Player Matchup

Apollo
Apollo
Stickman018
Apollo
Level 89
God Stats
3W - 0L
1,282 SR
Queue Stats
44W - 46L
1,619 Elo+
Party 1
Ra
Ra
SufficientWins
Ra
Level 118
God Stats
4W - 2L
1,484 SR
Queue Stats
169W - 158L
1,629 Elo+
Party 1
Fenrir
Fenrir
Waldo555
Fenrir
Level 93
God Stats
5W - 11L
1,240 SR
Queue Stats
582W - 735L
1,432 Elo+
Party 1
Team Averages
Level 100
1,335 SR
1,560 Elo+

VS

Team Averages
Level 76
1,385 SR
1,410 Elo+
Odin
Odin
 
Odin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Iauti
Janus
Level 46
God Stats
6W - 9L
1,536 SR
Queue Stats
47W - 48L
1,543 Elo+
Solo
Izanami
Izanami
RicoReemer
Izanami
Level 42
God Stats
2W - 9L
1,118 SR
Queue Stats
4W - 13L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 1 / 8
8,227
748
7,174
7,915
2,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 1 / 7
8,272
752
12,424
5,551
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Waldo555
Fenrir
11
4 / 4 / 2
7,481
680
5,539
8,753
3,805
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 4 / 5
6,828
621
3,473
13,147
11,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Janus
Iauti
Janus
11
1 / 3 / 5
7,212
656
6,839
5,816
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
RicoReemer
Izanami
10
3 / 6 / 1
7,152
650
4,596
9,306
3,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
5
6
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
5
0.88
L
Janus
Iauti
Janus
1
3
5
1.17
L
Izanami
RicoReemer
Izanami
3
6
1
0.58
W
Apollo
4
1
8
8
W
5
1
7
8.5
W
Fenrir
Waldo555
Fenrir
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
14,908
22,219
Taken
28,269
8,911
Mitigated
16,992
5,790
Healing
2,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,473
638
0
640
13,147
11,398
0
4,877
7,794
0
8,888
L
Janus
Iauti
Janus
6,839
443
0
760
5,816
1,944
0
1,311
4,401
33,890
0
L
Izanami
RicoReemer
Izanami
4,596
2,763
0
1,552
9,306
3,650
0
5,891
3,137
0
14,980
W
Apollo
7,174
4,303
0
964
7,915
2,979
1,209
2,985
4,930
0
24,487
W
12,424
1,168
2,887
1,796
5,551
2,127
90
1,450
4,101
36,895
0
W
Fenrir
Waldo555
Fenrir
5,539
1,189
0
143
8,753
3,805
0
2,559
6,194
0
12,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
21,192
128
Minions Killed
108
6
Camps Cleared
4
593,559
Distance Traveled
539,715
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,828
621
10
1
0
195,081
3
L
Janus
7,212
656
63
6
3
183,083
3
L
Izanami
7,152
650
35
3
1
161,551
0
W
Apollo
8,227
748
50
5
3
194,633
3
W
Ra
8,272
752
67
6
0
202,066
2
W
Fenrir
7,481
680
11
1
3
196,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role