthur
VG-_-David-_-VG
King Arthur
7
0
1
7.5
L
Sylvanus
XERO ROBIN
Sylvanus
0
5
2
0.2
L
Bellona
YurMOMZHOT66
Bellona
0
9
0
0
W
Cliodhna
4
2
5
3.25
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,547
Damage
20,503
47,176
Taken
58,143
25,631
Mitigated
28,160
13,254
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,364
6,219
0
1,102
8,488
3,002
2,658
1,865
6,583
0
67,477
L
Merlin
5,659
183
0
785
9,176
3,461
383
1,915
7,017
44,465
0
W
7,661
668
165
2,168
7,969
2,687
1,704
1,429
6,362
54,324
0
L
3,644
1,571
0
2,299
10,096
2,869
0
3,038
6,988
0
29,832
L
Arachne
Scrufffer
Arachne
3,053
2,220
0
2,334
10,908
4,562
0
2,983
7,809
0
25,638
W
King Arthur
VG-_-David-_-VG
King Arthur
10,653
1,344
0
4,193
13,073
9,609
696
1,836
11,182
0
59,233
L
Sylvanus
XERO ROBIN
Sylvanus
3,457
1,086
1,575
1,920
13,877
7,892
0
1,988
11,881
13,473
0
L
Bellona
YurMOMZHOT66
Bellona
4,690
1,315
0
1,125
14,086
9,376
0
1,665
12,341
0
26,229
W
Cliodhna
6,423
1,027
0
4,614
8,670
3,031
153
894
7,686
0
58,224
W
4,446
305
0
1,012
8,976
7,302
373
2,537
6,247
8,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,000
Gold Earned
32,204
468
Minions Killed
260
0
Camps Cleared
0
1,429,159
Distance Traveled
1,376,647
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,451
591
122
8
0
272,747
4
L
Merlin
7,328
458
84
5
0
287,343
2
W
Agni
8,849
553
107
7
0
278,681
2
L
Neith
6,192
387
54
3
0
263,269
0
L
Arachne
6,981
436
55
3
0
330,578
1
W
King Arthur
9,835
615
123
8
0
291,222
4
L
Sylvanus
5,722
358
19
1
0
208,161
0
L
Bellona
5,981
374
48
3
0
287,296
0
W
Cliodhna
8,946
559
108
7
0
328,838
3
W
Ares
7,919
495
8
1
0
257,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role