Player Matchup

Olorun
Olorun
Cocobby
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,434 Elo+
Solo
Ares
Ares
Im Bee8554
Ares
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 76L
1,486 Elo+
Solo
Susano
Susano
NotoriousMan___
Susano
Level 27
God Stats
6W - 5L
1,573 SR
Queue Stats
78W - 71L
1,415 Elo+
Solo
Fenrir
Fenrir
O_Gskill
Fenrir
Level 25
God Stats
1W - 2L
1,262 SR
Queue Stats
61W - 43L
1,428 Elo+
Solo
Hachiman
Hachiman
Senju Ronin
Hachiman
Level 27
God Stats
6W - 10L
1,503 SR
Queue Stats
16W - 18L
1,418 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,436 Elo+

VS

Team Averages
Level 14
1,448 SR
1,449 Elo+
Cliodhna
Cliodhna
B1G P0PP4 T
Cliodhna
Level 16
God Stats
10W - 20L
1,140 SR
Queue Stats
55W - 70L
1,375 Elo+
Solo
Ymir
Ymir
Jadu5042
Ymir
Level 17
God Stats
2W - 7L
1,396 SR
Queue Stats
5W - 16L
1,237 Elo+
Party 1
Apollo
Apollo
LiL_Kuna_Sauce
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Palombrinha
Artemis
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 1
Ah Puch
Ah Puch
pleased_whale0
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 127L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cocobby
Olorun
15
2 / 2 / 7
9,590
533
5,220
11,316
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 7
8,081
449
1,800
10,109
6,689
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
23 / 0 / 4
12,361
687
19,715
11,860
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
O_Gskill
Fenrir
15
6 / 2 / 12
9,339
519
8,470
8,764
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Senju Ronin
Hachiman
16
3 / 1 / 5
9,774
543
6,445
5,954
1,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
B1G P0PP4 T
Cliodhna
16
4 / 5 / 2
9,314
517
8,044
14,325
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
8
0 / 8 / 3
6,299
350
1,979
14,080
8,745
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 7 / 2
7,174
399
6,696
9,001
2,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Palombrinha
Artemis
9
0 / 12 / 4
6,632
368
2,531
10,963
2,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 0
8,799
489
10,715
9,380
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
36
Kills
8
8
Deaths
36
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
B1G P0PP4 T
Cliodhna
4
5
2
1
W
Olorun
Cocobby
Olorun
2
2
7
2.75
W
2
3
7
1.83
L
Ymir
0
8
3
0.19
L
2
7
2
0.43
W
23
0
4
25
W
Fenrir
O_Gskill
Fenrir
6
2
12
6
L
Artemis
Palombrinha
Artemis
0
12
4
0.17
W
Hachiman
Senju Ronin
Hachiman
3
1
5
5.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,650
Damage
29,965
48,003
Taken
57,749
21,443
Mitigated
21,115
14,276
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
B1G P0PP4 T
Cliodhna
8,044
2,951
0
5,596
14,325
4,655
0
0
14,325
0
69,394
W
Olorun
Cocobby
Olorun
5,220
2,675
143
5,618
11,316
4,128
415
6,482
4,834
53,250
0
W
1,800
528
0
250
10,109
6,689
1,436
1,908
8,201
15,837
0
L
Ymir
1,979
496
0
69
14,080
8,745
248
1,804
12,276
10,632
0
L
6,696
3,330
0
665
9,001
2,214
0
1,782
7,219
0
26,828
W
19,715
4,286
0
4,799
11,860
4,591
148
2,768
9,092
0
78,264
W
Fenrir
O_Gskill
Fenrir
8,470
4,363
0
2,251
8,764
4,188
767
439
8,325
0
40,649
L
Artemis
Palombrinha
Artemis
2,531
1,453
0
352
10,963
2,484
265
2,198
8,765
0
21,772
W
Hachiman
Senju Ronin
Hachiman
6,445
2,819
0
1,215
5,954
1,847
4,655
1,097
4,857
0
71,744
L
10,715
152
0
2,215
9,380
3,017
526
1,236
8,144
64,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,145
Gold Earned
38,218
490
Minions Killed
355
0
Camps Cleared
0
1,641,302
Distance Traveled
1,587,126
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,314
517
126
7
0
346,102
0
W
Olorun
9,590
533
133
7
0
321,608
0
W
Ares
8,081
449
33
2
0
275,649
0
L
Ymir
6,299
350
21
1
0
284,212
1
L
Apollo
7,174
399
46
3
0
360,649
0
W
Susano
12,361
687
119
7
0
388,473
0
W
Fenrir
9,339
519
73
4
0
326,625
2
L
Artemis
6,632
368
39
2
0
291,889
0
W
Hachiman
9,774
543
132
7
0
328,947
0
L
Ah Puch
8,799
489
123
7
0
304,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role