Player Matchup

Cliodhna
Cliodhna
Blackwaolf
Cliodhna
Level 82
God Stats
7W - 3L
1,725 SR
Queue Stats
275W - 400L
1,335 Elo+
Party 3
Medusa
Medusa
ImmortalRanaTTV
Medusa
Level 129
God Stats
66W - 75L
1,414 SR
Queue Stats
383W - 448L
1,330 Elo+
Party 2
Neith
Neith
ItsAvarice
Neith
Level 68
God Stats
153W - 136L
1,456 SR
Queue Stats
602W - 653L
1,330 Elo+
Party 2
Merlin
Merlin
Sorin_Markov6
Merlin
Level 105
God Stats
4W - 4L
1,394 SR
Queue Stats
342W - 433L
1,323 Elo+
Party 3
Ra
Ra
play_wicked
Ra
Level 100
God Stats
14W - 19L
1,361 SR
Queue Stats
340W - 461L
1,352 Elo+
Party 3
Team Averages
Level 97
1,470 SR
1,334 Elo+

VS

Team Averages
Level 58
1,254 SR
1,272 Elo+
Sylvanus
Sylvanus
BolognaMann
Sylvanus
Level 87
God Stats
4W - 8L
1,473 SR
Queue Stats
288W - 411L
1,378 Elo+
Party 4
Chaac
Chaac
KingKok69
Chaac
Level 45
God Stats
0W - 9L
1,044 SR
Queue Stats
72W - 101L
1,242 Elo+
Party 1
Neith
Neith
PiggieDaBeast
Neith
Level 46
God Stats
0W - 6L
1,287 SR
Queue Stats
64W - 93L
1,234 Elo+
Party 1
Nu Wa
Nu Wa
WhirlingJZ
Nu Wa
Level 48
God Stats
8W - 23L
1,197 SR
Queue Stats
135W - 232L
1,226 Elo+
Party 4
Nemesis
Nemesis
darkenrai580
Nemesis
Level 64
God Stats
4W - 14L
1,270 SR
Queue Stats
154W - 280L
1,280 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blackwaolf
Cliodhna
15
7 / 4 / 7
9,363
624
8,760
11,945
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 3 / 8
7,012
467
6,511
8,407
2,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
16
10 / 1 / 2
10,236
682
16,500
11,678
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 3 / 4
9,184
612
8,867
6,221
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 3 / 6
7,836
522
8,369
11,414
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BolognaMann
Sylvanus
12
5 / 4 / 1
7,834
522
8,515
15,960
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
KingKok69
Chaac
13
1 / 4 / 0
7,742
516
7,694
12,776
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 6 / 4
6,726
448
5,548
13,910
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
13
4 / 8 / 1
7,863
524
4,769
11,524
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
darkenrai580
Nemesis
11
2 / 6 / 1
6,756
450
4,662
12,036
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
28
Kills
13
14
Deaths
28
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Blackwaolf
Cliodhna
7
4
7
2.63
L
Sylvanus
BolognaMann
Sylvanus
5
4
1
1.38
W
1
3
8
1.67
W
Neith
10
1
2
11
L
Chaac
KingKok69
Chaac
1
4
0
0.25
L
1
6
4
0.5
W
6
3
4
2.67
L
Nu Wa
4
8
1
0.56
L
Nemesis
darkenrai580
Nemesis
2
6
1
0.42
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,007
Damage
31,188
49,665
Taken
66,206
16,609
Mitigated
40,388
19,846
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Blackwaolf
Cliodhna
8,760
1,136
0
3,869
11,945
4,722
0
2,566
9,242
0
62,738
L
Sylvanus
BolognaMann
Sylvanus
8,515
2,609
1,457
4,590
15,960
17,184
222
2,897
12,745
32,224
0
W
6,511
1,969
0
463
8,407
2,361
446
3,550
4,809
0
24,165
W
Neith
16,500
9,378
0
7,002
11,678
4,237
3,780
1,433
9,683
0
67,890
L
Chaac
KingKok69
Chaac
7,694
1,170
0
4,093
12,776
9,480
0
1,110
11,638
3,625
46,082
L
5,548
2,018
0
4,684
13,910
5,565
195
3,597
9,875
0
35,479
W
8,867
758
112
1,678
6,221
1,364
1,307
3,199
2,778
51,620
0
L
Nu Wa
4,769
2,040
0
1,811
11,524
3,416
834
7,393
4,131
33,278
0
L
Nemesis
darkenrai580
Nemesis
4,662
1,823
0
1,004
12,036
4,743
129
1,455
10,581
0
38,756
W
8,369
981
1,763
4,959
11,414
3,925
244
3,180
8,234
45,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
36,921
453
Minions Killed
333
0
Camps Cleared
0
1,404,453
Distance Traveled
1,299,110
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,363
624
109
7
0
342,855
1
L
Sylvanus
7,834
522
56
4
0
241,352
1
W
Medusa
7,012
467
46
3
0
268,254
0
W
Neith
10,236
682
117
8
0
238,525
2
L
Chaac
7,742
516
87
6
0
274,889
2
L
Neith
6,726
448
63
4
0
241,438
1
W
Merlin
9,184
612
104
7
0
276,432
0
L
Nu Wa
7,863
524
57
4
0
234,081
0
L
Nemesis
6,756
450
70
5
0
307,350
0
W
Ra
7,836
522
77
5
0
278,387
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role