Player Matchup

Tiamat
Tiamat
Abyss_418
Tiamat
Level 99
God Stats
3W - 3L
1,638 SR
Queue Stats
22W - 29L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
AssociateDeer
Cu Chulainn
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,357 Elo+
Party 1
Cliodhna
Cliodhna
Dynastavus
Cliodhna
Level 140
God Stats
1W - 3L
1,431 SR
Queue Stats
67W - 79L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
Factorem Pacis
Kuzenbo
Level 106
God Stats
3W - 1L
1,675 SR
Queue Stats
38W - 44L
1,433 Elo+
Party 1
Izanami
Izanami
tattootwitch
Izanami
Level 154
God Stats
14W - 10L
1,507 SR
Queue Stats
491W - 513L
1,433 Elo+
Solo
Team Averages
Level 120
1,550 SR
1,411 Elo+

VS

Team Averages
Level 98
1,490 SR
1,419 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KingLizard KCMF
Charybdis
Level 106
God Stats
15W - 13L
1,543 SR
Queue Stats
153W - 152L
1,414 Elo+
Solo
Janus
Janus
Newfie_AirBourne
Janus
Level 88
God Stats
1W - 3L
1,591 SR
Queue Stats
378W - 413L
1,379 Elo+
Party 2
Hercules
Hercules
PFI Huncho
Hercules
Level 73
God Stats
0W - 3L
1,430 SR
Queue Stats
158W - 176L
1,431 Elo+
Solo
Loki
Loki
SSAvalanche
Loki
Level 64
God Stats
12W - 29L
1,388 SR
Queue Stats
192W - 273L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abyss_418
Tiamat
14
3 / 1 / 1
8,183
546
6,376
7,015
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
AssociateDeer
Cu Chulainn
13
1 / 1 / 1
7,852
523
8,243
9,165
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
Dynastavus
Cliodhna
16
6 / 0 / 0
9,455
630
6,349
9,293
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 5
7,506
500
5,249
6,039
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
tattootwitch
Izanami
11
0 / 2 / 1
6,507
434
3,208
9,109
2,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 1 / 0
8,022
535
5,555
11,631
10,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Charybdis
KingLizard KCMF
Charybdis
11
1 / 2 / 1
6,866
458
6,477
8,618
2,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 0
7,686
512
3,268
7,558
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
PFI Huncho
Hercules
10
0 / 1 / 2
6,818
455
3,628
11,247
8,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 0
6,493
433
3,194
9,706
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
W
Tiamat
Abyss_418
Tiamat
3
1
1
3.5
W
Cu Chulainn
AssociateDeer
Cu Chulainn
1
1
1
1.5
W
Cliodhna
Dynastavus
Cliodhna
6
0
0
6
W
0
0
5
2.5
L
Charybdis
KingLizard KCMF
Charybdis
1
2
1
0.75
L
0
3
0
0
L
Hercules
PFI Huncho
Hercules
0
1
2
1
L
1
3
0
0.33
W
Izanami
tattootwitch
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,425
Damage
22,122
40,621
Taken
48,760
24,726
Mitigated
27,911
12,563
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,555
1,391
0
3,502
11,631
10,628
108
1,593
9,089
2,622
42,322
W
Tiamat
Abyss_418
Tiamat
6,376
492
0
3,312
7,015
4,112
1,339
1,047
5,968
47,173
0
W
Cu Chulainn
AssociateDeer
Cu Chulainn
8,243
982
0
2,002
9,165
7,731
206
943
8,222
10,187
34,023
W
Cliodhna
Dynastavus
Cliodhna
6,349
604
0
3,288
9,293
4,288
643
1,343
7,950
0
77,300
W
5,249
1,403
0
1,663
6,039
6,368
469
295
5,744
17,303
0
L
Charybdis
KingLizard KCMF
Charybdis
6,477
4,636
0
2,848
8,618
2,853
465
3,627
4,991
0
39,487
L
3,268
320
217
2,583
7,558
1,997
407
1,813
5,701
54,840
0
L
Hercules
PFI Huncho
Hercules
3,628
701
174
2,932
11,247
8,766
0
4,853
6,350
0
24,807
L
3,194
947
0
3,202
9,706
3,667
0
1,552
7,984
0
39,320
W
Izanami
tattootwitch
Izanami
3,208
1,669
0
2,298
9,109
2,227
0
421
8,688
0
44,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
35,885
432
Minions Killed
425
0
Camps Cleared
0
1,492,243
Distance Traveled
1,408,548
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,022
535
105
7
0
276,192
1
W
Tiamat
8,183
546
95
6
0
278,554
6
W
Cu Chulainn
7,852
523
90
6
0
299,464
0
W
Cliodhna
9,455
630
130
9
0
350,286
0
W
Kuzenbo
7,506
500
26
2
0
294,465
0
L
Charybdis
6,866
458
80
5
0
232,074
3
L
Janus
7,686
512
126
8
0
293,794
3
L
Hercules
6,818
455
56
4
0
284,404
4
L
Loki
6,493
433
58
4
0
322,084
0
W
Izanami
6,507
434
91
6
0
269,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role