Player Matchup

Merlin
Merlin
ApolloLegend561
Merlin
Level 124
God Stats
15W - 18L
1,508 SR
Queue Stats
504W - 550L
1,430 Elo+
Party 1
Agni
Agni
PhoenixJones5
Agni
Level 99
God Stats
1W - 4L
1,336 SR
Queue Stats
385W - 429L
1,400 Elo+
Party 1
Chaac
Chaac
TheSirJupiter
Chaac
Level 50
God Stats
1W - 1L
1,275 SR
Queue Stats
16W - 28L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
jayohesaitch
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 172L
1,421 Elo+
Party 1
Da Ji
Da Ji
romannblunts
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 1
Team Averages
Level 89
1,424 SR
1,374 Elo+

VS

Team Averages
Level 117
1,566 SR
1,454 Elo+
Bakasura
Bakasura
BigBowang
Bakasura
Level 149
God Stats
3W - 0L
1,715 SR
Queue Stats
281W - 297L
1,434 Elo+
Solo
Mercury
Mercury
DukeofHearts4902
Mercury
Level 109
God Stats
8W - 9L
1,568 SR
Queue Stats
466W - 506L
1,477 Elo+
Party 2
Loki
Loki
JeremyRivera1290
Loki
Level 77
God Stats
8W - 6L
1,500 SR
Queue Stats
228W - 235L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
MassiveNine
Sun Wukong
Level 141
God Stats
4W - 7L
1,251 SR
Queue Stats
610W - 679L
1,422 Elo+
Party 2
Ah Puch
Ah Puch
aerilious
Ah Puch
Level 108
God Stats
9W - 6L
1,795 SR
Queue Stats
349W - 409L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
8,802
677
12,520
8,871
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 7
8,915
686
13,693
11,888
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 3 / 6
10,299
792
12,048
23,962
12,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
jayohesaitch
Cernunnos
16
6 / 6 / 5
9,277
714
12,908
12,912
5,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 7 / 4
8,637
664
3,322
12,202
5,724
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBowang
Bakasura
17
2 / 3 / 13
10,052
773
7,458
12,694
5,449
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 12
10,460
805
9,689
9,079
3,806
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
12 / 2 / 8
11,732
902
9,633
11,905
5,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MassiveNine
Sun Wukong
17
4 / 3 / 17
10,781
829
14,811
24,373
19,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
aerilious
Ah Puch
19
5 / 2 / 14
10,933
841
23,163
9,521
3,886
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
15
Kills
29
29
Deaths
15
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Bakasura
BigBowang
Bakasura
2
3
13
2.83
W
6
5
12
2.4
W
12
2
8
8
W
Sun Wukong
MassiveNine
Sun Wukong
4
3
17
4.17
L
1
8
7
0.56
L
4
3
6
2.33
W
Ah Puch
aerilious
Ah Puch
5
2
14
6
L
Cernunnos
jayohesaitch
Cernunnos
6
6
5
1.42
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,491
Damage
64,754
69,835
Taken
67,572
30,712
Mitigated
38,090
21,595
Healing
32,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,520
484
1,009
1,076
8,871
3,116
0
3,982
4,679
31,566
0
W
Bakasura
BigBowang
Bakasura
7,458
5,499
1,872
4,523
12,694
5,449
1,039
6,344
6,095
0
9,812
W
9,689
3,117
2,141
1,664
9,079
3,806
1,918
1,860
7,053
0
14,901
W
9,633
982
1,985
4,097
11,905
5,200
352
4,979
6,549
0
36,745
W
Sun Wukong
MassiveNine
Sun Wukong
14,811
1,896
1,214
9,705
24,373
19,749
528
8,711
15,136
0
28,039
L
13,693
737
1,019
1,214
11,888
4,538
0
1,968
9,780
21,705
0
L
12,048
1,150
450
11,608
23,962
12,187
0
8,501
14,046
0
24,382
W
Ah Puch
aerilious
Ah Puch
23,163
1,029
1,661
3,738
9,521
3,886
899
2,815
6,526
41,148
0
L
Cernunnos
jayohesaitch
Cernunnos
12,908
4,407
1,535
2,796
12,912
5,147
0
4,603
8,191
0
26,257
L
3,322
962
0
888
12,202
5,724
0
4,109
8,038
0
7,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,930
Gold Earned
53,958
141
Minions Killed
151
0
Camps Cleared
0
1,065,594
Distance Traveled
1,348,328
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,802
677
40
3
0
212,772
0
W
Bakasura
10,052
773
20
2
0
251,266
0
W
Mercury
10,460
805
18
1
0
273,098
0
W
Loki
11,732
902
34
3
0
280,579
1
W
Sun Wukong
10,781
829
27
2
0
271,532
0
L
Agni
8,915
686
35
3
0
179,449
0
L
Chaac
10,299
792
28
2
0
251,902
0
W
Ah Puch
10,933
841
52
4
0
271,853
0
L
Cernunnos
9,277
714
32
2
0
193,484
0
L
Da Ji
8,637
664
6
0
0
227,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role