Player Matchup

Raijin
Raijin
AlienAnthrax
Raijin
Level 108
God Stats
4W - 1L
1,592 SR
Queue Stats
268W - 200L
1,631 Elo+
Party 2
Khepri
Khepri
Thelastgiraffe
Khepri
Level 103
God Stats
6W - 0L
1,707 SR
Queue Stats
211W - 117L
1,709 Elo+
Party 2
Cliodhna
Cliodhna
YaBoiBigMoist
Cliodhna
Level 80
God Stats
4W - 4L
1,704 SR
Queue Stats
153W - 109L
1,626 Elo+
Party 2
Team Averages
Level 97
1,668 SR
1,655 Elo+

VS

Team Averages
Level 102
1,505 SR
1,494 Elo+
Ne Zha
Ne Zha
G4DE
Ne Zha
Level 156
God Stats
8W - 9L
1,574 SR
Queue Stats
80W - 78L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
Grundy222
Danzaburou
Level 8
God Stats
1W - 2L
1,307 SR
Queue Stats
1W - 7L
1,116 Elo+
Solo
Anubis
Anubis
Kingnova5
Anubis
Level 143
God Stats
4W - 1L
1,633 SR
Queue Stats
28W - 23L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
4 / 8 / 8
12,784
639
12,470
16,815
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 14
11,893
595
7,375
15,586
21,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
YaBoiBigMoist
Cliodhna
18
13 / 5 / 4
14,787
739
23,935
17,924
7,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
G4DE
Ne Zha
17
8 / 3 / 3
13,021
651
16,146
17,224
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Grundy222
Danzaburou
13
2 / 11 / 7
11,326
566
7,439
18,003
4,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Kingnova5
Anubis
17
5 / 4 / 7
13,163
658
22,222
18,327
7,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
17
Kills
15
15
Deaths
18
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
8
8
1
L
Ne Zha
G4DE
Ne Zha
8
3
3
3.17
L
Danzaburou
Grundy222
Danzaburou
2
11
7
0.5
L
Anubis
Kingnova5
Anubis
5
4
7
2.13
W
0
2
14
3.5
W
Cliodhna
YaBoiBigMoist
Cliodhna
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,780
Damage
45,807
50,325
Taken
53,554
34,097
Mitigated
21,203
4,193
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
12,470
510
0
503
16,815
4,483
0
9,526
6,957
56,691
0
L
Ne Zha
G4DE
Ne Zha
16,146
3,488
0
3,928
17,224
9,278
692
7,486
9,422
0
36,214
L
Danzaburou
Grundy222
Danzaburou
7,439
4,473
0
1,459
18,003
4,423
776
3,647
14,176
0
26,016
L
Anubis
Kingnova5
Anubis
22,222
1,645
0
7,407
18,327
7,502
445
8,296
9,635
80,131
0
W
7,375
409
180
2,252
15,586
21,703
294
5,645
9,350
28,537
0
W
Cliodhna
YaBoiBigMoist
Cliodhna
23,935
1,753
0
1,258
17,924
7,911
1,239
7,458
10,144
0
50,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,464
Gold Earned
37,510
193
Minions Killed
215
6
Camps Cleared
10
1,037,824
Distance Traveled
979,995
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,784
639
120
6
2
325,681
10
L
Ne Zha
13,021
651
37
2
0
377,915
6
L
Danzaburou
11,326
566
48
2
0
296,099
0
L
Anubis
13,163
658
130
7
10
305,981
4
W
Khepri
11,893
595
30
2
2
371,350
4
W
Cliodhna
14,787
739
43
2
2
340,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role