Player Matchup

King Arthur
King Arthur
AppleApe002
King Arthur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,431 Elo+
Party 2
Heimdallr
Heimdallr
BeanGamingTTV
Heimdallr
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 4L
1,938 Elo+
Party 1
Vulcan
Vulcan
BehemalAnankos
Vulcan
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 45L
1,685 Elo+
Party 1
Ne Zha
Ne Zha
Lukey237
Ne Zha
Level 102
God Stats
1W - 1L
1,534 SR
Queue Stats
241W - 188L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
Windzeor
Sylvanus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,409 Elo+
Party 2
Team Averages
Level 66
1,507 SR
1,616 Elo+

VS

Team Averages
Level 71
1,511 SR
1,476 Elo+
Kukulkan
Kukulkan
ChunkMcDunk69
Kukulkan
Level 45
God Stats
5W - 7L
1,538 SR
Queue Stats
86W - 110L
1,411 Elo+
Party 3
Neith
Neith
Danable
Neith
Level 6
God Stats
8W - 17L
1,354 SR
Queue Stats
8W - 18L
1,306 Elo+
Party 3
Ares
Ares
JustBoofit82
Ares
Level 97
God Stats
109W - 103L
1,470 SR
Queue Stats
436W - 500L
1,503 Elo+
Solo
Chaac
Chaac
Milidelphia
Chaac
Level 119
God Stats
2W - 1L
1,576 SR
Queue Stats
14W - 9L
1,658 Elo+
Party 3
Scylla
Scylla
Wake For 3
Scylla
Level 86
God Stats
7W - 3L
1,617 SR
Queue Stats
189W - 200L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AppleApe002
King Arthur
19
1 / 5 / 12
11,841
911
11,184
24,664
23,666
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
BeanGamingTTV
Heimdallr
20
19 / 3 / 13
16,866
1,297
41,063
18,519
7,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 21
15,191
1,169
30,376
13,019
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Lukey237
Ne Zha
19
6 / 7 / 12
13,122
1,009
21,340
21,251
21,632
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Windzeor
Sylvanus
20
2 / 5 / 22
14,138
1,088
7,861
21,020
32,733
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChunkMcDunk69
Kukulkan
20
8 / 10 / 12
14,451
1,112
29,493
18,269
6,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Danable
Neith
19
3 / 5 / 8
11,923
917
14,199
12,376
4,280
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 17
13,150
1,012
19,194
25,757
25,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 6 / 16
13,382
1,029
13,731
39,704
40,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Wake For 3
Scylla
19
5 / 10 / 10
13,675
1,052
14,661
23,005
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
85
36
Kills
22
22
Deaths
36
80
Assists
63
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AppleApe002
King Arthur
1
5
12
1.4
W
Heimdallr
BeanGamingTTV
Heimdallr
19
3
13
8.5
W
8
2
21
9.25
L
Kukulkan
ChunkMcDunk69
Kukulkan
8
10
12
1.4
L
Neith
Danable
Neith
3
5
8
1.4
L
3
5
17
2.3
W
Ne Zha
Lukey237
Ne Zha
6
7
12
1.71
L
3
6
16
1.83
L
Scylla
Wake For 3
Scylla
5
10
10
1
W
Sylvanus
Windzeor
Sylvanus
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,824
Damage
91,278
98,473
Taken
119,111
91,252
Mitigated
82,455
19,592
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AppleApe002
King Arthur
11,184
2,345
1,167
1,635
24,664
23,666
0
16,823
6,704
0
24,788
W
Heimdallr
BeanGamingTTV
Heimdallr
41,063
20,753
0
5,324
18,519
7,820
0
10,303
7,927
0
72,822
W
30,376
9,196
0
3,055
13,019
5,401
0
10,037
2,581
71,748
0
L
Kukulkan
ChunkMcDunk69
Kukulkan
29,493
3,759
6
532
18,269
6,518
0
7,145
10,932
53,098
0
L
Neith
Danable
Neith
14,199
9,927
0
1,160
12,376
4,280
0
5,021
7,208
0
36,102
L
19,194
584
0
5,355
25,757
25,458
0
8,095
17,452
35,944
0
W
Ne Zha
Lukey237
Ne Zha
21,340
4,581
0
1,242
21,251
21,632
0
12,440
8,389
0
29,820
L
13,731
2,843
365
11,619
39,704
40,109
0
13,362
25,800
0
34,985
L
Scylla
Wake For 3
Scylla
14,661
1,571
0
1,013
23,005
6,090
0
3,433
19,482
38,740
0
W
Sylvanus
Windzeor
Sylvanus
7,861
2,045
2,621
4,548
21,020
32,733
0
11,655
8,944
13,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,158
Gold Earned
66,581
238
Minions Killed
245
9
Camps Cleared
2
1,200,793
Distance Traveled
1,315,019
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,841
911
29
2
2
251,458
0
W
Heimdallr
16,866
1,297
71
5
5
248,625
1
W
Vulcan
15,191
1,169
117
9
1
269,320
0
L
Kukulkan
14,451
1,112
75
6
1
252,484
0
L
Neith
11,923
917
50
4
0
198,905
0
L
Ares
13,150
1,012
21
2
1
283,933
0
W
Ne Zha
13,122
1,009
10
1
1
235,242
2
L
Chaac
13,382
1,029
46
4
0
271,278
0
L
Scylla
13,675
1,052
53
4
0
308,419
0
W
Sylvanus
14,138
1,088
11
1
0
196,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role