Player Matchup

Chaac
Chaac
Southiepanda556
Chaac
Level 49
God Stats
5W - 0L
1,882 SR
Queue Stats
242W - 260L
1,383 Elo+
Party 1
Bacchus
Bacchus
TYR-HK
Bacchus
Level 23
God Stats
8W - 1L
1,705 SR
Queue Stats
70W - 75L
1,318 Elo+
Party 1
Hou Yi
Hou Yi
TempTouch
Hou Yi
Level 108
God Stats
14W - 13L
1,518 SR
Queue Stats
509W - 532L
1,430 Elo+
Party 1
Bellona
Bellona
The_Good_Temp-69
Bellona
Level 48
God Stats
1W - 0L
1,845 SR
Queue Stats
33W - 34L
1,577 Elo+
Party 1
Hun Batz
Hun Batz
ZweetCarmel
Hun Batz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 187L
1,401 Elo+
Party 1
Team Averages
Level 51
1,690 SR
1,422 Elo+

VS

Team Averages
Level 57
1,472 SR
1,259 Elo+
Bastet
Bastet
CaptDestruction
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,078 Elo+
Party 2
Sol
Sol
LA_DESP11
Sol
Level 47
God Stats
0W - 3L
1,178 SR
Queue Stats
107W - 96L
1,375 Elo+
Solo
Vamana
Vamana
S_E_X_Ygrandpa
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,214 Elo+
Solo
Erlang Shen
Erlang Shen
oThexBatmano
Erlang Shen
Level 116
God Stats
3W - 1L
1,683 SR
Queue Stats
69W - 61L
1,422 Elo+
Solo
Vulcan
Vulcan
rocket221B
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 22
11,820
844
12,371
35,677
30,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
TYR-HK
Bacchus
20
8 / 2 / 21
12,895
921
14,962
23,874
27,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
TempTouch
Hou Yi
19
8 / 7 / 15
11,946
853
20,703
14,279
5,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 5 / 15
11,967
855
15,080
15,462
15,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
ZweetCarmel
Hun Batz
16
4 / 6 / 13
10,341
739
10,900
12,805
8,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 8
9,283
663
11,992
16,430
6,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 8 / 9
11,396
814
24,405
15,368
5,502
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 5 / 14
10,439
746
10,491
14,951
16,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
oThexBatmano
Erlang Shen
19
10 / 6 / 11
12,218
873
19,859
26,840
33,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
rocket221B
Vulcan
14
2 / 7 / 6
9,221
659
10,670
11,595
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
71
36
Kills
23
24
Deaths
36
86
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
10
8
0.6
L
5
8
9
1.19
L
4
5
14
2.2
W
6
4
22
4.25
W
Bacchus
TYR-HK
Bacchus
8
2
21
9.25
W
Hou Yi
TempTouch
Hou Yi
8
7
15
2.21
W
10
5
15
3.5
W
Hun Batz
ZweetCarmel
Hun Batz
4
6
13
1.75
L
Erlang Shen
oThexBatmano
Erlang Shen
10
6
11
2.58
L
Vulcan
rocket221B
Vulcan
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,016
Damage
77,417
102,097
Taken
85,184
89,039
Mitigated
66,966
43,604
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,992
3,564
418
682
16,430
6,750
0
2,548
13,882
0
17,631
L
24,405
7,547
355
2,565
15,368
5,502
687
1,551
13,817
36,882
0
L
10,491
4,390
349
3,747
14,951
16,753
64
2,792
12,159
0
22,354
W
12,371
2,146
1,261
19,779
35,677
30,716
680
11,920
23,757
0
22,557
W
Bacchus
TYR-HK
Bacchus
14,962
1,318
15
11,122
23,874
27,822
1,398
9,899
13,975
28,928
0
W
Hou Yi
TempTouch
Hou Yi
20,703
7,203
592
3,441
14,279
5,715
3,175
8,836
5,443
0
40,168
W
15,080
5,167
480
1,706
15,462
15,862
963
5,886
9,576
0
27,952
W
Hun Batz
ZweetCarmel
Hun Batz
10,900
1,545
3,203
2,005
12,805
8,924
0
5,688
7,117
0
21,969
L
Erlang Shen
oThexBatmano
Erlang Shen
19,859
6,007
2,235
9,202
26,840
33,090
24
6,243
20,597
16,790
17,749
L
Vulcan
rocket221B
Vulcan
10,670
2,899
756
973
11,595
4,871
142
1,828
9,767
19,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
52,557
142
Minions Killed
116
0
Camps Cleared
0
1,378,112
Distance Traveled
1,152,579
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,283
663
6
0
0
240,132
0
L
Sol
11,396
814
36
3
0
205,347
0
L
Vamana
10,439
746
18
1
0
246,081
1
W
Chaac
11,820
844
18
1
0
281,804
0
W
Bacchus
12,895
921
22
2
0
314,502
0
W
Hou Yi
11,946
853
45
3
0
215,828
0
W
Bellona
11,967
855
35
3
0
290,066
3
W
Hun Batz
10,341
739
22
2
0
275,912
0
L
Erlang Shen
12,218
873
30
2
0
229,574
0
L
Vulcan
9,221
659
26
2
0
231,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role