Player Matchup

Nox
Nox
MrJusticeBananas
Nox
Level 55
God Stats
23W - 14L
1,626 SR
Queue Stats
52W - 41L
1,534 Elo+
Party 1
Arachne
Arachne
TheSyves
Arachne
Level 89
God Stats
2W - 1L
1,443 SR
Queue Stats
41W - 21L
1,643 Elo+
Party 1
Cerberus
Cerberus
kingpattycakes
Cerberus
Level 29
God Stats
4W - 0L
1,792 SR
Queue Stats
47W - 24L
1,580 Elo+
Party 1
Team Averages
Level 58
1,620 SR
1,586 Elo+

VS

Team Averages
Level 81
1,663 SR
1,638 Elo+
Amaterasu
Amaterasu
GoatWithAHat
Amaterasu
Level 27
God Stats
0W - 1L
1,727 SR
Queue Stats
33W - 17L
1,645 Elo+
Party 2
Olorun
Olorun
JesusLover666
Olorun
Level 107
God Stats
1W - 1L
1,763 SR
Queue Stats
48W - 37L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
thefullcrumb
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 15
12,038
708
8,017
5,656
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheSyves
Arachne
17
9 / 3 / 10
12,805
753
13,600
13,089
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
6 / 2 / 15
12,920
760
11,540
21,844
25,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GoatWithAHat
Amaterasu
13
0 / 11 / 4
9,747
573
5,252
17,263
12,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 4 / 2
11,488
676
15,582
9,477
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
thefullcrumb
Danzaburou
14
2 / 6 / 2
10,828
637
8,982
12,139
4,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
21
Kills
5
5
Deaths
21
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GoatWithAHat
Amaterasu
0
11
4
0.18
L
3
4
2
1
W
6
0
15
13.5
W
Arachne
TheSyves
Arachne
9
3
10
4.67
W
Cerberus
6
2
15
6.75
L
Danzaburou
thefullcrumb
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,157
Damage
29,816
40,589
Taken
38,879
34,857
Mitigated
20,999
11,894
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GoatWithAHat
Amaterasu
5,252
2,534
0
1,724
17,263
12,565
0
10,446
6,817
0
14,249
L
15,582
8,212
747
2,557
9,477
3,990
1,176
3,947
5,530
59,793
3,744
W
8,017
501
0
1,099
5,656
2,448
1,157
1,935
3,721
36,165
0
W
Arachne
TheSyves
Arachne
13,600
10,266
0
2,256
13,089
7,177
919
5,033
8,056
0
52,132
W
Cerberus
11,540
257
816
7,723
21,844
25,232
256
8,010
13,834
36,505
0
L
Danzaburou
thefullcrumb
Danzaburou
8,982
2,222
0
1,340
12,139
4,444
406
5,627
6,512
0
41,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,763
Gold Earned
32,063
196
Minions Killed
216
9
Camps Cleared
6
1,022,475
Distance Traveled
833,925
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,747
573
25
1
0
264,886
3
L
Olorun
11,488
676
95
6
3
306,041
2
W
Nox
12,038
708
64
4
1
331,409
3
W
Arachne
12,805
753
66
4
4
373,284
2
W
Cerberus
12,920
760
66
4
4
317,782
4
L
Danzaburou
10,828
637
96
6
3
262,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role