Player Matchup

Cerberus
Cerberus
FullSwaGGy
Cerberus
Level 28
God Stats
6W - 8L
1,503 SR
Queue Stats
101W - 101L
1,279 Elo+
Solo
Zhong Kui
Zhong Kui
Marked Night
Zhong Kui
Level 29
God Stats
2W - 1L
1,463 SR
Queue Stats
33W - 41L
1,325 Elo+
Solo
Loki
Loki
Reverend_Zombie_
Loki
Level 29
God Stats
1W - 2L
1,227 SR
Queue Stats
14W - 13L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
WesWaffles
Sun Wukong
Level 27
God Stats
25W - 43L
1,343 SR
Queue Stats
51W - 86L
1,233 Elo+
Solo
Neith
Neith
iceman21121212
Neith
Level 29
God Stats
26W - 22L
1,341 SR
Queue Stats
34W - 41L
1,247 Elo+
Solo
Team Averages
Level 28
1,375 SR
1,309 Elo+

VS

Team Averages
Level 18
1,451 SR
1,274 Elo+
Achilles
Achilles
Forastero_32
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
GuuhN3rd
Ao Kuang
Level 26
God Stats
0W - 4L
1,254 SR
Queue Stats
47W - 61L
1,278 Elo+
Party 1
Cliodhna
Cliodhna
MINE_CESAR
Cliodhna
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
30W - 51L
1,083 Elo+
Party 1
Heimdallr
Heimdallr
ParkBroly
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,445 Elo+
Solo
Set
Set
ToXic344
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FullSwaGGy
Cerberus
20
5 / 6 / 4
14,509
440
12,252
27,993
42,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Marked Night
Zhong Kui
18
14 / 7 / 3
14,933
453
31,292
42,918
24,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 6 / 11
14,478
439
10,185
21,119
15,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
WesWaffles
Sun Wukong
20
2 / 0 / 4
13,949
423
9,302
16,286
9,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 8 / 5
15,698
476
21,298
22,660
9,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Forastero_32
Achilles
20
2 / 3 / 5
12,910
391
8,361
25,513
48,524
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
GuuhN3rd
Ao Kuang
20
13 / 5 / 4
14,940
453
23,514
32,070
13,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
MINE_CESAR
Cliodhna
19
2 / 9 / 8
12,995
394
22,941
26,865
10,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
ParkBroly
Heimdallr
20
8 / 7 / 10
14,211
431
21,569
24,110
9,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 10 / 0
9,185
278
3,599
9,488
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
52
33
Kills
25
27
Deaths
34
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
Forastero_32
Achilles
2
3
5
1.5
W
Cerberus
FullSwaGGy
Cerberus
5
6
4
1.17
L
Ao Kuang
GuuhN3rd
Ao Kuang
13
5
4
3
L
Cliodhna
MINE_CESAR
Cliodhna
2
9
8
0.67
W
Zhong Kui
Marked Night
Zhong Kui
14
7
3
2.21
L
Heimdallr
ParkBroly
Heimdallr
8
7
10
1.86
W
4
6
11
1.58
L
0
10
0
0
W
Sun Wukong
WesWaffles
Sun Wukong
2
0
4
4
W
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,329
Damage
79,984
130,976
Taken
118,046
100,889
Mitigated
86,732
35,685
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Forastero_32
Achilles
8,361
1,578
0
2,007
25,513
48,524
681
4,718
20,642
0
68,346
W
Cerberus
FullSwaGGy
Cerberus
12,252
478
0
5,885
27,993
42,386
2,860
5,827
22,119
71,783
0
L
Ao Kuang
GuuhN3rd
Ao Kuang
23,514
6,063
0
9,700
32,070
13,724
0
11,643
20,273
87,272
165
L
Cliodhna
MINE_CESAR
Cliodhna
22,941
2,649
0
1,526
26,865
10,728
93
12,787
14,069
0
83,088
W
Zhong Kui
Marked Night
Zhong Kui
31,292
3,637
76
15,385
42,918
24,117
3,259
9,698
32,781
76,896
0
L
Heimdallr
ParkBroly
Heimdallr
21,569
12,084
84
4,542
24,110
9,921
635
8,536
15,574
0
80,893
W
10,185
1,923
0
3,034
21,119
15,333
1,156
2,109
18,731
0
72,895
L
3,599
1,885
0
232
9,488
3,835
238
5,860
3,569
0
21,617
W
Sun Wukong
WesWaffles
Sun Wukong
9,302
1,968
0
7,770
16,286
9,406
0
2,469
13,424
0
68,511
W
21,298
12,932
145
3,390
22,660
9,647
4,100
3,750
18,866
0
103,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,567
Gold Earned
64,241
563
Minions Killed
456
0
Camps Cleared
0
2,590,191
Distance Traveled
2,293,995
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,910
391
78
2
0
510,807
2
W
Cerberus
14,509
440
103
3
0
557,733
5
L
Ao Kuang
14,940
453
109
3
0
595,135
0
L
Cliodhna
12,995
394
113
3
0
547,406
0
W
Zhong Kui
14,933
453
85
3
0
498,421
4
L
Heimdallr
14,211
431
113
3
0
417,720
0
W
Loki
14,478
439
121
4
0
622,017
2
L
Set
9,185
278
43
1
0
222,927
1
W
Sun Wukong
13,949
423
103
3
0
390,882
2
W
Neith
15,698
476
151
5
0
521,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role