Player Matchup

Scylla
Scylla
Crimsonprince95
Scylla
Level 36
God Stats
9W - 7L
1,465 SR
Queue Stats
70W - 71L
1,461 Elo+
Party 2
Chaac
Chaac
Heroi doDota
Chaac
Level 24
God Stats
1W - 1L
1,631 SR
Queue Stats
36W - 19L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
Holiday392
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,526 Elo+
Solo
Cliodhna
Cliodhna
Thy Fill
Cliodhna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,728 Elo+
Party 1
Bellona
Bellona
Vypn
Bellona
Level 18
God Stats
4W - 4L
1,376 SR
Queue Stats
37W - 39L
1,444 Elo+
Party 2
Team Averages
Level 18
1,495 SR
1,570 Elo+

VS

Team Averages
Level 21
1,387 SR
1,434 Elo+
Charybdis
Charybdis
Mommy Juice2646
Charybdis
Level 15
God Stats
2W - 7L
1,303 SR
Queue Stats
32W - 28L
1,526 Elo+
Solo
Cabrakan
Cabrakan
TheAmazingCorn
Cabrakan
Level 30
God Stats
2W - 7L
1,190 SR
Queue Stats
154W - 160L
1,536 Elo+
Solo
Olorun
Olorun
buckeyeraider
Olorun
Level 26
God Stats
53W - 54L
1,604 SR
Queue Stats
98W - 121L
1,388 Elo+
Party 3
Tiamat
Tiamat
guesswhoslime
Tiamat
Level 18
God Stats
9W - 17L
1,371 SR
Queue Stats
29W - 41L
1,349 Elo+
Party 3
Ares
Ares
thomy2367
Ares
Level 18
God Stats
2W - 3L
1,465 SR
Queue Stats
21W - 30L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,178
562
2,479
5,515
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,454
496
1,068
6,018
2,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Holiday392
Cthulhu
11
1 / 0 / 3
6,151
559
2,906
3,333
1,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Thy Fill
Cliodhna
11
4 / 0 / 1
6,972
634
6,718
7,560
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Vypn
Bellona
10
0 / 0 / 1
5,943
540
1,815
3,981
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mommy Juice2646
Charybdis
11
3 / 3 / 0
6,336
576
4,347
8,173
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
11
0 / 0 / 1
6,004
546
3,602
5,195
4,704
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,227
475
1,152
6,575
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 1
4,624
420
692
3,944
1,392
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
6
0 / 0 / 1
4,213
383
1,367
4,674
1,504
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
1
1
0
1
W
Cthulhu
Holiday392
Cthulhu
1
0
3
2.5
L
Charybdis
Mommy Juice2646
Charybdis
3
3
0
1
L
Cabrakan
0
0
1
0.5
W
Cliodhna
Thy Fill
Cliodhna
4
0
1
4.5
W
Bellona
Vypn
Bellona
0
0
1
0.5
L
0
4
0
0
L
0
0
1
0.5
L
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,986
Damage
11,160
26,407
Taken
28,561
10,473
Mitigated
12,266
9,168
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,479
185
0
2,603
5,515
1,564
592
565
4,950
28,310
0
W
1,068
100
0
2,001
6,018
2,239
166
1,361
4,657
0
25,805
W
Cthulhu
Holiday392
Cthulhu
2,906
37
0
358
3,333
1,588
0
64
3,269
25,192
0
L
Charybdis
Mommy Juice2646
Charybdis
4,347
2,114
0
1,380
8,173
2,180
0
2,640
5,253
0
35,169
L
Cabrakan
3,602
759
0
1,572
5,195
4,704
162
186
5,009
39,384
0
W
Cliodhna
Thy Fill
Cliodhna
6,718
1,243
0
3,000
7,560
2,444
0
2,763
4,797
0
37,804
W
Bellona
Vypn
Bellona
1,815
205
0
1,206
3,981
2,638
625
1,806
2,175
4,311
24,428
L
1,152
698
0
2,309
6,575
2,486
0
1,555
5,020
23,942
7,151
L
692
0
0
697
3,944
1,392
66
293
3,621
14,227
0
L
Ares
1,367
56
0
0
4,674
1,504
0
654
4,020
6,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
26,404
312
Minions Killed
263
0
Camps Cleared
0
1,104,206
Distance Traveled
1,008,448
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,178
562
62
6
0
197,660
3
W
Chaac
5,454
496
41
4
0
202,767
4
W
Cthulhu
6,151
559
54
5
0
241,626
3
L
Charybdis
6,336
576
71
6
0
194,204
5
L
Cabrakan
6,004
546
85
8
0
203,581
4
W
Cliodhna
6,972
634
81
7
0
232,008
2
W
Bellona
5,943
540
74
7
0
230,145
0
L
Olorun
5,227
475
66
6
0
202,918
1
L
Tiamat
4,624
420
30
3
0
189,279
0
L
Ares
4,213
383
11
1
0
218,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role