Player Matchup

Geb
Geb
OblongDuke v2
Geb
Level 107
God Stats
0W - 1L
1,724 SR
Queue Stats
20W - 27L
1,488 Elo+
Party 2
Discordia
Discordia
Odakhi
Discordia
Level 59
God Stats
0W - 2L
1,336 SR
Queue Stats
37W - 50L
1,296 Elo+
Party 2
Neith
Neith
RustySh4ckl3ford
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,221 Elo+
Party 2
Team Averages
Level 59
1,520 SR
1,335 Elo+

VS

Team Averages
Level 56
1,360 SR
1,333 Elo+
Cliodhna
Cliodhna
KingJattu
Cliodhna
Level 29
God Stats
45W - 71L
1,396 SR
Queue Stats
58W - 117L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
KingMattu
Kukulkan
Level 11
God Stats
1W - 1L
1,161 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 1
Hou Yi
Hou Yi
Re1ngs
Hou Yi
Level 129
God Stats
60W - 48L
1,522 SR
Queue Stats
274W - 271L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
10,954
685
14,773
20,844
20,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Odakhi
Discordia
13
1 / 8 / 2
9,667
604
8,927
12,962
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 12 / 2
8,547
534
5,248
14,967
4,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KingJattu
Cliodhna
16
7 / 2 / 13
11,591
724
14,332
12,937
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
KingMattu
Kukulkan
16
8 / 2 / 12
11,774
736
15,818
11,941
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Re1ngs
Hou Yi
16
10 / 1 / 11
12,072
755
15,061
14,596
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
5
Kills
25
25
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
KingJattu
Cliodhna
7
2
13
6.75
W
Kukulkan
KingMattu
Kukulkan
8
2
12
7
L
4
5
0
0.8
L
Discordia
Odakhi
Discordia
1
8
2
0.25
W
Hou Yi
Re1ngs
Hou Yi
10
1
11
15.5
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
45,211
48,773
Taken
39,474
28,325
Mitigated
17,360
7,362
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
KingJattu
Cliodhna
14,332
316
0
6,041
12,937
4,799
245
9,291
3,280
0
31,193
W
Kukulkan
KingMattu
Kukulkan
15,818
1,142
0
3,331
11,941
5,283
0
7,231
4,430
41,442
0
L
14,773
1,474
288
4,317
20,844
20,187
0
6,365
14,108
28,490
0
L
Discordia
Odakhi
Discordia
8,927
608
0
1,077
12,962
3,609
0
4,220
8,382
30,870
0
W
Hou Yi
Re1ngs
Hou Yi
15,061
7,025
0
5,169
14,596
7,278
2,550
6,947
7,287
0
58,350
L
5,248
2,618
0
1,680
14,967
4,529
0
5,663
9,128
0
25,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
35,437
139
Minions Killed
186
4
Camps Cleared
10
798,794
Distance Traveled
892,486
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,591
724
36
2
1
333,397
3
W
Kukulkan
11,774
736
62
4
3
280,934
2
L
Geb
10,954
685
22
1
2
291,674
5
L
Discordia
9,667
604
63
4
0
276,864
4
W
Hou Yi
12,072
755
88
6
6
278,155
3
L
Neith
8,547
534
54
3
2
230,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role