Player Matchup

Tsukuyomi
Tsukuyomi
JULIX514
Tsukuyomi
Level 108
God Stats
0W - 4L
1,632 SR
Queue Stats
80W - 80L
1,485 Elo+
Party 2
Ymir
Ymir
alexitou113
Ymir
Level 69
God Stats
27W - 27L
1,463 SR
Queue Stats
48W - 45L
1,489 Elo+
Party 2
Thoth
Thoth
emilio091002
Thoth
Level 127
God Stats
7W - 5L
1,533 SR
Queue Stats
75W - 76L
1,484 Elo+
Party 2
Team Averages
Level 101
1,543 SR
1,486 Elo+

VS

Team Averages
Level 58
1,636 SR
1,478 Elo+
Odin
Odin
ITG15xYOUNGxGUN
Odin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,377 Elo+
Party 1
Zeus
Zeus
TR33H0USEGUYEE
Zeus
Level 29
God Stats
165W - 121L
1,632 SR
Queue Stats
170W - 148L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
shdussi
Zhong Kui
Level 84
God Stats
11W - 7L
1,777 SR
Queue Stats
231W - 246L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JULIX514
Tsukuyomi
12
2 / 4 / 3
7,681
698
6,931
9,633
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 4
7,744
704
2,950
11,536
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 3
7,412
674
7,910
9,074
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
8,745
795
5,698
9,318
4,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 0 / 9
8,659
787
13,022
4,061
1,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
shdussi
Zhong Kui
13
4 / 2 / 6
8,466
770
8,507
10,863
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
13
13
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Tsukuyomi
JULIX514
Tsukuyomi
2
4
3
0.88
W
4
0
9
8.5
L
1
4
4
0.75
L
2
5
3
0.7
W
Zhong Kui
shdussi
Zhong Kui
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,791
Damage
27,227
30,243
Taken
24,242
19,030
Mitigated
13,421
4,349
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,698
787
0
250
9,318
4,613
439
3,935
5,115
0
20,095
L
Tsukuyomi
JULIX514
Tsukuyomi
6,931
504
0
577
9,633
3,684
0
5,413
4,220
0
25,011
W
13,022
440
0
1,530
4,061
1,350
851
1,769
2,198
31,265
0
L
2,950
130
0
2,139
11,536
12,379
56
9,378
2,158
10,301
0
L
7,910
140
0
1,633
9,074
2,967
183
7,002
2,072
28,892
0
W
Zhong Kui
shdussi
Zhong Kui
8,507
0
383
6,755
10,863
7,458
692
4,736
5,785
32,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,837
Gold Earned
25,870
125
Minions Killed
145
5
Camps Cleared
7
610,163
Distance Traveled
622,669
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,745
795
38
3
3
194,143
0
L
Tsukuyomi
7,681
698
40
4
3
220,697
4
W
Zeus
8,659
787
36
3
1
218,860
9
L
Ymir
7,744
704
24
2
1
195,802
1
L
Thoth
7,412
674
61
6
1
193,664
2
W
Zhong Kui
8,466
770
71
6
3
209,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role