Player Matchup

Ravana
Ravana
EVO83_PR
Ravana
Level 121
God Stats
14W - 8L
1,614 SR
Queue Stats
489W - 457L
1,502 Elo+
Solo
Fenrir
Fenrir
Lil Saint130
Fenrir
Level 128
God Stats
6W - 9L
1,645 SR
Queue Stats
311W - 314L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Monaghan Boy119
Kukulkan
Level 124
God Stats
1W - 0L
1,576 SR
Queue Stats
52W - 47L
1,539 Elo+
Solo
Danzaburou
Danzaburou
TerminatorxD360
Danzaburou
Level 119
God Stats
15W - 6L
1,693 SR
Queue Stats
217W - 173L
1,552 Elo+
Solo
Hades
Hades
XoTiC HaZe
Hades
Level 136
God Stats
29W - 27L
1,604 SR
Queue Stats
615W - 618L
1,536 Elo+
Solo
Team Averages
Level 126
1,626 SR
1,516 Elo+

VS

Team Averages
Level 110
1,531 SR
1,526 Elo+
Tyr
Tyr
AnonymousNun
Tyr
Level 126
God Stats
1W - 3L
1,429 SR
Queue Stats
170W - 169L
1,539 Elo+
Solo
Skadi
Skadi
LeTempX
Skadi
Level 129
God Stats
20W - 11L
1,696 SR
Queue Stats
477W - 450L
1,529 Elo+
Party 1
Arachne
Arachne
Warchicken48
Arachne
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,563 Elo+
Solo
Ymir
Ymir
quinn-l45
Ymir
Level 129
God Stats
9W - 12L
1,528 SR
Queue Stats
443W - 435L
1,517 Elo+
Party 1
Tiamat
Tiamat
vxBeat
Tiamat
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 161L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EVO83_PR
Ravana
10
1 / 0 / 2
5,816
582
1,870
4,029
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
10
4 / 1 / 3
6,265
627
5,474
9,006
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
12
2 / 0 / 0
6,515
652
3,063
2,347
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TerminatorxD360
Danzaburou
10
3 / 1 / 4
6,676
668
5,259
6,074
1,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
11
0 / 0 / 1
6,004
600
3,675
6,233
4,415
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,569
557
4,620
7,444
3,765
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
LeTempX
Skadi
9
0 / 3 / 1
5,258
526
4,193
4,527
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Warchicken48
Arachne
9
1 / 1 / 0
5,403
540
3,351
6,926
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
1 / 3 / 0
5,147
515
2,062
8,413
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
vxBeat
Tiamat
9
0 / 2 / 0
5,262
526
1,749
4,223
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ravana
EVO83_PR
Ravana
1
0
2
2
L
Skadi
LeTempX
Skadi
0
3
1
0.17
W
Fenrir
4
1
3
5.5
W
Kukulkan
2
0
0
2
W
Danzaburou
TerminatorxD360
Danzaburou
3
1
4
5
L
Arachne
Warchicken48
Arachne
1
1
0
1
W
Hades
0
0
1
0.5
L
Ymir
1
3
0
0.33
L
Tiamat
vxBeat
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
15,975
27,689
Taken
31,533
12,460
Mitigated
14,266
13,962
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,620
1,037
0
3,013
7,444
3,765
0
3,064
4,380
0
33,210
W
Ravana
EVO83_PR
Ravana
1,870
430
0
2,652
4,029
1,796
488
282
3,679
0
29,527
L
Skadi
LeTempX
Skadi
4,193
2,059
0
462
4,527
1,313
0
0
4,527
0
31,236
W
Fenrir
5,474
1,695
241
4,830
9,006
3,687
0
2,068
6,896
0
15,549
W
Kukulkan
3,063
309
0
250
2,347
766
106
492
1,689
43,994
0
W
Danzaburou
TerminatorxD360
Danzaburou
5,259
2,253
0
2,017
6,074
1,796
0
475
5,599
0
40,652
L
Arachne
Warchicken48
Arachne
3,351
1,867
0
3,480
6,926
2,672
0
1,364
5,532
0
27,528
W
Hades
3,675
465
71
3,901
6,233
4,415
25
278
5,955
30,655
0
L
Ymir
2,062
613
94
2,027
8,413
4,483
0
0
8,413
18,190
0
L
Tiamat
vxBeat
Tiamat
1,749
306
0
1,330
4,223
2,033
0
2,200
1,943
24,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
26,639
341
Minions Killed
297
0
Camps Cleared
0
1,001,932
Distance Traveled
1,036,838
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,569
557
71
7
0
216,193
2
W
Ravana
5,816
582
67
7
0
217,642
0
L
Skadi
5,258
526
74
7
0
192,004
3
W
Fenrir
6,265
627
23
2
0
201,112
3
W
Kukulkan
6,515
652
92
9
0
194,871
2
W
Danzaburou
6,676
668
88
9
0
191,154
0
L
Arachne
5,403
540
59
6
0
228,456
1
W
Hades
6,004
600
71
7
0
197,153
1
L
Ymir
5,147
515
22
2
0
197,238
0
L
Tiamat
5,262
526
71
7
0
202,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role