Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LUcK3yXxXCh4rMs
Hercules
Level 88
God Stats
0W - 3L
1,248 SR
Queue Stats
4W - 14L
1,288 Elo+
Solo
Nox
Nox
mayhex
Nox
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
picklesneggs
Charybdis
Level 107
God Stats
3W - 2L
1,707 SR
Queue Stats
414W - 418L
1,477 Elo+
Solo
Sol
Sol
xLady Victoriax
Sol
Level 68
God Stats
51W - 57L
1,622 SR
Queue Stats
254W - 243L
1,541 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,461 Elo+

VS

Team Averages
Level 66
1,614 SR
1,574 Elo+
Ganesha
Ganesha
KungFuFlacko
Ganesha
Level 29
God Stats
214W - 124L
1,628 SR
Queue Stats
323W - 209L
1,632 Elo+
Party 1
Zeus
Zeus
ShadowFenrirHPH
Zeus
Level 43
God Stats
1W - 0L
1,292 SR
Queue Stats
134W - 179L
1,358 Elo+
Solo
Izanami
Izanami
WidespreadRuinz
Izanami
Level 136
God Stats
1W - 0L
1,781 SR
Queue Stats
121W - 117L
1,509 Elo+
Solo
Vulcan
Vulcan
cktank
Vulcan
Level 65
God Stats
262W - 170L
1,692 SR
Queue Stats
340W - 215L
1,684 Elo+
Party 1
Nox
Nox
heujanus
Nox
Level 55
God Stats
113W - 72L
1,676 SR
Queue Stats
439W - 278L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 4 / 5
9,540
954
10,081
12,336
3,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
16
4 / 1 / 4
10,035
1,004
6,464
12,101
7,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
mayhex
Nox
15
1 / 1 / 4
8,705
871
1,639
2,851
765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
picklesneggs
Charybdis
16
3 / 4 / 5
9,697
970
7,412
12,230
3,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 2 / 4
9,443
944
9,284
10,019
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

211

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KungFuFlacko
Ganesha
17
0 / 1 / 11
9,738
974
7,530
11,983
13,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 6
9,249
925
7,889
8,798
2,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 5
10,522
1,052
10,160
8,823
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
cktank
Vulcan
16
4 / 1 / 5
10,350
1,035
13,267
5,465
2,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 0 / 7
10,538
1,054
7,109
2,715
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
10
Kills
12
12
Deaths
10
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
5
1.13
W
Ganesha
KungFuFlacko
Ganesha
0
1
11
5.5
L
Hercules
4
1
4
6
W
1
5
6
0.8
W
3
3
5
1.83
W
Vulcan
cktank
Vulcan
4
1
5
6.5
W
4
0
7
7.5
L
Nox
mayhex
Nox
1
1
4
3
L
Charybdis
picklesneggs
Charybdis
3
4
5
1.38
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,880
Damage
45,955
49,537
Taken
37,784
18,363
Mitigated
23,407
6,538
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,081
411
0
134
12,336
3,527
0
8,793
3,543
0
23,378
W
Ganesha
KungFuFlacko
Ganesha
7,530
61
384
1,398
11,983
13,945
0
4,873
6,864
16,957
0
L
Hercules
6,464
1,321
0
4,186
12,101
7,618
0
9,877
2,224
0
10,364
W
7,889
819
0
278
8,798
2,937
0
1,507
7,152
19,255
0
W
10,160
6,915
0
1,104
8,823
3,181
0
2,092
6,542
0
50,700
W
Vulcan
cktank
Vulcan
13,267
3,043
0
0
5,465
2,168
0
1,856
3,558
26,877
0
W
7,109
588
0
0
2,715
1,176
0
595
2,120
23,732
0
L
Nox
mayhex
Nox
1,639
0
0
0
2,851
765
0
2,420
431
4,309
0
L
Charybdis
picklesneggs
Charybdis
7,412
3,851
395
772
12,230
3,664
0
8,626
3,604
0
32,208
L
9,284
2,356
0
1,051
10,019
2,789
0
6,079
3,940
45,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,420
Gold Earned
50,397
210
Minions Killed
215
5
Camps Cleared
9
881,850
Distance Traveled
988,123
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,540
954
38
4
2
210,027
4
W
Ganesha
9,738
974
0
0
0
214,240
0
L
Hercules
10,035
1,004
12
1
0
211,948
0
W
Zeus
9,249
925
17
2
1
166,288
0
W
Izanami
10,522
1,052
102
10
4
146,263
0
W
Vulcan
10,350
1,035
42
4
3
230,087
0
W
Nox
10,538
1,054
54
5
1
231,245
0
L
Nox
8,705
871
7
1
2
97,342
1
L
Charybdis
9,697
970
72
7
1
172,565
0
L
Sol
9,443
944
81
8
0
189,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role