Player Matchup

Izanami
Izanami
Flam3B0w
Izanami
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 17L
1,220 Elo+
Party 3
Ne Zha
Ne Zha
LuxLazer
Ne Zha
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 15L
1,317 Elo+
Party 3
Cliodhna
Cliodhna
Nemertoad
Cliodhna
Level 29
God Stats
4W - 2L
1,812 SR
Queue Stats
120W - 99L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
albinopanda187
Cthulhu
Level 24
God Stats
44W - 28L
1,658 SR
Queue Stats
92W - 74L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
cjake496
Kukulkan
Level 28
God Stats
147W - 131L
1,515 SR
Queue Stats
154W - 155L
1,446 Elo+
Party 1
Team Averages
Level 26
1,597 SR
1,426 Elo+

VS

Team Averages
Level 17
1,425 SR
1,389 Elo+
Hel
Hel
RealmOfCalamity
Hel
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 98L
1,436 Elo+
Solo
Persephone
Persephone
kaylakehoe
Persephone
Level 8
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 5L
1,515 Elo+
Solo
Charybdis
Charybdis
paphangkon007
Charybdis
Level 29
God Stats
6W - 10L
1,367 SR
Queue Stats
92W - 83L
1,477 Elo+
Solo
Tyr
Tyr
rAtTleMEbOnEz
Tyr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,298 Elo+
Party 2
Mulan
Mulan
rattt46thug
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flam3B0w
Izanami
19
13 / 4 / 17
12,848
1,285
26,439
19,190
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
LuxLazer
Ne Zha
18
10 / 5 / 17
11,537
1,154
20,318
12,416
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
Nemertoad
Cliodhna
18
10 / 1 / 19
12,177
1,218
22,105
11,951
5,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 0 / 24
11,519
1,152
16,058
12,237
13,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
cjake496
Kukulkan
18
2 / 0 / 22
10,595
1,060
13,834
5,274
2,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
9,861
986
4,775
9,441
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
kaylakehoe
Persephone
15
1 / 7 / 4
9,769
977
7,454
19,793
4,417
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
paphangkon007
Charybdis
17
4 / 5 / 5
11,440
1,144
20,037
19,148
5,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 10 / 6
10,515
1,052
13,773
30,035
28,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 13 / 4
9,735
974
9,221
25,801
16,700
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
34
39
Kills
10
10
Deaths
39
99
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Flam3B0w
Izanami
13
4
17
5.38
W
Ne Zha
LuxLazer
Ne Zha
10
5
17
3.7
W
Cliodhna
Nemertoad
Cliodhna
10
1
19
19.5
L
1
4
5
0.88
W
4
0
24
16
W
Kukulkan
cjake496
Kukulkan
2
0
22
13
L
Persephone
kaylakehoe
Persephone
1
7
4
0.43
L
Charybdis
paphangkon007
Charybdis
4
5
5
1.3
L
2
10
6
0.5
L
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,754
Damage
55,260
61,068
Taken
104,218
34,156
Mitigated
61,002
12,927
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Flam3B0w
Izanami
26,439
21,039
0
10,052
19,190
7,773
0
3,544
15,318
0
51,837
W
Ne Zha
LuxLazer
Ne Zha
20,318
9,226
0
2,152
12,416
5,027
0
2,302
9,717
0
26,813
W
Cliodhna
Nemertoad
Cliodhna
22,105
4,558
0
0
11,951
5,212
0
2,796
8,774
0
31,241
L
4,775
1,390
628
436
9,441
5,557
0
2,818
6,623
11,574
0
W
16,058
857
286
0
12,237
13,588
0
3,303
8,696
39,434
0
W
Kukulkan
cjake496
Kukulkan
13,834
1,710
0
437
5,274
2,556
0
656
4,572
30,980
0
L
Persephone
kaylakehoe
Persephone
7,454
585
61
767
19,793
4,417
0
7,629
12,157
22,406
0
L
Charybdis
paphangkon007
Charybdis
20,037
10,277
0
1,083
19,148
5,583
0
4,002
15,146
0
47,561
L
13,773
4,351
0
2,786
30,035
28,745
0
9,251
20,784
1,405
21,585
L
9,221
2,900
0
137
25,801
16,700
0
6,190
19,611
0
14,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,676
Gold Earned
51,320
197
Minions Killed
134
9
Camps Cleared
3
1,015,623
Distance Traveled
924,296
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,848
1,285
56
6
3
148,396
0
W
Ne Zha
11,537
1,154
11
1
3
174,099
0
W
Cliodhna
12,177
1,218
28
3
2
259,416
0
L
Hel
9,861
986
9
1
0
163,686
0
W
Cthulhu
11,519
1,152
55
6
1
232,050
0
W
Kukulkan
10,595
1,060
47
5
0
201,662
2
L
Persephone
9,769
977
27
3
1
202,796
0
L
Charybdis
11,440
1,144
66
7
2
180,912
1
L
Tyr
10,515
1,052
23
2
0
216,294
0
L
Mulan
9,735
974
9
1
0
160,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role