Player Matchup

Neith
Neith
Agentbri
Neith
Level 6
God Stats
2W - 3L
1,542 SR
Queue Stats
2W - 5L
1,201 Elo+
Party 3
Cthulhu
Cthulhu
AnthonyCR17
Cthulhu
Level 18
God Stats
25W - 19L
1,609 SR
Queue Stats
98W - 106L
1,400 Elo+
Solo
Cliodhna
Cliodhna
CauliCanna
Cliodhna
Level 15
God Stats
1W - 1L
1,648 SR
Queue Stats
3W - 7L
1,315 Elo+
Solo
Erlang Shen
Erlang Shen
JSepicness
Erlang Shen
Level 9
God Stats
5W - 2L
1,592 SR
Queue Stats
8W - 7L
1,405 Elo+
Party 3
Anubis
Anubis
ℭ픯픦픰픦픰
Anubis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,446 Elo+
Party 3
Team Averages
Level 12
1,578 SR
1,354 Elo+

VS

Team Averages
Level 34
1,564 SR
1,409 Elo+
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
IlIlFaintlIl
Zeus
Level 26
God Stats
1W - 3L
1,693 SR
Queue Stats
32W - 39L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
LegitVazquezz
Gilgamesh
Level 80
God Stats
38W - 36L
1,619 SR
Queue Stats
287W - 266L
1,442 Elo+
Party 2
Chernobog
Chernobog
Showtime246
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,333 Elo+
Party 2
Serqet
Serqet
Y33H4W
Serqet
Level 29
God Stats
2W - 5L
1,506 SR
Queue Stats
82W - 97L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agentbri
Neith
14
1 / 2 / 4
8,430
422
8,365
5,439
2,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
AnthonyCR17
Cthulhu
14
0 / 0 / 5
9,306
465
6,675
11,226
10,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
CauliCanna
Cliodhna
19
14 / 5 / 4
12,222
611
18,318
15,303
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
JSepicness
Erlang Shen
15
1 / 4 / 4
9,630
482
4,856
10,667
6,790
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
12 / 4 / 7
12,359
618
18,451
10,680
5,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 2 / 4
9,008
450
3,833
15,875
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 12 / 2
8,725
436
10,672
17,015
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
LegitVazquezz
Gilgamesh
17
6 / 2 / 2
11,432
572
10,677
15,994
13,748
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Showtime246
Chernobog
14
1 / 4 / 5
8,859
443
5,250
11,678
4,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Y33H4W
Serqet
15
5 / 8 / 1
9,862
493
7,037
15,715
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
28
Kills
15
15
Deaths
28
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
4
1
W
Neith
Agentbri
Neith
1
2
4
1.5
W
Cthulhu
AnthonyCR17
Cthulhu
0
0
5
2.5
W
Cliodhna
CauliCanna
Cliodhna
14
5
4
3.2
L
3
12
2
0.33
W
Erlang Shen
JSepicness
Erlang Shen
1
4
4
0.75
L
Gilgamesh
LegitVazquezz
Gilgamesh
6
2
2
3.5
L
Chernobog
Showtime246
Chernobog
1
4
5
0.88
L
Serqet
Y33H4W
Serqet
5
8
1
0.69
W
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,665
Damage
37,469
53,315
Taken
76,277
31,780
Mitigated
44,900
14,829
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,833
648
522
2,382
15,875
18,010
250
5,413
10,309
36,251
0
W
Neith
Agentbri
Neith
8,365
3,669
0
976
5,439
2,277
630
4,130
1,309
0
39,766
W
Cthulhu
AnthonyCR17
Cthulhu
6,675
54
59
4,168
11,226
10,875
124
4,598
6,628
33,212
0
W
Cliodhna
CauliCanna
Cliodhna
18,318
3,710
0
4,321
15,303
6,365
235
3,028
12,162
0
80,663
L
10,672
2,079
84
2,964
17,015
4,538
904
6,823
9,906
45,070
0
W
Erlang Shen
JSepicness
Erlang Shen
4,856
2,211
0
2,225
10,667
6,790
2,428
352
10,223
0
39,303
L
Gilgamesh
LegitVazquezz
Gilgamesh
10,677
1,854
0
3,841
15,994
13,748
157
3,593
12,215
8,018
63,400
L
Chernobog
Showtime246
Chernobog
5,250
3,200
0
3,526
11,678
4,176
818
3,463
8,126
0
40,266
L
Serqet
Y33H4W
Serqet
7,037
1,272
0
3,976
15,715
4,428
0
4,822
10,595
0
47,255
W
18,451
703
0
3,080
10,680
5,473
2,604
3,656
6,585
81,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,947
Gold Earned
47,886
505
Minions Killed
421
0
Camps Cleared
0
1,877,374
Distance Traveled
1,791,394
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,008
450
48
2
0
364,549
0
W
Neith
8,430
422
98
5
0
352,210
1
W
Cthulhu
9,306
465
28
1
0
408,551
3
W
Cliodhna
12,222
611
119
6
0
413,084
0
L
Zeus
8,725
436
69
3
0
293,009
1
W
Erlang Shen
9,630
482
91
5
0
357,719
3
L
Gilgamesh
11,432
572
137
7
0
391,405
6
L
Chernobog
8,859
443
94
5
0
335,826
7
L
Serqet
9,862
493
73
4
0
406,605
4
W
Anubis
12,359
618
169
8
0
345,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role