Player Matchup

Anhur
Anhur
ElEze62
Anhur
Level 118
God Stats
30W - 46L
1,439 SR
Queue Stats
734W - 843L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
LeoXplay
Sylvanus
Level 147
God Stats
29W - 30L
1,276 SR
Queue Stats
482W - 500L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
Nala15
Kukulkan
Level 149
God Stats
18W - 12L
1,608 SR
Queue Stats
170W - 129L
1,539 Elo+
Solo
Loki
Loki
lucketta23
Loki
Level 82
God Stats
34W - 50L
1,347 SR
Queue Stats
293W - 402L
1,367 Elo+
Party 2
Achilles
Achilles
trolxdlol
Achilles
Level 127
God Stats
2W - 2L
1,262 SR
Queue Stats
259W - 250L
1,438 Elo+
Solo
Team Averages
Level 125
1,386 SR
1,481 Elo+

VS

Team Averages
Level 67
1,560 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
DanielDRVF
Morgan Le Fay
Level 68
God Stats
5W - 4L
1,499 SR
Queue Stats
297W - 288L
1,466 Elo+
Party 1
Ullr
Ullr
FacuCort
Ullr
Level 69
God Stats
2W - 5L
1,615 SR
Queue Stats
147W - 156L
1,415 Elo+
Solo
Ares
Ares
Jvmagno
Ares
Level 58
God Stats
2W - 2L
1,522 SR
Queue Stats
107W - 120L
1,426 Elo+
Solo
Awilix
Awilix
ZzNextagezZ3016
Awilix
Level 69
God Stats
9W - 10L
1,508 SR
Queue Stats
269W - 253L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
xiadito
Guan Yu
Level 69
God Stats
8W - 4L
1,657 SR
Queue Stats
313W - 305L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElEze62
Anhur
9
1 / 1 / 4
5,191
519
3,737
4,715
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
LeoXplay
Sylvanus
10
3 / 2 / 3
5,661
566
7,428
7,529
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Nala15
Kukulkan
10
2 / 3 / 5
5,842
584
3,621
4,570
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 3
5,694
569
1,371
3,215
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
trolxdlol
Achilles
10
4 / 1 / 1
6,285
629
7,180
7,011
3,561
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanielDRVF
Morgan Le Fay
9
1 / 3 / 1
5,329
533
3,160
4,748
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
8
0 / 3 / 2
4,772
477
3,449
5,738
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Jvmagno
Ares
7
0 / 2 / 4
4,806
481
2,552
8,344
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 1 / 0
6,108
611
4,377
5,135
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
xiadito
Guan Yu
8
0 / 2 / 1
4,459
446
1,607
7,156
3,106
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
7
7
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DanielDRVF
Morgan Le Fay
1
3
1
0.5
W
Anhur
ElEze62
Anhur
1
1
4
3
L
Ullr
0
3
2
0.33
L
Ares
Jvmagno
Ares
0
2
4
1
W
Sylvanus
LeoXplay
Sylvanus
3
2
3
2.25
W
Kukulkan
Nala15
Kukulkan
2
3
5
1.5
L
6
1
0
6
W
1
0
3
2.5
W
Achilles
trolxdlol
Achilles
4
1
1
4.5
L
Guan Yu
xiadito
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,337
Damage
15,145
27,040
Taken
31,121
12,254
Mitigated
11,883
9,750
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DanielDRVF
Morgan Le Fay
3,160
848
0
625
4,748
1,471
0
2,661
1,965
24,910
0
W
Anhur
ElEze62
Anhur
3,737
1,858
0
1,513
4,715
1,198
466
988
3,727
0
22,492
L
Ullr
3,449
1,807
0
750
5,738
1,584
0
2,766
2,890
0
23,208
L
Ares
Jvmagno
Ares
2,552
203
0
1,791
8,344
4,327
0
3,287
5,003
11,655
0
W
Sylvanus
LeoXplay
Sylvanus
7,428
2,726
753
2,972
7,529
5,253
0
2,169
5,310
25,946
8,602
W
Kukulkan
Nala15
Kukulkan
3,621
132
0
460
4,570
1,425
105
1,458
2,986
28,110
0
L
4,377
2,170
0
1,654
5,135
1,395
0
892
4,159
0
25,634
W
1,371
256
0
1,362
3,215
817
588
410
2,765
0
22,070
W
Achilles
trolxdlol
Achilles
7,180
1,577
0
2,690
7,011
3,561
0
465
6,540
0
28,585
L
Guan Yu
xiadito
Guan Yu
1,607
140
0
3,160
7,156
3,106
0
0
7,156
0
17,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
25,474
291
Minions Killed
212
0
Camps Cleared
0
935,479
Distance Traveled
900,418
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,329
533
62
6
0
182,450
5
W
Anhur
5,191
519
46
5
0
182,001
5
L
Ullr
4,772
477
45
5
0
173,370
3
L
Ares
4,806
481
22
2
0
178,161
3
W
Sylvanus
5,661
566
56
6
0
159,933
3
W
Kukulkan
5,842
584
66
7
0
180,510
3
L
Awilix
6,108
611
53
5
0
217,069
0
W
Loki
5,694
569
62
6
0
226,458
6
W
Achilles
6,285
629
61
6
0
186,577
1
L
Guan Yu
4,459
446
30
3
0
149,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role