Player Matchup

Arachne
Arachne
Bronze IV
 
Arachne
Bronze IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
 
Athena
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
ClemeGJ
He Bo
Silver I
Level 104
God Stats
6W - 10L
1,426 SR
Queue Stats
366W - 367L
1,337 MMR
Party 1
Hachiman
Hachiman
Gold IV
LucrativeTie99
Hachiman
Gold IV
Level 149
God Stats
2W - 4L
1,272 SR
Queue Stats
285W - 287L
1,318 MMR
Solo
Awilix
Awilix
Gold IV
lirroy16
Awilix
Gold IV
Level 103
God Stats
4W - 11L
1,382 SR
Queue Stats
389W - 392L
1,342 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,416 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,519 SR
1,358 MMR
Danzaburou
Danzaburou
Gold III
IIHolyDiver69II
Danzaburou
Gold III
Level 150
God Stats
15W - 11L
1,541 SR
Queue Stats
85W - 74L
1,400 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
MurlenWolf
Ao Kuang
Silver II
Level 140
God Stats
2W - 1L
1,489 SR
Queue Stats
9W - 10L
1,380 MMR
Solo
Chaac
Chaac
Gold IV
Prime2O6
Chaac
Gold IV
Level 118
God Stats
13W - 19L
1,481 SR
Queue Stats
147W - 157L
1,384 MMR
Solo
Nu Wa
Nu Wa
Gold V
THE TRUE HOPPER
Nu Wa
Gold V
Level 149
God Stats
41W - 31L
1,573 SR
Queue Stats
266W - 267L
1,303 MMR
Solo
Sobek
Sobek
Silver II
TankyFranky42
Sobek
Silver II
Level 103
God Stats
4W - 3L
1,510 SR
Queue Stats
82W - 77L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
2 / 6 / 4
16,148
557
19,515
36,782
19,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
 
Athena
16
0 / 4 / 13
11,914
411
8,038
29,251
34,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
ClemeGJ
He Bo
20
8 / 7 / 7
15,056
519
23,209
22,423
10,309
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
20
5 / 9 / 6
14,930
515
16,354
27,479
11,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
lirroy16
Awilix
20
10 / 5 / 5
15,532
536
14,935
28,825
13,343
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetMorgan Le FayKing ArthurGilgameshUllr

VS

Bans
GebCharybdisSusanoCthulhuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIHolyDiver69II
Danzaburou
20
11 / 6 / 6
17,523
604
24,402
26,937
11,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
MurlenWolf
Ao Kuang
20
8 / 10 / 9
14,595
503
15,919
28,591
14,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Prime2O6
Chaac
20
1 / 2 / 11
14,118
487
20,183
38,326
62,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 7 / 13
16,708
576
42,335
18,288
7,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 4
9,173
316
2,312
2,986
1,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
74
25
Kills
31
31
Deaths
25
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
6
4
0.67
L
Athena
 
Athena
0
4
13
1.63
L
He Bo
ClemeGJ
He Bo
8
7
7
1.64
W
Danzaburou
IIHolyDiver69II
Danzaburou
11
6
6
2.33
L
Hachiman
5
9
6
0.89
W
Ao Kuang
MurlenWolf
Ao Kuang
8
10
9
1.25
W
Chaac
Prime2O6
Chaac
1
2
11
3.25
W
10
7
13
2.36
W
1
0
4
3
L
Awilix
lirroy16
Awilix
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,051
Damage
105,151
144,760
Taken
115,128
89,090
Mitigated
98,215
40,602
Healing
42,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
19,515
10,381
0
15,748
36,782
19,599
1,784
13,151
21,700
0
143,954
L
Athena
 
Athena
8,038
1,549
1,884
3,856
29,251
34,717
75
12,575
15,743
34,980
0
L
He Bo
ClemeGJ
He Bo
23,209
818
0
5,174
22,423
10,309
1,444
11,159
10,532
125,864
0
W
Danzaburou
IIHolyDiver69II
Danzaburou
24,402
14,047
0
11,659
26,937
11,697
4,646
4,274
22,663
0
158,111
L
Hachiman
16,354
11,262
0
7,301
27,479
11,122
497
7,957
19,091
0
131,164
W
Ao Kuang
MurlenWolf
Ao Kuang
15,919
3,917
0
9,932
28,591
14,727
0
7,689
20,582
72,863
18,235
W
Chaac
Prime2O6
Chaac
20,183
3,034
356
13,643
38,326
62,479
572
7,232
31,064
0
94,731
W
42,335
8,227
99
4,003
18,288
7,707
2,079
11,671
6,617
123,627
0
W
2,312
228
0
2,380
2,986
1,605
0
381
2,605
6,999
0
L
Awilix
lirroy16
Awilix
14,935
6,641
0
6,639
28,825
13,343
396
12,275
15,680
0
120,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,580
Gold Earned
72,117
817
Minions Killed
711
0
Camps Cleared
0
2,667,028
Distance Traveled
2,149,639
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,148
557
235
8
0
534,991
0
L
Athena
11,914
411
44
2
0
577,212
17
L
He Bo
15,056
519
200
7
0
496,219
2
W
Danzaburou
17,523
604
229
8
0
485,996
10
L
Hachiman
14,930
515
188
6
0
467,074
2
W
Ao Kuang
14,595
503
134
5
0
507,795
3
W
Chaac
14,118
487
184
6
0
534,285
0
W
Nu Wa
16,708
576
156
5
0
507,072
8
W
Sobek
9,173
316
8
0
0
114,491
1
L
Awilix
15,532
536
150
5
0
591,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role