Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Abithus
Horus
Level 129
God Stats
4W - 6L
1,506 SR
Queue Stats
290W - 286L
1,438 Elo+
Party 3
Thor
Thor
Sierae
Thor
Level 128
God Stats
0W - 5L
1,181 SR
Queue Stats
173W - 174L
1,464 Elo+
Party 2
Apollo
Apollo
Thinweasel
Apollo
Level 128
God Stats
7W - 5L
1,571 SR
Queue Stats
159W - 170L
1,450 Elo+
Party 2
Team Averages
Level 125
1,452 SR
1,470 Elo+

VS

Team Averages
Level 91
1,641 SR
1,470 Elo+
Rama
Rama
DisorienDankLord
Rama
Level 142
God Stats
1W - 2L
1,436 SR
Queue Stats
86W - 89L
1,467 Elo+
Solo
Cliodhna
Cliodhna
G1ant_SockMonkey
Cliodhna
Level 117
God Stats
7W - 3L
1,897 SR
Queue Stats
139W - 141L
1,477 Elo+
Party 1
Ymir
Ymir
Nano_Dagger
Ymir
Level 60
God Stats
2W - 0L
1,714 SR
Queue Stats
70W - 75L
1,476 Elo+
Party 1
Merlin
Merlin
TheOGthief115
Merlin
Level 58
God Stats
14W - 19L
1,615 SR
Queue Stats
110W - 103L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Versatileplayz-
Gilgamesh
Level 79
God Stats
3W - 1L
1,542 SR
Queue Stats
12W - 14L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 2 / 5
9,407
724
7,724
9,712
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
 
Ganesha
14
0 / 6 / 8
8,510
655
7,950
14,804
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Abithus
Horus
16
2 / 3 / 8
9,024
694
6,971
14,329
16,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
Sierae
Thor
15
4 / 5 / 6
10,304
793
9,970
9,661
3,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Thinweasel
Apollo
16
4 / 5 / 4
10,027
771
11,951
11,727
3,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
9,688
745
8,569
7,790
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 3 / 10
10,852
835
14,817
9,263
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 15
10,055
773
7,169
15,651
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 2 / 4
10,406
800
13,168
7,427
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Versatileplayz-
Gilgamesh
15
1 / 4 / 13
9,382
722
9,089
14,539
9,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
12
Kills
21
21
Deaths
12
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
2
5
2.25
L
Ganesha
 
Ganesha
0
6
8
0.67
L
Horus
Abithus
Horus
2
3
8
2
W
3
1
7
6.5
W
8
3
10
4.33
W
2
2
15
4.75
L
Thor
Sierae
Thor
4
5
6
1.4
W
7
2
4
4.5
L
Apollo
Thinweasel
Apollo
4
5
4
1.2
W
Gilgamesh
Versatileplayz-
Gilgamesh
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
52,812
60,233
Taken
54,670
41,725
Mitigated
36,125
22,305
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,724
405
5,848
6,435
9,712
4,459
219
3,997
5,715
39,263
0
L
Ganesha
 
Ganesha
7,950
73
0
1,462
14,804
14,139
166
6,850
7,954
17,484
0
L
Horus
Abithus
Horus
6,971
2,440
844
5,501
14,329
16,135
447
3,879
10,450
0
20,084
W
8,569
6,995
0
547
7,790
2,885
1,700
2,072
5,628
0
32,810
W
14,817
982
0
1,660
9,263
4,387
595
2,446
6,639
0
35,064
W
7,169
1,213
0
612
15,651
16,478
0
5,163
10,125
10,560
0
L
Thor
Sierae
Thor
9,970
2,509
0
1,035
9,661
3,103
1
2,243
7,418
0
27,391
W
13,168
912
457
946
7,427
2,384
477
1,651
5,728
40,490
0
L
Apollo
Thinweasel
Apollo
11,951
5,264
0
1,180
11,727
3,889
0
5,820
5,907
0
38,079
W
Gilgamesh
Versatileplayz-
Gilgamesh
9,089
1,075
1,366
2,806
14,539
9,991
0
4,645
9,498
5,273
17,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
50,383
255
Minions Killed
236
6
Camps Cleared
11
1,129,129
Distance Traveled
1,093,963
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,407
724
83
6
1
233,765
2
L
Ganesha
8,510
655
4
0
0
225,744
6
L
Horus
9,024
694
52
4
1
245,863
0
W
Rama
9,688
745
69
5
2
211,504
1
W
Cliodhna
10,852
835
52
4
6
249,990
3
W
Ymir
10,055
773
16
1
1
203,565
1
L
Thor
10,304
793
44
3
2
210,975
4
W
Merlin
10,406
800
68
5
1
211,528
1
L
Apollo
10,027
771
72
6
2
212,782
1
W
Gilgamesh
9,382
722
31
2
1
217,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role