Player Matchup

Sun Wukong
Sun Wukong
Platinum V
DrewpyNutz22
Sun Wukong
Platinum V
Level 88
God Stats
3W - 2L
1,568 SR
Queue Stats
121W - 115L
1,762 MMR
Party 1
Khepri
Khepri
Gold V
Im Fast AF Boi
Khepri
Gold V
Level 113
God Stats
3W - 1L
1,656 SR
Queue Stats
66W - 69L
1,451 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
RawDogginUrDad
Baron Samedi
Gold V
Level 146
God Stats
2W - 2L
1,722 SR
Queue Stats
135W - 139L
1,353 MMR
Party 1
Vulcan
Vulcan
Platinum V
Somebod-y
Vulcan
Platinum V
Level 159
God Stats
26W - 20L
1,617 SR
Queue Stats
371W - 374L
1,536 MMR
Solo
Xbalanque
Xbalanque
Gold III
james_aka_Bull
Xbalanque
Gold III
Level 117
God Stats
36W - 22L
1,555 SR
Queue Stats
524W - 517L
1,497 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,624 SR
1,520 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,557 SR
1,480 MMR
Agni
Agni
Gold I
Delta_Da_Steppa
Agni
Gold I
Level 140
God Stats
1W - 3L
1,723 SR
Queue Stats
149W - 144L
1,628 MMR
Party 2
Thor
Thor
Gold V
Lycanthrxpe
Thor
Gold V
Level 160
God Stats
2W - 4L
1,385 SR
Queue Stats
64W - 66L
1,572 MMR
Solo
Neith
Neith
Gold III
NUToriusBIGpp
Neith
Gold III
Level 60
God Stats
3W - 2L
1,820 SR
Queue Stats
39W - 36L
1,620 MMR
Party 2
Hel
Hel
Silver IV
OnlyfansAppa
Hel
Silver IV
Level 68
God Stats
0W - 1L
1,359 SR
Queue Stats
48W - 56L
1,020 MMR
Solo
Chaac
Chaac
Gold I
THUNDER_Mufasa
Chaac
Gold I
Level 108
God Stats
2W - 5L
1,497 SR
Queue Stats
237W - 229L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrewpyNutz22
Sun Wukong
20
10 / 3 / 4
13,953
581
20,365
22,519
10,939
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 1 / 11
11,758
490
4,836
13,682
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
RawDogginUrDad
Baron Samedi
16
2 / 1 / 3
10,939
456
9,892
17,631
19,736
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Somebod-y
Vulcan
19
3 / 2 / 6
12,661
528
18,660
9,828
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
james_aka_Bull
Xbalanque
20
8 / 3 / 6
14,270
595
18,378
24,258
10,085
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArtioMorgan Le FayTiamatAthenaGilgamesh

VS

Bans
PersephoneHun BatzRavanaBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,856
411
13,011
13,462
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 4 / 3
11,341
473
8,954
20,431
8,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 7 / 1
11,471
478
10,946
18,302
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 2
9,057
377
6,423
13,627
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 4 / 2
11,769
490
16,718
26,295
21,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
25
Kills
10
10
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Sun Wukong
DrewpyNutz22
Sun Wukong
10
3
4
4
W
2
1
11
7.5
L
4
4
3
1.38
L
2
7
1
0.36
L
0
6
2
0.17
W
Baron Samedi
RawDogginUrDad
Baron Samedi
2
1
3
3.5
W
Vulcan
Somebod-y
Vulcan
3
2
6
3
L
1
4
2
0.5
W
Xbalanque
james_aka_Bull
Xbalanque
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,131
Damage
56,052
87,918
Taken
92,117
60,537
Mitigated
52,297
35,942
Healing
36,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,011
557
0
3,347
13,462
4,634
391
5,303
7,989
62,707
0
W
Sun Wukong
DrewpyNutz22
Sun Wukong
20,365
5,058
0
11,572
22,519
10,939
500
5,943
16,361
0
108,822
W
4,836
653
0
3,464
13,682
15,811
242
6,688
6,794
26,339
0
L
8,954
2,798
0
5,661
20,431
8,114
230
9,036
11,255
0
81,472
L
10,946
4,599
0
3,849
18,302
6,316
236
2,255
15,965
0
77,598
L
6,423
402
5,790
5,676
13,627
11,807
0
5,604
7,919
33,162
0
W
Baron Samedi
RawDogginUrDad
Baron Samedi
9,892
1,173
550
6,733
17,631
19,736
109
2,598
14,935
56,874
0
W
Vulcan
Somebod-y
Vulcan
18,660
9,289
291
2,659
9,828
3,966
1,452
2,722
6,904
108,874
0
L
16,718
1,600
0
12,267
26,295
21,426
56
10,793
15,319
2,022
100,755
W
Xbalanque
james_aka_Bull
Xbalanque
18,378
10,254
0
10,673
24,258
10,085
3,569
2,853
21,359
0
147,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,581
Gold Earned
53,494
630
Minions Killed
646
0
Camps Cleared
0
2,380,741
Distance Traveled
2,221,137
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,856
411
107
4
0
411,106
8
W
Sun Wukong
13,953
581
153
6
0
518,572
7
W
Khepri
11,758
490
45
2
0
493,728
2
L
Thor
11,341
473
129
5
0
479,977
2
L
Neith
11,471
478
161
7
0
427,401
2
L
Hel
9,057
377
43
2
0
427,274
2
W
Baron Samedi
10,939
456
80
3
0
439,431
4
W
Vulcan
12,661
528
177
7
0
497,882
6
L
Chaac
11,769
490
206
9
0
475,379
4
W
Xbalanque
14,270
595
175
7
0
431,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role