Player Matchup

Cernunnos
Cernunnos
Soul7502
Cernunnos
Level 103
God Stats
35W - 32L
1,559 SR
Queue Stats
1,079W - 1,092L
1,471 Elo+
Solo
Nu Wa
Nu Wa
enrique1313
Nu Wa
Level 87
God Stats
71W - 60L
1,579 SR
Queue Stats
872W - 795L
1,463 Elo+
Party 1
Discordia
Discordia
fernand0u
Discordia
Level 83
God Stats
23W - 28L
1,501 SR
Queue Stats
747W - 628L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nycoolatin
Tsukuyomi
Level 152
God Stats
3W - 8L
1,430 SR
Queue Stats
268W - 286L
1,542 Elo+
Solo
Hercules
Hercules
s stins 94
Hercules
Level 128
God Stats
5W - 3L
1,613 SR
Queue Stats
98W - 89L
1,514 Elo+
Solo
Team Averages
Level 111
1,536 SR
1,500 Elo+

VS

Team Averages
Level 88
1,613 SR
1,519 Elo+
Fenrir
Fenrir
Deegenix
Fenrir
Level 75
God Stats
25W - 12L
1,589 SR
Queue Stats
273W - 268L
1,570 Elo+
Party 2
Odin
Odin
ItsNoCalls
Odin
Level 126
God Stats
32W - 26L
1,483 SR
Queue Stats
413W - 428L
1,468 Elo+
Party 2
Skadi
Skadi
Locci23
Skadi
Level 65
God Stats
10W - 13L
1,592 SR
Queue Stats
66W - 66L
1,505 Elo+
Party 3
Khepri
Khepri
Mendermin
Khepri
Level 92
God Stats
18W - 22L
1,545 SR
Queue Stats
258W - 256L
1,508 Elo+
Party 3
Hel
Hel
MrDario
Hel
Level 82
God Stats
1W - 1L
1,857 SR
Queue Stats
71W - 68L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Soul7502
Cernunnos
20
17 / 6 / 14
16,782
1,199
34,299
19,966
9,648
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 4 / 26
14,023
1,002
29,387
13,644
6,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
fernand0u
Discordia
20
7 / 2 / 25
14,890
1,064
25,036
9,031
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
nycoolatin
Tsukuyomi
20
7 / 9 / 21
14,761
1,054
25,206
19,262
8,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
s stins 94
Hercules
20
2 / 2 / 22
13,287
949
12,150
23,387
22,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deegenix
Fenrir
19
8 / 8 / 4
14,154
1,011
12,346
19,829
12,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 14
15,426
1,102
19,220
29,827
28,110
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Locci23
Skadi
20
2 / 12 / 10
13,920
994
18,319
33,006
10,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Mendermin
Khepri
20
6 / 5 / 14
15,028
1,073
14,584
27,219
39,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
20
0 / 9 / 12
12,823
916
12,812
21,508
7,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
77
36
Kills
23
23
Deaths
36
108
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Deegenix
Fenrir
8
8
4
1.25
L
7
2
14
7
L
Skadi
Locci23
Skadi
2
12
10
0.58
L
Khepri
Mendermin
Khepri
6
5
14
2.6
L
Hel
0
9
12
0.67
W
Cernunnos
Soul7502
Cernunnos
17
6
14
4
W
3
4
26
4
W
Discordia
fernand0u
Discordia
7
2
25
9.75
W
Tsukuyomi
nycoolatin
Tsukuyomi
7
9
21
1.94
W
Hercules
s stins 94
Hercules
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,078
Damage
77,281
85,290
Taken
131,389
50,296
Mitigated
98,058
20,678
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Deegenix
Fenrir
12,346
3,494
0
678
19,829
12,543
0
7,573
12,036
0
17,192
L
19,220
3,429
0
0
29,827
28,110
0
10,384
19,028
0
63,169
L
Skadi
Locci23
Skadi
18,319
9,858
0
0
33,006
10,762
0
13,754
18,910
0
57,886
L
Khepri
Mendermin
Khepri
14,584
237
0
0
27,219
39,468
0
11,807
14,876
42,553
0
L
Hel
12,812
145
10,327
4,728
21,508
7,175
0
9,139
12,116
38,865
0
W
Cernunnos
Soul7502
Cernunnos
34,299
26,604
0
1,586
19,966
9,648
0
5,265
14,701
0
69,345
W
29,387
9,036
265
2,624
13,644
6,078
0
3,852
9,792
51,975
0
W
Discordia
fernand0u
Discordia
25,036
763
0
0
9,031
3,719
0
2,695
6,336
54,804
0
W
Tsukuyomi
nycoolatin
Tsukuyomi
25,206
7,880
0
1,914
19,262
8,658
0
5,652
13,485
0
46,520
W
Hercules
s stins 94
Hercules
12,150
5,218
890
13,399
23,387
22,193
0
9,932
13,455
0
22,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,743
Gold Earned
71,351
265
Minions Killed
286
16
Camps Cleared
3
1,310,113
Distance Traveled
1,311,082
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,154
1,011
3
0
1
203,128
0
L
Odin
15,426
1,102
76
5
1
310,613
0
L
Skadi
13,920
994
73
5
1
241,504
0
L
Khepri
15,028
1,073
54
4
0
291,162
2
L
Hel
12,823
916
80
6
0
264,675
0
W
Cernunnos
16,782
1,199
100
7
2
222,642
0
W
Nu Wa
14,023
1,002
48
3
4
269,336
1
W
Discordia
14,890
1,064
61
4
0
286,584
0
W
Tsukuyomi
14,761
1,054
36
3
9
269,266
2
W
Hercules
13,287
949
20
1
1
262,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role