Player Matchup

Chiron
Chiron
Filbo Baggin
Chiron
Level 68
God Stats
23W - 26L
1,575 SR
Queue Stats
371W - 406L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Royals-Blood
Cthulhu
Level 82
God Stats
3W - 4L
1,424 SR
Queue Stats
335W - 326L
1,464 Elo+
Solo
Susano
Susano
Vitor8667
Susano
Level 152
God Stats
4W - 0L
1,678 SR
Queue Stats
401W - 375L
1,515 Elo+
Party 2
Merlin
Merlin
kennyrtripp93
Merlin
Level 98
God Stats
144W - 124L
1,605 SR
Queue Stats
276W - 276L
1,481 Elo+
Solo
Hades
Hades
pc7012714mk
Hades
Level 85
God Stats
10W - 2L
1,861 SR
Queue Stats
99W - 85L
1,467 Elo+
Party 2
Team Averages
Level 97
1,629 SR
1,490 Elo+

VS

Team Averages
Level 86
1,559 SR
1,449 Elo+
Xing Tian
Xing Tian
IXOuc
Xing Tian
Level 85
God Stats
2W - 1L
1,794 SR
Queue Stats
87W - 87L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
TGC_Punisher
Baron Samedi
Level 81
God Stats
49W - 52L
1,525 SR
Queue Stats
223W - 255L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
TomasMosquera
Gilgamesh
Level 88
God Stats
8W - 6L
1,501 SR
Queue Stats
219W - 265L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
VELASCO 92 FVG
Danzaburou
Level 106
God Stats
5W - 7L
1,487 SR
Queue Stats
206W - 236L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
vallejo_1305
Sun Wukong
Level 69
God Stats
5W - 5L
1,488 SR
Queue Stats
167W - 210L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
1 / 0 / 0
4,061
580
860
2,292
500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Royals-Blood
Cthulhu
7
0 / 1 / 1
3,993
570
1,493
2,951
1,840
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Susano
Vitor8667
Susano
7
1 / 1 / 2
4,440
634
1,751
4,003
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 1
4,908
701
2,124
2,630
819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 0
4,716
674
3,144
4,719
1,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IXOuc
Xing Tian
1
0 / 0 / 0
1,281
183
0
0
0
Baron Samedi
TGC_Punisher
Baron Samedi
7
0 / 2 / 0
3,942
563
1,148
3,474
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
TomasMosquera
Gilgamesh
6
0 / 2 / 1
3,905
558
1,427
4,941
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
VELASCO 92 FVG
Danzaburou
7
1 / 1 / 0
3,710
530
1,341
3,204
837
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
vallejo_1305
Sun Wukong
7
0 / 0 / 1
3,994
571
1,498
4,959
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
1
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
1
0
0
1
L
Xing Tian
IXOuc
Xing Tian
0
0
0
0
W
Cthulhu
Royals-Blood
Cthulhu
0
1
1
0.5
L
Baron Samedi
TGC_Punisher
Baron Samedi
0
2
0
0
L
Gilgamesh
TomasMosquera
Gilgamesh
0
2
1
0.25
L
Danzaburou
VELASCO 92 FVG
Danzaburou
1
1
0
1
W
Susano
Vitor8667
Susano
1
1
2
2
W
2
0
1
2.5
W
1
0
0
1
L
Sun Wukong
vallejo_1305
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,372
Damage
5,414
16,595
Taken
16,578
5,929
Mitigated
6,397
8,583
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
860
131
174
1,264
2,292
500
495
0
2,292
0
16,590
L
Xing Tian
IXOuc
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Royals-Blood
Cthulhu
1,493
95
136
873
2,951
1,840
0
0
2,951
13,459
0
L
Baron Samedi
TGC_Punisher
Baron Samedi
1,148
0
0
1,055
3,474
1,069
0
1,785
1,689
17,612
0
L
Gilgamesh
TomasMosquera
Gilgamesh
1,427
469
0
1,759
4,941
1,457
0
1,379
3,562
0
13,718
L
Danzaburou
VELASCO 92 FVG
Danzaburou
1,341
367
0
844
3,204
837
0
1,370
1,834
0
13,951
W
Susano
Vitor8667
Susano
1,751
272
0
1,694
4,003
1,086
0
170
3,833
0
16,195
W
2,124
0
139
1,274
2,630
819
0
978
1,652
22,174
0
W
3,144
357
0
3,029
4,719
1,684
54
0
4,719
23,202
0
L
Sun Wukong
vallejo_1305
Sun Wukong
1,498
298
0
1,762
4,959
3,034
0
2,227
2,732
0
16,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,118
Gold Earned
16,832
221
Minions Killed
120
0
Camps Cleared
0
615,113
Distance Traveled
524,074
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,061
580
45
6
0
111,687
3
L
Xing Tian
1,281
183
0
0
0
0
0
W
Cthulhu
3,993
570
38
5
0
123,935
0
L
Baron Samedi
3,942
563
37
5
0
114,090
0
L
Gilgamesh
3,905
558
36
5
0
135,337
1
L
Danzaburou
3,710
530
17
2
0
147,712
1
W
Susano
4,440
634
40
6
0
151,587
0
W
Merlin
4,908
701
50
7
0
116,106
3
W
Hades
4,716
674
48
7
0
111,798
1
L
Sun Wukong
3,994
571
30
4
0
126,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role