Player Matchup

Nike
Nike
BellaDoesStuffYT
Nike
Level 124
God Stats
31W - 17L
1,632 SR
Queue Stats
967W - 1,143L
1,443 Elo+
Party 1
Poseidon
Poseidon
DC3698
Poseidon
Level 144
God Stats
7W - 9L
1,504 SR
Queue Stats
442W - 481L
1,501 Elo+
Party 1
Chiron
Chiron
DGS Snipez
Chiron
Level 59
God Stats
2W - 8L
1,432 SR
Queue Stats
71W - 81L
1,475 Elo+
Party 1
Olorun
Olorun
O CO0KIE M0NST4
Olorun
Level 88
God Stats
1W - 4L
1,509 SR
Queue Stats
181W - 192L
1,460 Elo+
Party 1
Ares
Ares
Reggenoeforeva
Ares
Level 121
God Stats
5W - 6L
1,378 SR
Queue Stats
330W - 334L
1,459 Elo+
Party 1
Team Averages
Level 107
1,491 SR
1,467 Elo+

VS

Team Averages
Level 120
1,618 SR
1,520 Elo+
Geb
Geb
LooseCannon_33
Geb
Level 105
God Stats
12W - 11L
1,582 SR
Queue Stats
150W - 140L
1,547 Elo+
Party 2
Merlin
Merlin
Sugaluv413
Merlin
Level 129
God Stats
11W - 13L
1,579 SR
Queue Stats
177W - 181L
1,499 Elo+
Solo
Cliodhna
Cliodhna
TTVDaDongerlord
Cliodhna
Level 106
God Stats
8W - 3L
1,663 SR
Queue Stats
207W - 196L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
ZaKatttack_33
Baron Samedi
Level 123
God Stats
25W - 20L
1,605 SR
Queue Stats
387W - 361L
1,545 Elo+
Party 2
Thanatos
Thanatos
in sessi0n9417
Thanatos
Level 138
God Stats
3W - 2L
1,659 SR
Queue Stats
288W - 273L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,585
372
3,715
12,182
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
DC3698
Poseidon
14
3 / 7 / 1
8,454
564
5,934
9,064
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
DGS Snipez
Chiron
12
0 / 2 / 0
6,612
441
4,047
8,838
2,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 5 / 3
7,175
478
5,598
12,498
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 1
6,353
424
5,333
7,840
5,937
Magic Focus

Magic Focus

+20
Magical Power

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,410
494
5,826
7,833
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Sugaluv413
Merlin
13
0 / 0 / 2
7,562
504
7,712
5,407
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
14
4 / 3 / 6
8,550
570
7,876
11,415
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZaKatttack_33
Baron Samedi
16
9 / 2 / 4
9,744
650
8,767
10,322
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
14
2 / 1 / 1
8,556
570
5,268
10,235
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
17
18
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Poseidon
DC3698
Poseidon
3
7
1
0.5
L
Chiron
DGS Snipez
Chiron
0
2
0
0
W
2
0
4
4
L
1
5
3
0.5
L
1
2
1
0.75
W
Merlin
Sugaluv413
Merlin
0
0
2
1
W
Cliodhna
4
3
6
2.33
W
Baron Samedi
ZaKatttack_33
Baron Samedi
9
2
4
5.5
W
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,627
Damage
35,449
50,422
Taken
45,212
22,039
Mitigated
22,735
12,949
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,715
379
0
2,409
12,182
6,780
0
7,535
4,245
0
21,068
L
Poseidon
DC3698
Poseidon
5,934
1,026
0
1,369
9,064
2,735
204
5,415
3,649
51,573
0
L
Chiron
DGS Snipez
Chiron
4,047
698
456
1,816
8,838
2,390
0
5,385
3,069
0
44,059
W
5,826
276
0
1,902
7,833
5,525
0
1,944
5,521
18,670
0
L
5,598
2,845
300
5,364
12,498
4,197
0
2,542
9,956
43,320
0
L
5,333
660
0
1,235
7,840
5,937
0
642
7,198
29,022
0
W
Merlin
Sugaluv413
Merlin
7,712
33
0
2,416
5,407
1,487
225
0
5,166
50,167
0
W
Cliodhna
7,876
731
0
5,138
11,415
4,147
48
3,646
7,685
0
59,672
W
Baron Samedi
ZaKatttack_33
Baron Samedi
8,767
483
411
4,622
10,322
5,206
345
5,773
4,463
62,683
0
W
Thanatos
5,268
1,700
0
11,828
10,235
6,370
448
5,502
4,733
0
50,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,179
Gold Earned
41,822
378
Minions Killed
455
0
Camps Cleared
0
1,332,351
Distance Traveled
1,428,132
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,585
372
49
3
0
274,885
0
L
Poseidon
8,454
564
113
8
0
254,211
2
L
Chiron
6,612
441
91
6
0
258,792
5
W
Geb
7,410
494
24
2
0
274,952
3
L
Olorun
7,175
478
85
6
0
270,457
4
L
Ares
6,353
424
40
3
0
274,006
2
W
Merlin
7,562
504
108
7
0
274,456
0
W
Cliodhna
8,550
570
92
6
0
314,228
2
W
Baron Samedi
9,744
650
124
8
0
264,499
2
W
Thanatos
8,556
570
107
7
0
299,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role