Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ChueLove
Yemoja
Level 24
God Stats
1W - 6L
1,213 SR
Queue Stats
2W - 8L
1,074 Elo+
Party 1
Anhur
Anhur
MagicalRye
Anhur
Level 16
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 1
Geb
Geb
youngdeath430
Geb
Level 16
God Stats
0W - 3L
1,442 SR
Queue Stats
0W - 4L
1,039 Elo+
Party 1
Team Averages
Level 29
1,376 SR
1,174 Elo+

VS

Team Averages
Level 81
1,603 SR
1,294 Elo+
Cupid
Cupid
Evd4wg
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,044 Elo+
Solo
Athena
Athena
Finesse2Infinity
Athena
Level 85
God Stats
6W - 5L
1,610 SR
Queue Stats
31W - 44L
1,318 Elo+
Party 2
Merlin
Merlin
M3rich165
Merlin
Level 59
God Stats
1W - 0L
1,668 SR
Queue Stats
3W - 5L
1,376 Elo+
Solo
Guan Yu
Guan Yu
MOTD_Leader
Guan Yu
Level 111
God Stats
1W - 1L
1,633 SR
Queue Stats
69W - 78L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 6 / 0
8,401
840
11,130
12,425
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
ChueLove
Yemoja
13
0 / 3 / 3
7,880
788
3,727
10,634
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
0 / 7 / 0
7,271
727
1,435
9,034
2,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 3
7,930
793
5,289
12,455
9,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Evd4wg
Cupid
17
9 / 1 / 7
10,635
1,064
12,647
5,961
2,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 7
9,293
929
4,120
14,363
17,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
M3rich165
Merlin
15
4 / 2 / 4
9,515
952
9,350
7,062
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
MOTD_Leader
Guan Yu
15
3 / 3 / 7
9,481
948
6,370
9,865
6,911
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
18
18
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
6
0
0.83
L
Yemoja
ChueLove
Yemoja
0
3
3
0.5
W
Cupid
Evd4wg
Cupid
9
1
7
12.5
W
2
1
7
5.5
W
Merlin
M3rich165
Merlin
4
2
4
3
W
Guan Yu
MOTD_Leader
Guan Yu
3
3
7
2.17
L
Anhur
0
7
0
0
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,581
Damage
32,487
44,548
Taken
37,251
27,411
Mitigated
29,580
7,825
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,130
3,225
0
1,320
12,425
4,892
319
2,476
9,949
0
31,740
L
Yemoja
ChueLove
Yemoja
3,727
447
1,269
2,554
10,634
10,868
65
6,121
4,513
28,402
0
W
Cupid
Evd4wg
Cupid
12,647
5,949
98
2,742
5,961
2,295
2,975
1,034
4,626
0
47,774
W
4,120
702
598
2,049
14,363
17,486
450
3,376
10,752
11,215
0
W
Merlin
M3rich165
Merlin
9,350
838
194
2,257
7,062
2,888
956
3,271
3,703
28,709
0
W
Guan Yu
MOTD_Leader
Guan Yu
6,370
805
922
1,518
9,865
6,911
1,222
1,737
7,851
0
20,627
L
Anhur
1,435
372
0
214
9,034
2,040
481
672
8,362
0
21,098
L
5,289
588
1,294
1,174
12,455
9,611
0
4,613
7,842
16,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
38,924
169
Minions Killed
169
8
Camps Cleared
7
685,962
Distance Traveled
813,154
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,401
840
47
5
4
183,259
0
L
Yemoja
7,880
788
50
5
3
166,789
3
W
Cupid
10,635
1,064
72
7
3
192,559
1
W
Athena
9,293
929
11
1
0
222,546
0
W
Merlin
9,515
952
54
5
3
179,671
0
W
Guan Yu
9,481
948
32
3
1
218,378
4
L
Anhur
7,271
727
48
5
0
149,649
1
L
Geb
7,930
793
24
2
1
186,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role