Player Matchup

Izanami
Izanami
AlotOfDinosaurs
Izanami
Level 66
God Stats
4W - 13L
1,406 SR
Queue Stats
25W - 37L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GTM pancholito
Morgan Le Fay
Level 153
God Stats
1W - 1L
1,904 SR
Queue Stats
12W - 14L
1,269 Elo+
Solo
Osiris
Osiris
Octosquidz
Osiris
Level 109
God Stats
3W - 3L
1,482 SR
Queue Stats
178W - 170L
1,484 Elo+
Solo
Sobek
Sobek
jacobchins
Sobek
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,396 Elo+
Party 1
Zeus
Zeus
jjjky
Zeus
Level 102
God Stats
2W - 3L
1,442 SR
Queue Stats
59W - 65L
1,459 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,420 Elo+

VS

Team Averages
Level 106
1,618 SR
1,465 Elo+
Khepri
Khepri
Aztyc
Khepri
Level 128
God Stats
4W - 3L
1,620 SR
Queue Stats
24W - 19L
1,484 Elo+
Solo
Cliodhna
Cliodhna
Kellsjp1
Cliodhna
Level 67
God Stats
5W - 2L
1,777 SR
Queue Stats
51W - 51L
1,469 Elo+
Party 2
Chernobog
Chernobog
SmallManiac1481
Chernobog
Level 104
God Stats
6W - 6L
1,582 SR
Queue Stats
51W - 68L
1,398 Elo+
Party 2
Ah Puch
Ah Puch
StealSkullHead
Ah Puch
Level 104
God Stats
6W - 4L
1,538 SR
Queue Stats
192W - 205L
1,441 Elo+
Party 2
Ra
Ra
Sunzin
Ra
Level 127
God Stats
3W - 3L
1,574 SR
Queue Stats
83W - 74L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 4
12,136
714
13,067
15,287
5,284
Death's Toll

Death's Toll

+20
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+40
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+10
Physical Power
+5%
Attack Speed

Morgan Le Fay
GTM pancholito
Morgan Le Fay
17
3 / 7 / 2
10,565
621
10,638
16,115
5,663
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Osiris
Octosquidz
Osiris
17
1 / 3 / 6
10,711
630
6,538
12,997
12,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 6s. You are healed for 100% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+35
Physical Protection
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Can only be built by Assassins or Warriors. If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Sobek
17
1 / 4 / 5
9,965
586
5,248
18,161
19,517
Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
jjjky
Zeus
18
1 / 5 / 4
10,515
619
12,692
12,531
4,279
Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 7% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aztyc
Khepri
18
2 / 4 / 8
12,647
744
5,712
16,827
22,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Hide of the Nemean Lion

Hide of the Nemean Lion

+80
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 15 seconds you gain a block stack if you have at least 100 total Protections from items, preventing the next Basic Attack from damaging you. For each additional 100 total Protections from your items and abilities the max. stacks increases, up to a cap of 3.

Cliodhna
Kellsjp1
Cliodhna
19
7 / 2 / 8
12,990
764
11,032
11,411
5,314
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+40
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Chernobog
SmallManiac1481
Chernobog
19
1 / 1 / 8
12,348
726
6,414
10,972
5,262
Death's Toll

Death's Toll

+20
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+40
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 0 / 11
13,507
795
26,819
9,465
4,816
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Warlock's Staff

Warlock's Staff

+85
Magical Power
+150
Health
+200
Mana
+10
Magical Penetration

PASSIVE - You permanently gain +1 Health and +0.8 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 75 Stacks)

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
18
5 / 2 / 9
12,495
735
9,911
10,166
4,496
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+70
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
9
Kills
21
21
Deaths
9
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Khepri
Aztyc
Khepri
2
4
8
1.5
L
Morgan Le Fay
GTM pancholito
Morgan Le Fay
3
7
2
0.57
W
Cliodhna
Kellsjp1
Cliodhna
7
2
8
5.5
L
Osiris
Octosquidz
Osiris
1
3
6
1.33
W
Chernobog
SmallManiac1481
Chernobog
1
1
8
5
W
6
0
11
11.5
W
Ra
5
2
9
4.75
L
Sobek
1
4
5
0.88
L
Zeus
jjjky
Zeus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,183
Damage
59,888
75,091
Taken
58,841
47,209
Mitigated
42,672
12,347
Healing
19,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,067
9,202
0
3,258
15,287
5,284
1,074
10,848
4,023
0
67,789
W
Khepri
Aztyc
Khepri
5,712
161
584
2,749
16,827
22,784
132
6,568
10,259
24,026
0
L
Morgan Le Fay
GTM pancholito
Morgan Le Fay
10,638
566
398
2,922
16,115
5,663
3
7,966
7,809
44,007
0
W
Cliodhna
Kellsjp1
Cliodhna
11,032
680
0
2,221
11,411
5,314
650
5,474
5,937
0
23,793
L
Osiris
Octosquidz
Osiris
6,538
700
0
762
12,997
12,466
94
5,542
7,296
0
29,435
W
Chernobog
SmallManiac1481
Chernobog
6,414
2,646
0
3,998
10,972
5,262
4,834
5,318
5,654
0
66,297
W
26,819
236
0
5,409
9,465
4,816
1,404
6,322
3,143
67,909
0
W
Ra
9,911
916
1,348
3,625
10,166
4,496
857
5,449
4,717
37,758
0
L
Sobek
5,248
137
24
3,000
18,161
19,517
0
8,913
8,876
23,657
0
L
Zeus
jjjky
Zeus
12,692
559
556
1,427
12,531
4,279
238
7,831
4,359
42,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,892
Gold Earned
63,987
394
Minions Killed
378
7
Camps Cleared
7
1,487,443
Distance Traveled
1,652,201
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,136
714
154
9
4
326,611
0
W
Khepri
12,647
744
21
1
0
288,385
3
L
Morgan Le Fay
10,565
621
58
3
0
262,346
0
W
Cliodhna
12,990
764
30
2
2
372,090
1
L
Osiris
10,711
630
61
4
1
314,140
1
W
Chernobog
12,348
726
128
8
2
289,152
3
W
Ah Puch
13,507
795
132
8
3
369,514
2
W
Ra
12,495
735
67
4
0
333,060
0
L
Sobek
9,965
586
43
3
0
318,828
3
L
Zeus
10,515
619
78
5
2
265,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role