Player Matchup

Ganesha
Ganesha
Gold IV
AIphaBetaGamma
Ganesha
Gold IV
Level 151
God Stats
11W - 7L
1,723 SR
Queue Stats
147W - 146L
1,434 MMR
Solo
Tyr
Tyr
Gold V
Ocpik
Tyr
Gold V
Level 126
God Stats
1W - 0L
1,466 SR
Queue Stats
43W - 47L
1,426 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
Rubenrs
Heimdallr
Gold IV
Level 129
God Stats
5W - 6L
1,597 SR
Queue Stats
45W - 52L
1,473 MMR
Party 1
Sol
Sol
Gold V
Tebiitan
Sol
Gold V
Level 137
God Stats
1W - 0L
1,594 SR
Queue Stats
31W - 24L
1,491 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
flyingcamster
Tsukuyomi
Gold II
Level 127
God Stats
18W - 12L
1,613 SR
Queue Stats
220W - 212L
1,576 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,599 SR
1,480 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,523 SR
1,528 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
 
Nike
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Gold I
Kyakis
Jing Wei
Gold I
Level 160
God Stats
0W - 1L
1,397 SR
Queue Stats
129W - 140L
1,635 MMR
Party 2
The Morrigan
The Morrigan
Silver II
SheykahPoet
The Morrigan
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,507 MMR
Solo
Khepri
Khepri
Bronze III
xlRegicidelx
Khepri
Bronze III
Level 142
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 27
12,432
592
10,518
17,977
20,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyr
Ocpik
Tyr
19
4 / 1 / 8
13,145
626
6,978
17,525
20,372
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Rubenrs
Heimdallr
19
8 / 0 / 10
12,967
617
13,161
11,543
5,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 1 / 6
12,798
609
15,330
17,810
9,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
flyingcamster
Tsukuyomi
19
15 / 1 / 13
13,760
655
16,761
15,657
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TiamatPersephoneMorgan Le FayGilgameshLoki

VS

Bans
AthenaArtioSetOdinFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 5 / 0
9,928
473
5,588
13,675
4,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
 
Nike
12
0 / 11 / 3
8,027
382
8,465
19,134
8,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
Kyakis
Jing Wei
18
0 / 3 / 0
10,459
498
3,291
9,775
2,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
SheykahPoet
The Morrigan
16
2 / 7 / 1
10,070
480
10,992
13,815
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
12
1 / 7 / 2
8,392
400
5,397
21,223
19,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
11
33
Kills
5
5
Deaths
33
64
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
0
0.4
L
Nike
 
Nike
0
11
3
0.14
W
0
2
27
6.75
L
Jing Wei
Kyakis
Jing Wei
0
3
0
0
W
Tyr
Ocpik
Tyr
4
1
8
8
W
Heimdallr
Rubenrs
Heimdallr
8
0
10
13
L
The Morrigan
SheykahPoet
The Morrigan
2
7
1
0.36
W
6
1
6
9
W
Tsukuyomi
flyingcamster
Tsukuyomi
15
1
13
21.5
L
Khepri
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,748
Damage
33,733
80,512
Taken
77,622
61,311
Mitigated
39,111
39,262
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,588
2,481
0
2,637
13,675
4,053
0
2,674
11,001
0
68,481
L
Nike
 
Nike
8,465
466
0
172
19,134
8,137
0
6,874
12,057
0
42,694
W
10,518
791
0
5,786
17,977
20,546
257
4,089
13,888
45,111
0
L
Jing Wei
Kyakis
Jing Wei
3,291
2,075
0
3,473
9,775
2,752
1,916
2,005
7,770
0
86,062
W
Tyr
Ocpik
Tyr
6,978
428
0
9,237
17,525
20,372
835
2,038
15,487
12,032
69,165
W
Heimdallr
Rubenrs
Heimdallr
13,161
8,419
0
6,247
11,543
5,202
7,065
1,125
10,418
0
114,553
L
The Morrigan
SheykahPoet
The Morrigan
10,992
1,199
0
2,737
13,815
5,013
0
6,274
7,461
71,324
7,965
W
15,330
7,475
0
11,119
17,810
9,016
4,728
6,145
11,665
109,695
0
W
Tsukuyomi
flyingcamster
Tsukuyomi
16,761
4,690
0
6,873
15,657
6,175
1,236
2,698
12,959
0
97,759
L
Khepri
5,397
879
0
2,429
21,223
19,156
0
9,368
11,855
22,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,102
Gold Earned
46,876
666
Minions Killed
599
0
Camps Cleared
0
2,184,720
Distance Traveled
1,921,869
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,928
473
146
7
0
426,099
6
L
Nike
8,027
382
67
3
0
369,290
5
W
Ganesha
12,432
592
25
1
0
434,076
12
L
Jing Wei
10,459
498
192
9
0
404,854
10
W
Tyr
13,145
626
171
8
0
446,811
3
W
Heimdallr
12,967
617
161
8
0
412,964
2
L
The Morrigan
10,070
480
167
8
0
357,364
8
W
Sol
12,798
609
172
8
0
396,494
5
W
Tsukuyomi
13,760
655
137
7
0
494,375
3
L
Khepri
8,392
400
27
1
0
364,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role