Player Matchup

Sol
Sol
Satanael332
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,286 Elo+
Party 2
King Arthur
King Arthur
iraky
King Arthur
Level 89
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 2
Ganesha
Ganesha
loved68
Ganesha
Level 108
God Stats
3W - 3L
1,514 SR
Queue Stats
9W - 6L
1,655 Elo+
Party 2
Team Averages
Level 106
1,447 SR
1,409 Elo+

VS

Team Averages
Level 128
1,481 SR
1,527 Elo+
Danzaburou
Danzaburou
Emo705
Danzaburou
Level 107
God Stats
10W - 3L
1,523 SR
Queue Stats
69W - 43L
1,579 Elo+
Party 1
Achilles
Achilles
Parkerha
Achilles
Level 127
God Stats
9W - 12L
1,479 SR
Queue Stats
150W - 160L
1,460 Elo+
Solo
Aphrodite
Aphrodite
ZefriX
Aphrodite
Level 151
God Stats
1W - 0L
1,442 SR
Queue Stats
130W - 128L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
9,338
718
17,020
13,527
6,088
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
iraky
King Arthur
12
5 / 6 / 1
9,283
714
9,981
18,906
18,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
loved68
Ganesha
12
0 / 5 / 8
9,130
702
6,118
17,281
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emo705
Danzaburou
13
2 / 7 / 10
9,446
727
17,636
13,611
4,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Parkerha
Achilles
14
5 / 3 / 9
9,675
744
11,672
18,454
12,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
ZefriX
Aphrodite
15
8 / 1 / 7
10,531
810
12,614
13,883
9,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
15
15
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Emo705
Danzaburou
2
7
10
1
W
Achilles
Parkerha
Achilles
5
3
9
3.17
L
4
4
6
1.75
W
Aphrodite
ZefriX
Aphrodite
8
1
7
11.5
L
King Arthur
iraky
King Arthur
5
6
1
0.92
L
Ganesha
loved68
Ganesha
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,119
Damage
41,922
49,714
Taken
45,948
43,911
Mitigated
26,228
11,353
Healing
25,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Emo705
Danzaburou
17,636
9,982
855
2,785
13,611
4,301
1,141
7,530
6,081
0
47,683
W
Achilles
Parkerha
Achilles
11,672
3,828
0
3,148
18,454
12,786
776
9,279
9,175
0
28,294
L
17,020
5,775
0
3,538
13,527
6,088
0
3,296
10,231
44,474
0
W
Aphrodite
ZefriX
Aphrodite
12,614
1,722
8,460
10,017
13,883
9,141
580
6,739
7,144
31,885
0
L
King Arthur
iraky
King Arthur
9,981
998
0
3,415
18,906
18,961
0
4,664
14,242
0
22,819
L
Ganesha
loved68
Ganesha
6,118
502
734
3,666
17,281
18,862
0
5,708
11,573
12,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,751
Gold Earned
29,652
108
Minions Killed
153
2
Camps Cleared
8
661,219
Distance Traveled
708,601
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,446
727
76
6
6
208,447
3
W
Achilles
9,675
744
26
2
1
240,501
3
L
Sol
9,338
718
69
5
2
205,735
2
W
Aphrodite
10,531
810
51
4
1
259,653
0
L
King Arthur
9,283
714
34
3
0
220,399
2
L
Ganesha
9,130
702
5
0
0
235,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role