Player Matchup

Sobek
Sobek
Smeech
Sobek
Level 17
God Stats
0W - 5L
1,369 SR
Queue Stats
5W - 25L
1,093 Elo+
Party 2
Neith
Neith
harrycaring
Neith
Level 27
God Stats
13W - 20L
1,423 SR
Queue Stats
62W - 95L
1,217 Elo+
Party 2
Nu Wa
Nu Wa
mrnarwhall
Nu Wa
Level 43
God Stats
6W - 3L
1,455 SR
Queue Stats
86W - 128L
1,212 Elo+
Party 2
Team Averages
Level 29
1,416 SR
1,174 Elo+

VS

Team Averages
Level 33
1,441 SR
1,337 Elo+
Chiron
Chiron
BigMike_04_
Chiron
Level 25
God Stats
18W - 9L
1,477 SR
Queue Stats
121W - 122L
1,278 Elo+
Party 1
Chaac
Chaac
RikudouSensei01
Chaac
Level 27
God Stats
10W - 13L
1,366 SR
Queue Stats
201W - 218L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
Va11ha
Jormungandr
Level 46
God Stats
4W - 2L
1,480 SR
Queue Stats
17W - 23L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Smeech
Sobek
13
0 / 3 / 3
10,362
518
6,091
25,991
29,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 8 / 1
10,920
546
10,221
18,785
6,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
15
2 / 2 / 1
10,998
550
20,643
12,766
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
5 / 0 / 5
12,425
621
18,926
14,118
4,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 2 / 5
12,346
617
13,958
19,116
16,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Va11ha
Jormungandr
15
3 / 1 / 8
13,133
657
14,813
19,182
23,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
13
13
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
0
5
7.5
W
5
2
5
3.75
L
Sobek
Smeech
Sobek
0
3
3
0.5
W
Jormungandr
Va11ha
Jormungandr
3
1
8
7
L
1
8
1
0.19
L
Nu Wa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,955
Damage
47,697
57,542
Taken
52,416
39,709
Mitigated
44,474
10,247
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
18,926
6,739
1,957
3,307
14,118
4,618
1,884
10,152
3,966
0
60,623
W
13,958
1,316
0
6,053
19,116
16,259
85
10,323
8,793
5,905
48,397
L
Sobek
Smeech
Sobek
6,091
413
0
6,121
25,991
29,231
0
7,168
18,823
18,421
0
W
Jormungandr
Va11ha
Jormungandr
14,813
3,429
1,195
2,694
19,182
23,597
495
7,405
11,777
53,597
0
L
10,221
3,571
337
1,932
18,785
6,034
0
5,476
13,309
0
37,063
L
Nu Wa
20,643
4,931
418
1,439
12,766
4,444
0
4,438
8,328
60,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
37,904
128
Minions Killed
238
6
Camps Cleared
10
1,000,896
Distance Traveled
1,055,588
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,425
621
107
5
2
355,911
0
W
Chaac
12,346
617
61
3
5
374,558
1
L
Sobek
10,362
518
24
1
1
350,947
2
W
Jormungandr
13,133
657
70
4
3
325,119
0
L
Neith
10,920
546
55
3
2
278,639
0
L
Nu Wa
10,998
550
49
2
3
371,310
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role