Player Matchup

Aphrodite
Aphrodite
Coottick
Aphrodite
Level 100
God Stats
12W - 4L
1,785 SR
Queue Stats
24W - 21L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
DaviesGottem
Gilgamesh
Level 28
God Stats
1W - 1L
1,330 SR
Queue Stats
16W - 5L
1,766 Elo+
Party 1
Scylla
Scylla
DeedleDeuce
Scylla
Level 142
God Stats
1W - 0L
1,721 SR
Queue Stats
33W - 26L
1,674 Elo+
Party 1
Cliodhna
Cliodhna
dissFUNKshun
Cliodhna
Level 156
God Stats
2W - 0L
1,929 SR
Queue Stats
45W - 36L
1,683 Elo+
Party 1
Team Averages
Level 107
1,691 SR
1,672 Elo+

VS

Team Averages
Level 106
1,628 SR
1,660 Elo+
Danzaburou
Danzaburou
FluffyGamer2020
Danzaburou
Level 26
God Stats
4W - 3L
1,686 SR
Queue Stats
7W - 4L
1,689 Elo+
Party 2
Kuzenbo
Kuzenbo
RejectChaos
Kuzenbo
Level 148
God Stats
0W - 1L
1,537 SR
Queue Stats
59W - 48L
1,690 Elo+
Party 2
Baron Samedi
Baron Samedi
Vaydrix
Baron Samedi
Level 123
God Stats
1W - 2L
1,787 SR
Queue Stats
36W - 32L
1,651 Elo+
Party 2
Neith
Neith
xXRnGx2ELITEXx
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Coottick
Aphrodite
13
2 / 0 / 5
8,489
849
8,473
7,634
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
DaviesGottem
Gilgamesh
14
3 / 2 / 5
8,784
878
9,555
11,106
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
14
3 / 1 / 4
8,871
887
4,361
4,314
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
dissFUNKshun
Cliodhna
15
5 / 0 / 3
9,114
911
8,005
9,319
3,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FluffyGamer2020
Danzaburou
12
0 / 5 / 1
6,740
674
2,732
8,192
2,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
RejectChaos
Kuzenbo
13
2 / 2 / 0
7,391
739
5,804
8,712
10,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Vaydrix
Baron Samedi
11
0 / 3 / 0
6,780
678
2,610
7,828
6,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 2
7,748
775
5,558
9,209
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
3
3
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Coottick
Aphrodite
2
0
5
4.5
W
Gilgamesh
DaviesGottem
Gilgamesh
3
2
5
2.75
W
Scylla
3
1
4
5
L
Danzaburou
FluffyGamer2020
Danzaburou
0
5
1
0.1
L
Kuzenbo
RejectChaos
Kuzenbo
2
2
0
1
L
Baron Samedi
Vaydrix
Baron Samedi
0
3
0
0
W
Cliodhna
dissFUNKshun
Cliodhna
5
0
3
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,394
Damage
16,704
32,373
Taken
33,941
20,151
Mitigated
23,102
19,848
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Coottick
Aphrodite
8,473
1,190
6,873
6,732
7,634
3,062
1,254
2,787
4,847
25,169
0
W
Gilgamesh
DaviesGottem
Gilgamesh
9,555
2,603
0
1,268
11,106
12,023
947
3,547
7,559
0
29,438
W
Scylla
4,361
120
0
1,545
4,314
1,492
1,320
1,127
3,187
26,461
0
L
Danzaburou
FluffyGamer2020
Danzaburou
2,732
656
0
178
8,192
2,925
270
4,255
3,888
0
15,175
L
Kuzenbo
RejectChaos
Kuzenbo
5,804
2,240
0
2,103
8,712
10,998
0
3,653
4,601
18,879
0
L
Baron Samedi
Vaydrix
Baron Samedi
2,610
218
480
1,652
7,828
6,084
0
2,595
5,108
14,627
0
W
Cliodhna
dissFUNKshun
Cliodhna
8,005
756
0
3,430
9,319
3,574
108
1,506
7,813
0
36,801
L
5,558
1,212
0
1,222
9,209
3,095
0
2,842
6,067
0
28,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
28,659
214
Minions Killed
147
15
Camps Cleared
7
865,914
Distance Traveled
648,379
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,489
849
50
5
2
220,868
3
W
Gilgamesh
8,784
878
37
4
4
220,680
3
W
Scylla
8,871
887
61
6
3
183,268
3
L
Danzaburou
6,740
674
31
3
1
151,418
3
L
Kuzenbo
7,391
739
20
2
1
173,282
0
L
Baron Samedi
6,780
678
35
4
3
141,757
0
W
Cliodhna
9,114
911
66
7
6
241,098
1
L
Neith
7,748
775
61
6
2
181,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role