Player Matchup

Geb
Geb
JacketGFX
Geb
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 252L
1,437 Elo+
Party 2
Cliodhna
Cliodhna
LynxLK
Cliodhna
Level 104
God Stats
5W - 6L
1,543 SR
Queue Stats
60W - 94L
1,436 Elo+
Party 2
King Arthur
King Arthur
RaptorZ71
King Arthur
Level 123
God Stats
1W - 3L
1,638 SR
Queue Stats
38W - 72L
1,311 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tyxepholos
Morgan Le Fay
Level 97
God Stats
7W - 6L
1,697 SR
Queue Stats
31W - 48L
1,360 Elo+
Party 2
Izanami
Izanami
sal2728
Izanami
Level 127
God Stats
8W - 5L
1,714 SR
Queue Stats
178W - 216L
1,476 Elo+
Party 2
Team Averages
Level 115
1,619 SR
1,404 Elo+

VS

Team Averages
Level 84
1,570 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Killerbane-SSG
Gilgamesh
Level 81
God Stats
8W - 8L
1,588 SR
Queue Stats
54W - 54L
1,515 Elo+
Party 1
Achilles
Achilles
No1ButSome1Else
Achilles
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 198L
1,538 Elo+
Solo
Olorun
Olorun
Poundsign1
Olorun
Level 117
God Stats
12W - 3L
1,708 SR
Queue Stats
111W - 107L
1,466 Elo+
Solo
Eset
Eset
Shiebgffdhbfgr
Eset
Level 126
God Stats
16W - 13L
1,552 SR
Queue Stats
80W - 79L
1,494 Elo+
Solo
Sylvanus
Sylvanus
lcfdg298
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,689
452
6,850
14,835
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
LynxLK
Cliodhna
15
9 / 3 / 3
9,595
564
7,486
10,713
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
RaptorZ71
King Arthur
15
1 / 6 / 0
8,335
490
4,390
15,831
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Tyxepholos
Morgan Le Fay
14
4 / 5 / 3
9,166
539
10,879
11,366
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
sal2728
Izanami
13
3 / 8 / 2
7,834
461
11,111
11,307
3,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Killerbane-SSG
Gilgamesh
15
7 / 7 / 5
9,664
568
9,698
14,070
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
16
10 / 2 / 0
10,440
614
13,858
13,301
9,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
Poundsign1
Olorun
15
1 / 1 / 9
9,337
549
9,145
14,714
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 4 / 6
9,149
538
5,283
8,834
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
lcfdg298
Sylvanus
14
7 / 4 / 6
8,508
500
8,473
11,421
11,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
18
Kills
25
25
Deaths
18
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Gilgamesh
Killerbane-SSG
Gilgamesh
7
7
5
1.36
L
Cliodhna
LynxLK
Cliodhna
9
3
3
3.5
W
Achilles
10
2
0
5
W
Olorun
Poundsign1
Olorun
1
1
9
5.5
L
King Arthur
RaptorZ71
King Arthur
1
6
0
0.17
W
0
4
6
0.75
L
Morgan Le Fay
Tyxepholos
Morgan Le Fay
4
5
3
1.1
W
Sylvanus
lcfdg298
Sylvanus
7
4
6
2.5
L
Izanami
sal2728
Izanami
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,716
Damage
46,457
64,052
Taken
62,340
33,403
Mitigated
34,633
16,251
Healing
23,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,850
657
0
2,238
14,835
13,049
0
7,691
7,144
24,857
0
W
Gilgamesh
Killerbane-SSG
Gilgamesh
9,698
2,560
0
3,234
14,070
5,221
592
4,499
9,267
0
48,543
L
Cliodhna
LynxLK
Cliodhna
7,486
1,406
0
3,361
10,713
3,310
0
1,757
8,956
0
52,746
W
Achilles
13,858
4,049
0
4,403
13,301
9,598
0
1,266
11,222
7,571
61,070
W
Olorun
Poundsign1
Olorun
9,145
4,394
632
8,582
14,714
5,528
44
3,968
10,746
74,325
0
L
King Arthur
RaptorZ71
King Arthur
4,390
437
0
6,402
15,831
10,226
0
2,935
12,896
0
52,430
W
5,283
804
422
1,676
8,834
2,869
0
4,232
4,301
61,081
0
L
Morgan Le Fay
Tyxepholos
Morgan Le Fay
10,879
531
0
3,308
11,366
3,399
565
4,113
7,253
55,282
0
W
Sylvanus
lcfdg298
Sylvanus
8,473
2,671
1,910
2,768
11,421
11,417
361
3,235
8,043
21,719
4,308
L
Izanami
sal2728
Izanami
11,111
6,731
0
942
11,307
3,419
131
6,527
4,780
0
59,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,619
Gold Earned
47,098
462
Minions Killed
488
0
Camps Cleared
0
1,529,429
Distance Traveled
1,606,416
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,689
452
27
2
0
331,674
3
W
Gilgamesh
9,664
568
77
5
0
351,028
0
L
Cliodhna
9,595
564
90
5
0
338,276
3
W
Achilles
10,440
614
114
7
0
320,992
4
W
Olorun
9,337
549
133
8
0
314,200
2
L
King Arthur
8,335
490
113
7
0
282,683
1
W
Eset
9,149
538
125
7
0
324,404
6
L
Morgan Le Fay
9,166
539
112
7
0
310,919
4
W
Sylvanus
8,508
500
39
2
0
295,792
2
L
Izanami
7,834
461
120
7
0
265,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role