Player Matchup

Merlin
Merlin
Andrez Uzumaki
Merlin
Level 151
God Stats
1W - 2L
1,478 SR
Queue Stats
64W - 55L
1,620 Elo+
Party 1
Anubis
Anubis
ChiefMendez
Anubis
Level 26
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Neith
Neith
ElChito96
Neith
Level 44
God Stats
5W - 11L
1,385 SR
Queue Stats
357W - 358L
1,472 Elo+
Solo
Achilles
Achilles
iConceded
Achilles
Level 127
God Stats
1W - 6L
1,452 SR
Queue Stats
48W - 49L
1,596 Elo+
Party 1
Aphrodite
Aphrodite
lviohazardl
Aphrodite
Level 123
God Stats
0W - 1L
1,579 SR
Queue Stats
128W - 109L
1,581 Elo+
Party 1
Team Averages
Level 94
1,485 SR
1,596 Elo+

VS

Team Averages
Level 70
1,469 SR
1,513 Elo+
Chiron
Chiron
AuTeeZm
Chiron
Level 88
God Stats
9W - 8L
1,400 SR
Queue Stats
400W - 344L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
BC_Mestari
Gilgamesh
Level 28
God Stats
7W - 2L
1,437 SR
Queue Stats
143W - 105L
1,420 Elo+
Party 3
Awilix
Awilix
JGlacc
Awilix
Level 29
God Stats
3W - 1L
1,547 SR
Queue Stats
96W - 78L
1,580 Elo+
Party 2
Terra
Terra
ML_NiinJa
Terra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 98L
1,493 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RynGc
Morgan Le Fay
Level 100
God Stats
5W - 3L
1,463 SR
Queue Stats
178W - 153L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 4
13,150
487
24,276
15,472
6,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
12
1 / 13 / 2
9,052
335
4,335
15,499
6,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ElChito96
Neith
16
1 / 9 / 1
10,578
392
10,895
21,503
7,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
iConceded
Achilles
19
8 / 4 / 4
13,026
482
24,226
41,743
69,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
lviohazardl
Aphrodite
15
1 / 8 / 5
10,398
385
8,923
20,157
24,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AuTeeZm
Chiron
20
12 / 2 / 7
14,547
539
24,069
24,057
11,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
BC_Mestari
Gilgamesh
20
6 / 5 / 8
14,861
550
16,060
22,925
25,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
JGlacc
Awilix
20
12 / 4 / 11
14,668
543
15,812
21,521
11,870
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
ML_NiinJa
Terra
18
1 / 2 / 18
13,262
491
7,530
37,361
50,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
RynGc
Morgan Le Fay
20
8 / 0 / 16
15,530
575
29,240
12,687
7,016
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
13
Kills
39
39
Deaths
13
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Chiron
AuTeeZm
Chiron
12
2
7
7.75
W
Gilgamesh
BC_Mestari
Gilgamesh
6
5
8
2
L
Anubis
1
13
2
0.15
L
Neith
ElChito96
Neith
1
9
1
0.17
W
Awilix
JGlacc
Awilix
12
4
11
4.38
W
Terra
ML_NiinJa
Terra
1
2
18
5
W
Morgan Le Fay
RynGc
Morgan Le Fay
8
0
16
16
L
Achilles
iConceded
Achilles
8
4
4
2.5
L
Aphrodite
lviohazardl
Aphrodite
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,655
Damage
92,711
114,374
Taken
118,551
114,206
Mitigated
105,738
35,488
Healing
54,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,276
316
0
4,550
15,472
6,224
396
6,572
8,636
99,939
0
W
Chiron
AuTeeZm
Chiron
24,069
12,705
1,531
10,152
24,057
11,250
9,832
7,080
16,550
0
151,039
W
Gilgamesh
BC_Mestari
Gilgamesh
16,060
4,110
0
3,361
22,925
25,201
819
6,126
15,586
0
77,695
L
Anubis
4,335
296
0
1,067
15,499
6,364
0
5,927
9,416
18,955
0
L
Neith
ElChito96
Neith
10,895
4,405
0
4,754
21,503
7,779
473
4,928
16,507
0
77,889
W
Awilix
JGlacc
Awilix
15,812
6,708
0
8,529
21,521
11,870
1,023
6,390
14,190
0
101,151
W
Terra
ML_NiinJa
Terra
7,530
1,899
8,190
16,271
37,361
50,401
115
13,046
23,288
37,924
0
W
Morgan Le Fay
RynGc
Morgan Le Fay
29,240
1,538
573
5,872
12,687
7,016
2,550
4,388
7,900
139,717
0
L
Achilles
iConceded
Achilles
24,226
4,971
0
9,749
41,743
69,601
892
13,429
27,813
0
76,161
L
Aphrodite
lviohazardl
Aphrodite
8,923
1,501
7,348
8,020
20,157
24,238
210
4,808
15,232
45,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,204
Gold Earned
72,868
556
Minions Killed
683
0
Camps Cleared
0
2,184,788
Distance Traveled
2,722,892
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,150
487
194
7
0
469,857
7
W
Chiron
14,547
539
172
6
0
494,508
1
W
Gilgamesh
14,861
550
125
5
0
536,330
2
L
Anubis
9,052
335
36
1
0
314,461
1
L
Neith
10,578
392
115
4
0
446,928
3
W
Awilix
14,668
543
141
5
0
585,802
2
W
Terra
13,262
491
39
1
0
552,517
12
W
Morgan Le Fay
15,530
575
206
8
0
553,735
4
L
Achilles
13,026
482
130
5
0
507,341
12
L
Aphrodite
10,398
385
81
3
0
446,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role