Player Matchup

Hel
Hel
Chaviiia
Hel
Level 154
God Stats
1W - 1L
1,738 SR
Queue Stats
25W - 12L
1,733 Elo+
Party 1
Hachiman
Hachiman
Chefman24
Hachiman
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,515 Elo+
Solo
Ares
Ares
NotMyChair69
Ares
Level 27
God Stats
0W - 2L
1,346 SR
Queue Stats
2W - 6L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
Snowvember
Sun Wukong
Level 26
God Stats
0W - 2L
1,330 SR
Queue Stats
7W - 2L
1,756 Elo+
Party 1
Hera
Hera
danglingCuhnt
Hera
Level 143
God Stats
1W - 2L
1,481 SR
Queue Stats
150W - 175L
1,531 Elo+
Party 2
Team Averages
Level 87
1,479 SR
1,597 Elo+

VS

Team Averages
Level 69
1,458 SR
1,498 Elo+
Thanatos
Thanatos
Deus_Vidablue
Thanatos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,394 Elo+
Solo
Aphrodite
Aphrodite
LovelyBigDuck
Aphrodite
Level 123
God Stats
1W - 1L
1,322 SR
Queue Stats
190W - 201L
1,481 Elo+
Solo
Cernunnos
Cernunnos
RylicTWG
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zerog21
Danzaburou
Level 29
God Stats
2W - 2L
1,388 SR
Queue Stats
126W - 82L
1,547 Elo+
Party 3
Merlin
Merlin
vKulo
Merlin
Level 95
God Stats
5W - 6L
1,582 SR
Queue Stats
233W - 189L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 18
18,168
790
40,705
35,912
39,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Chefman24
Hachiman
20
8 / 11 / 11
13,924
605
19,601
28,992
14,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 9 / 25
15,064
655
9,333
34,377
48,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Snowvember
Sun Wukong
20
3 / 7 / 21
13,246
576
11,887
34,722
36,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 7 / 14
14,529
632
32,177
25,341
16,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deus_Vidablue
Thanatos
19
1 / 11 / 18
13,063
568
7,077
21,102
7,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
LovelyBigDuck
Aphrodite
20
4 / 4 / 25
14,665
638
13,707
20,491
9,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
RylicTWG
Cernunnos
20
8 / 8 / 21
14,790
643
21,989
28,132
10,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Zerog21
Danzaburou
20
6 / 11 / 18
15,777
686
25,969
29,012
10,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
vKulo
Merlin
20
21 / 6 / 16
19,762
859
76,904
30,657
14,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
138
36
Kills
40
40
Deaths
40
89
Assists
98
Player
Kills
Deaths
Assists
KDA
L
17
6
18
4.33
L
Hachiman
Chefman24
Hachiman
8
11
11
1.23
W
Thanatos
Deus_Vidablue
Thanatos
1
11
18
0.91
W
Aphrodite
LovelyBigDuck
Aphrodite
4
4
25
4.13
L
2
9
25
1.61
W
Cernunnos
RylicTWG
Cernunnos
8
8
21
2.31
L
Sun Wukong
Snowvember
Sun Wukong
3
7
21
1.93
W
Danzaburou
Zerog21
Danzaburou
6
11
18
1.36
L
6
7
14
1.86
W
Merlin
vKulo
Merlin
21
6
16
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,703
Damage
145,646
159,344
Taken
129,394
155,280
Mitigated
52,357
71,819
Healing
63,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,705
569
32,315
21,156
35,912
39,598
1,300
19,092
16,232
76,435
0
L
Hachiman
Chefman24
Hachiman
19,601
15,388
1,823
2,682
28,992
14,015
1,172
15,451
13,287
0
47,297
W
Thanatos
Deus_Vidablue
Thanatos
7,077
810
1,633
5,731
21,102
7,725
523
16,498
4,604
0
13,150
W
Aphrodite
LovelyBigDuck
Aphrodite
13,707
1,216
21,320
11,213
20,491
9,656
876
15,337
5,154
28,425
0
L
9,333
51
81
550
34,377
48,544
77
22,250
11,428
19,482
0
W
Cernunnos
RylicTWG
Cernunnos
21,989
13,496
1,917
6,611
28,132
10,055
2,832
17,660
10,472
0
39,182
L
Sun Wukong
Snowvember
Sun Wukong
11,887
1,639
3,820
5,088
34,722
36,869
318
17,946
16,167
0
23,497
W
Danzaburou
Zerog21
Danzaburou
25,969
10,993
359
4,572
29,012
10,760
2,482
17,763
11,249
0
62,552
L
32,177
6,039
1,429
2,875
25,341
16,254
1,156
13,300
11,619
60,837
0
W
Merlin
vKulo
Merlin
76,904
2,122
2,147
8,193
30,657
14,161
892
14,957
15,700
151,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,931
Gold Earned
78,057
219
Minions Killed
250
0
Camps Cleared
0
1,922,182
Distance Traveled
1,928,118
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
18,168
790
81
4
0
436,462
0
L
Hachiman
13,924
605
50
2
0
302,659
1
W
Thanatos
13,063
568
6
0
0
381,308
1
W
Aphrodite
14,665
638
38
2
0
427,420
1
L
Ares
15,064
655
17
1
0
382,555
0
W
Cernunnos
14,790
643
24
1
0
365,975
0
L
Sun Wukong
13,246
576
18
1
0
399,737
3
W
Danzaburou
15,777
686
56
2
0
357,556
0
L
Hera
14,529
632
53
2
0
400,769
0
W
Merlin
19,762
859
126
5
0
395,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role