Player Matchup

Janus
Janus
DivineJudis
Janus
Level 127
God Stats
10W - 5L
1,740 SR
Queue Stats
282W - 211L
1,615 Elo+
Party 1
Nike
Nike
HarleyBombz
Nike
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 113L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
RiceNoodleCake
Cliodhna
Level 107
God Stats
1W - 2L
1,681 SR
Queue Stats
256W - 198L
1,610 Elo+
Party 1
Xing Tian
Xing Tian
SaiEve
Xing Tian
Level 77
God Stats
5W - 0L
1,959 SR
Queue Stats
92W - 71L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
maybeDaka
Jing Wei
Level 143
God Stats
91W - 52L
1,762 SR
Queue Stats
216W - 170L
1,660 Elo+
Party 1
Team Averages
Level 104
1,728 SR
1,591 Elo+

VS

Team Averages
Level 133
1,446 SR
1,479 Elo+
Kukulkan
Kukulkan
Dr R Killz7
Kukulkan
Level 115
God Stats
104W - 95L
1,609 SR
Queue Stats
238W - 254L
1,530 Elo+
Solo
Osiris
Osiris
edgartron1
Osiris
Level 123
God Stats
3W - 3L
1,404 SR
Queue Stats
58W - 64L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
el_Facio03
Ah Puch
Level 149
God Stats
2W - 6L
1,628 SR
Queue Stats
16W - 30L
1,421 Elo+
Party 2
Ymir
Ymir
sergicett17
Ymir
Level 134
God Stats
0W - 2L
1,091 SR
Queue Stats
48W - 67L
1,501 Elo+
Party 2
Ullr
Ullr
winychain6299
Ullr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
11,802
694
15,221
8,212
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 6 / 7
11,410
671
8,124
18,100
14,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
20
10 / 1 / 6
13,799
812
18,394
11,561
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SaiEve
Xing Tian
19
2 / 3 / 16
13,073
769
15,200
21,814
36,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
maybeDaka
Jing Wei
20
8 / 1 / 6
14,284
840
23,371
22,496
10,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dr R Killz7
Kukulkan
16
1 / 8 / 4
10,006
589
12,921
16,859
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
edgartron1
Osiris
18
2 / 1 / 7
12,086
711
8,190
25,450
47,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Puch
el_Facio03
Ah Puch
19
4 / 5 / 2
11,763
692
11,284
14,647
6,806
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 4 / 3
10,988
646
9,714
22,045
23,284
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 6 / 6
10,963
645
13,397
14,613
7,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
24
Kills
12
13
Deaths
24
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Kukulkan
Dr R Killz7
Kukulkan
1
8
4
0.38
W
2
6
7
0.92
W
Cliodhna
10
1
6
13
W
Xing Tian
SaiEve
Xing Tian
2
3
16
3.33
L
Osiris
edgartron1
Osiris
2
1
7
5.5
L
Ah Puch
el_Facio03
Ah Puch
4
5
2
1
W
Jing Wei
maybeDaka
Jing Wei
8
1
6
11
L
3
4
3
1.13
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,310
Damage
55,506
82,183
Taken
93,614
72,133
Mitigated
93,240
18,695
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,221
1,257
0
1,850
8,212
3,497
3
5,035
3,177
52,513
0
L
Kukulkan
Dr R Killz7
Kukulkan
12,921
588
0
3,399
16,859
8,566
189
4,788
11,960
43,525
0
W
8,124
555
0
2,641
18,100
14,944
527
8,171
9,929
0
30,508
W
Cliodhna
18,394
2,272
0
4,837
11,561
6,319
1,136
3,010
8,551
0
49,018
W
Xing Tian
SaiEve
Xing Tian
15,200
1,073
893
2,947
21,814
36,876
171
8,196
13,618
36,865
0
L
Osiris
edgartron1
Osiris
8,190
1,653
0
1,064
25,450
47,330
294
8,325
16,153
0
27,569
L
Ah Puch
el_Facio03
Ah Puch
11,284
561
0
2,260
14,647
6,806
467
6,012
8,180
40,897
0
W
Jing Wei
maybeDaka
Jing Wei
23,371
19,683
0
5,527
22,496
10,497
3,468
9,833
12,663
0
85,102
L
9,714
1,032
0
1,105
22,045
23,284
0
6,659
14,911
30,276
0
L
13,397
4,203
0
1,350
14,613
7,254
961
3,737
10,748
0
36,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,368
Gold Earned
55,806
430
Minions Killed
331
9
Camps Cleared
6
1,720,520
Distance Traveled
1,530,527
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,802
694
112
7
1
329,681
4
L
Kukulkan
10,006
589
72
4
1
279,244
0
W
Nike
11,410
671
61
4
0
311,033
0
W
Cliodhna
13,799
812
79
5
3
391,393
4
W
Xing Tian
13,073
769
33
2
3
335,983
3
L
Osiris
12,086
711
43
3
0
369,760
3
L
Ah Puch
11,763
692
90
5
1
305,403
1
W
Jing Wei
14,284
840
145
9
2
352,430
2
L
Ymir
10,988
646
56
3
1
281,329
2
L
Ullr
10,963
645
70
4
3
294,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role