Player Matchup

Loki
Loki
Master_Jiraiya11
Loki
Level 6
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 10L
859 Elo+
Party 1
Kukulkan
Kukulkan
flashy_47
Kukulkan
Level 23
God Stats
0W - 2L
1,521 SR
Queue Stats
7W - 26L
1,084 Elo+
Party 1
Cthulhu
Cthulhu
grimfate_godss
Cthulhu
Level 25
God Stats
1W - 4L
1,512 SR
Queue Stats
3W - 11L
1,175 Elo+
Party 1
Team Averages
Level 18
1,400 SR
1,039 Elo+

VS

Team Averages
Level 52
1,380 SR
1,214 Elo+
Scylla
Scylla
ZF-Mangos
Scylla
Level 56
God Stats
13W - 14L
1,288 SR
Queue Stats
35W - 36L
1,308 Elo+
Solo
Vamana
Vamana
duber_duber
Vamana
Level 41
God Stats
4W - 12L
1,298 SR
Queue Stats
84W - 149L
1,159 Elo+
Solo
Cliodhna
Cliodhna
xx_KillZone_223
Cliodhna
Level 58
God Stats
2W - 0L
1,554 SR
Queue Stats
5W - 10L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 3
6,782
617
1,784
10,947
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
flashy_47
Kukulkan
10
2 / 6 / 2
6,992
636
4,981
9,394
2,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
3 / 3 / 2
8,557
778
8,094
12,194
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ZF-Mangos
Scylla
15
10 / 1 / 10
9,972
907
9,680
5,028
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vamana
10
2 / 5 / 11
7,676
698
4,886
8,675
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
13
9 / 1 / 10
9,306
846
13,861
8,483
2,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
21
21
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
Scylla
ZF-Mangos
Scylla
10
1
10
15
W
Vamana
2
5
11
1.5
L
Kukulkan
flashy_47
Kukulkan
2
6
2
0.5
L
3
3
2
1.33
W
Cliodhna
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
28,427
32,535
Taken
22,186
16,832
Mitigated
8,275
1,109
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,784
269
0
0
10,947
3,024
0
2,887
8,060
0
7,707
W
Scylla
ZF-Mangos
Scylla
9,680
1,104
0
1,262
5,028
1,642
658
3,167
1,861
32,978
0
W
Vamana
4,886
1,623
0
1,388
8,675
3,703
354
4,883
3,714
0
15,244
L
Kukulkan
flashy_47
Kukulkan
4,981
1,197
148
378
9,394
2,794
0
2,881
6,513
18,275
0
L
8,094
396
0
583
12,194
11,014
0
4,387
7,807
22,192
0
W
Cliodhna
13,861
2,315
0
413
8,483
2,930
48
4,994
3,449
0
27,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,331
Gold Earned
26,954
88
Minions Killed
122
2
Camps Cleared
5
558,781
Distance Traveled
637,223
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,782
617
16
1
1
159,844
2
W
Scylla
9,972
907
60
5
1
233,651
4
W
Vamana
7,676
698
29
3
3
162,356
0
L
Kukulkan
6,992
636
35
3
1
183,562
1
L
Cthulhu
8,557
778
37
3
0
215,375
0
W
Cliodhna
9,306
846
33
3
1
241,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role