Player Matchup

Ra
Ra
DAPHER
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,376 Elo+
Party 1
Thor
Thor
IndEliteJones179
Thor
Level 13
God Stats
1W - 1L
1,300 SR
Queue Stats
59W - 52L
1,320 Elo+
Party 2
Athena
Athena
Raihcp
Athena
Level 28
God Stats
5W - 5L
1,514 SR
Queue Stats
22W - 25L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
UwUFoxfire
Sun Wukong
Level 74
God Stats
8W - 6L
1,649 SR
Queue Stats
140W - 141L
1,397 Elo+
Party 1
Cupid
Cupid
theelite179
Cupid
Level 15
God Stats
6W - 7L
1,737 SR
Queue Stats
82W - 76L
1,395 Elo+
Party 2
Team Averages
Level 28
1,540 SR
1,386 Elo+

VS

Team Averages
Level 18
1,458 SR
1,384 Elo+
Loki
Loki
Cool Whip3049
Loki
Level 8
God Stats
3W - 8L
1,258 SR
Queue Stats
9W - 15L
1,335 Elo+
Party 3
Bellona
Bellona
LsmSwiss
Bellona
Level 8
God Stats
2W - 1L
1,716 SR
Queue Stats
9W - 14L
1,375 Elo+
Party 3
Cerberus
Cerberus
Randingoo
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,371 Elo+
Solo
Olorun
Olorun
ThreeApplesTall
Olorun
Level 28
God Stats
3W - 4L
1,318 SR
Queue Stats
58W - 56L
1,390 Elo+
Solo
Charybdis
Charybdis
ToasterMain1321
Charybdis
Level 29
God Stats
55W - 48L
1,500 SR
Queue Stats
131W - 154L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 11 / 2
8,363
440
5,371
12,334
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 1
8,482
446
4,573
13,434
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Raihcp
Athena
13
1 / 2 / 3
8,879
467
5,616
21,971
21,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
UwUFoxfire
Sun Wukong
18
11 / 5 / 0
11,707
616
17,922
20,177
20,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 6 / 3
8,646
455
9,008
13,107
3,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 5
11,030
581
8,834
14,340
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
LsmSwiss
Bellona
16
1 / 5 / 7
10,302
542
14,290
17,176
14,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Randingoo
Cerberus
16
1 / 0 / 13
9,158
482
11,215
13,224
11,742
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
15 / 2 / 3
11,586
610
19,325
13,109
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ToasterMain1321
Charybdis
16
5 / 2 / 1
10,249
539
9,470
11,768
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
13
Kills
31
31
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
4
5
2.88
L
Ra
0
11
2
0.09
L
1
7
1
0.21
W
Bellona
LsmSwiss
Bellona
1
5
7
0.9
L
Athena
Raihcp
Athena
1
2
3
1.25
W
Cerberus
Randingoo
Cerberus
1
0
13
7.5
W
15
2
3
8.25
W
Charybdis
ToasterMain1321
Charybdis
5
2
1
2.75
L
Sun Wukong
UwUFoxfire
Sun Wukong
11
5
0
2.2
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,490
Damage
63,134
81,023
Taken
69,617
56,600
Mitigated
42,094
19,737
Healing
27,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,834
2,339
0
6,042
14,340
5,373
0
1,011
13,029
0
64,672
L
Ra
5,371
689
148
201
12,334
4,788
536
8,257
4,077
38,127
0
L
4,573
1,032
0
1,208
13,434
6,468
0
5,039
8,395
0
48,719
W
Bellona
LsmSwiss
Bellona
14,290
8,622
0
4,941
17,176
14,610
382
372
15,721
0
66,474
L
Athena
Raihcp
Athena
5,616
1,044
738
5,529
21,971
21,182
494
9,712
12,259
22,592
0
W
Cerberus
Randingoo
Cerberus
11,215
1,045
0
4,258
13,224
11,742
163
3,781
9,313
46,438
0
W
19,325
8,623
1,735
6,792
13,109
6,357
4,693
4,101
8,679
64,713
5,776
W
Charybdis
ToasterMain1321
Charybdis
9,470
5,134
0
3,888
11,768
4,012
895
1,430
10,338
0
77,041
L
Sun Wukong
UwUFoxfire
Sun Wukong
17,922
6,018
0
8,522
20,177
20,416
758
3,008
17,169
0
63,962
L
9,008
3,953
328
3,063
13,107
3,746
780
3,151
9,956
0
67,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,077
Gold Earned
52,325
421
Minions Killed
590
0
Camps Cleared
0
1,665,876
Distance Traveled
1,812,837
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,030
581
105
6
0
375,555
3
L
Ra
8,363
440
81
4
0
276,685
2
L
Thor
8,482
446
75
4
0
372,043
1
W
Bellona
10,302
542
121
6
0
378,831
5
L
Athena
8,879
467
31
2
0
355,206
2
W
Cerberus
9,158
482
100
5
0
394,244
0
W
Olorun
11,586
610
122
6
0
336,705
2
W
Charybdis
10,249
539
142
7
0
327,502
5
L
Sun Wukong
11,707
616
124
7
0
348,642
0
L
Cupid
8,646
455
110
6
0
313,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role