Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DarkStarPro
He Bo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,412 Elo+
Solo
Neith
Neith
Hesteryia
Neith
Level 123
God Stats
2W - 1L
1,563 SR
Queue Stats
95W - 93L
1,429 Elo+
Solo
Hercules
Hercules
Onionmilk
Hercules
Level 77
God Stats
1W - 0L
1,438 SR
Queue Stats
16W - 11L
1,598 Elo+
Solo
Ullr
Ullr
o0BobXan0o
Ullr
Level 142
God Stats
5W - 1L
1,687 SR
Queue Stats
354W - 343L
1,453 Elo+
Solo
Team Averages
Level 114
1,538 SR
1,478 Elo+

VS

Team Averages
Level 114
1,628 SR
1,472 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
PigeonFarter
Janus
Level 108
God Stats
3W - 5L
1,499 SR
Queue Stats
327W - 300L
1,574 Elo+
Solo
He Bo
He Bo
Thiryll
He Bo
Level 89
God Stats
1W - 2L
1,856 SR
Queue Stats
106W - 107L
1,450 Elo+
Solo
Geb
Geb
jLiiiii
Geb
Level 118
God Stats
4W - 3L
1,905 SR
Queue Stats
222W - 218L
1,348 Elo+
Solo
Neith
Neith
uziga
Neith
Level 125
God Stats
5W - 3L
1,380 SR
Queue Stats
228W - 225L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 1 / 9
8,801
733
2,371
9,156
9,833
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 3 / 15
10,170
848
16,110
10,582
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Hesteryia
Neith
16
3 / 1 / 9
8,917
743
11,003
11,232
5,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Onionmilk
Hercules
17
5 / 2 / 15
9,876
823
9,647
22,484
17,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 1 / 11
10,250
854
16,646
12,447
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 4 / 4
8,375
698
8,788
21,382
27,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 6 / 1
9,110
759
14,892
9,052
3,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
Thiryll
He Bo
11
1 / 7 / 0
6,993
583
6,802
8,804
3,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
14
0 / 2 / 5
7,627
636
6,893
11,484
11,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
uziga
Neith
14
3 / 5 / 2
8,201
683
12,442
10,099
4,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
24
Kills
7
8
Deaths
24
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
9
5.5
L
Artio
 
Artio
1
4
4
0.75
W
6
3
15
4.5
W
Neith
Hesteryia
Neith
3
1
9
7.5
W
Hercules
Onionmilk
Hercules
5
2
15
6.25
L
2
6
1
0.42
L
He Bo
Thiryll
He Bo
1
7
0
0.14
L
Geb
0
2
5
1.25
W
9
1
11
14.5
L
Neith
uziga
Neith
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,777
Damage
49,817
65,901
Taken
60,821
43,127
Mitigated
49,840
40,127
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,371
235
3,705
2,221
9,156
9,833
265
6,497
2,659
5,202
0
L
Artio
 
Artio
8,788
675
2,910
7,304
21,382
27,799
0
5,459
15,923
15,026
0
W
16,110
0
2,655
3,657
10,582
4,694
866
7,133
3,449
30,296
0
W
Neith
Hesteryia
Neith
11,003
2,226
2,210
5,535
11,232
5,226
566
6,043
5,189
0
25,566
W
Hercules
Onionmilk
Hercules
9,647
1,864
2,574
11,301
22,484
17,169
666
9,324
13,160
0
15,119
L
14,892
296
1,091
699
9,052
3,507
0
2,268
6,784
33,731
0
L
He Bo
Thiryll
He Bo
6,802
141
0
173
8,804
3,182
0
2,594
6,210
12,948
0
L
Geb
6,893
377
1,348
1,139
11,484
11,033
0
2,979
8,505
9,692
0
W
16,646
5,930
2,691
3,578
12,447
6,205
2,487
8,378
4,069
0
32,299
L
Neith
uziga
Neith
12,442
3,071
1,637
1,243
10,099
4,319
512
5,181
4,918
0
24,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,014
Gold Earned
40,306
110
Minions Killed
107
0
Camps Cleared
0
1,089,371
Distance Traveled
1,056,161
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,801
733
3
0
0
158,202
0
L
Artio
8,375
698
6
1
0
251,364
0
W
He Bo
10,170
848
39
3
0
239,005
1
W
Neith
8,917
743
31
3
0
237,421
0
W
Hercules
9,876
823
12
1
0
237,364
5
L
Janus
9,110
759
51
4
0
214,697
0
L
He Bo
6,993
583
11
1
0
205,829
0
L
Geb
7,627
636
10
1
0
208,053
1
W
Ullr
10,250
854
25
2
0
217,379
2
L
Neith
8,201
683
29
2
0
176,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role