Player Matchup

Xing Tian
Xing Tian
DTMco
Xing Tian
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 171L
1,185 Elo+
Party 1
Jing Wei
Jing Wei
Defiant_Ant
Jing Wei
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
153W - 222L
1,154 Elo+
Party 1
Kuzenbo
Kuzenbo
MissIcemoon
Kuzenbo
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 57L
1,294 Elo+
Solo
Sol
Sol
beefy_2014
Sol
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 197L
1,171 Elo+
Party 1
Janus
Janus
ciccoprime
Janus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 203L
1,173 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,196 Elo+

VS

Team Averages
Level 73
1,519 SR
1,308 Elo+
Fenrir
Fenrir
LazyTurtle42069
Fenrir
Level 88
God Stats
2W - 4L
1,640 SR
Queue Stats
214W - 206L
1,369 Elo+
Party 2
Chaac
Chaac
Lesperance
Chaac
Level 124
God Stats
1W - 2L
1,307 SR
Queue Stats
84W - 95L
1,274 Elo+
Solo
Ravana
Ravana
SmokinJedi
Ravana
Level 63
God Stats
2W - 4L
1,426 SR
Queue Stats
530W - 526L
1,369 Elo+
Solo
King Arthur
King Arthur
horm1ga22
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,196 Elo+
Solo
Ares
Ares
ramunebaka
Ares
Level 66
God Stats
0W - 1L
1,719 SR
Queue Stats
33W - 33L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DTMco
Xing Tian
20
6 / 2 / 27
12,546
784
13,205
19,041
24,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Defiant_Ant
Jing Wei
20
8 / 4 / 20
12,810
801
15,989
14,499
6,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
MissIcemoon
Kuzenbo
15
3 / 4 / 14
10,180
636
6,199
13,850
20,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 2 / 19
13,590
849
30,048
12,570
6,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
18
6 / 5 / 17
11,802
738
14,527
10,416
4,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 3
11,760
735
9,440
17,034
11,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
18
1 / 4 / 11
10,173
636
14,881
17,635
19,887
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
SmokinJedi
Ravana
16
1 / 12 / 9
9,416
589
9,310
17,940
9,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
horm1ga22
King Arthur
14
0 / 10 / 8
8,857
554
5,648
16,298
7,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 5 / 10
11,528
721
16,090
26,160
35,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
58
35
Kills
17
17
Deaths
35
97
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DTMco
Xing Tian
6
2
27
9.75
W
Jing Wei
Defiant_Ant
Jing Wei
8
4
20
4.5
L
10
4
3
2.88
L
Chaac
1
4
11
1.63
W
Kuzenbo
MissIcemoon
Kuzenbo
3
4
14
2.5
L
Ravana
SmokinJedi
Ravana
1
12
9
0.46
W
12
2
19
10.75
W
Janus
6
5
17
2.9
L
King Arthur
horm1ga22
King Arthur
0
10
8
0.4
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,968
Damage
55,369
70,376
Taken
95,067
61,307
Mitigated
84,005
24,821
Healing
28,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DTMco
Xing Tian
13,205
1,101
4,130
4,909
19,041
24,314
380
6,553
12,488
22,747
0
W
Jing Wei
Defiant_Ant
Jing Wei
15,989
13,844
1,299
5,021
14,499
6,716
1,614
1,857
12,642
0
34,162
L
9,440
2,009
978
5,940
17,034
11,842
815
11,510
5,524
0
20,982
L
Chaac
14,881
1,063
1,924
7,155
17,635
19,887
0
12,411
5,224
0
37,309
W
Kuzenbo
MissIcemoon
Kuzenbo
6,199
1,279
1,904
1,309
13,850
20,062
970
2,601
11,249
13,814
0
L
Ravana
SmokinJedi
Ravana
9,310
2,105
1,079
989
17,940
9,208
582
11,514
6,426
0
17,327
W
30,048
6,452
687
4,182
12,570
6,054
1,514
2,402
10,168
56,749
0
W
Janus
14,527
3,141
1,228
152
10,416
4,161
785
2,677
7,739
29,494
0
L
King Arthur
horm1ga22
King Arthur
5,648
134
1,580
1,202
16,298
7,975
264
11,206
5,092
0
16,915
L
16,090
1,085
1,040
6,318
26,160
35,093
62
17,338
8,822
22,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,928
Gold Earned
51,734
153
Minions Killed
130
0
Camps Cleared
0
1,292,398
Distance Traveled
1,311,953
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,546
784
12
1
0
303,092
0
W
Jing Wei
12,810
801
32
2
0
251,180
0
L
Fenrir
11,760
735
33
2
0
310,712
0
L
Chaac
10,173
636
38
2
0
273,264
0
W
Kuzenbo
10,180
636
7
0
0
202,157
0
L
Ravana
9,416
589
26
2
0
227,709
1
W
Sol
13,590
849
66
4
0
288,038
2
W
Janus
11,802
738
36
2
0
247,931
0
L
King Arthur
8,857
554
19
1
0
249,467
0
L
Ares
11,528
721
14
1
0
250,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role