Player Matchup

Cliodhna
Cliodhna
CapHangman
Cliodhna
Level 91
God Stats
9W - 7L
1,603 SR
Queue Stats
137W - 116L
1,494 Elo+
Solo
Zeus
Zeus
RemotePainter70
Zeus
Level 117
God Stats
13W - 7L
1,600 SR
Queue Stats
315W - 334L
1,448 Elo+
Party 1
Arachne
Arachne
SaltyOpal
Arachne
Level 127
God Stats
107W - 59L
1,649 SR
Queue Stats
1,048W - 1,133L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
Simp1Actual
Jormungandr
Level 68
God Stats
6W - 4L
1,376 SR
Queue Stats
209W - 252L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
theHURTknockers
Aphrodite
Level 156
God Stats
29W - 34L
1,589 SR
Queue Stats
419W - 483L
1,451 Elo+
Party 1
Team Averages
Level 112
1,563 SR
1,478 Elo+

VS

Team Averages
Level 107
1,600 SR
1,452 Elo+
Cliodhna
Cliodhna
Hazzird
Cliodhna
Level 134
God Stats
3W - 3L
1,574 SR
Queue Stats
188W - 182L
1,458 Elo+
Party 3
Eset
Eset
ImDr4gon
Eset
Level 85
God Stats
21W - 11L
1,636 SR
Queue Stats
264W - 229L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
Nerweil
Xing Tian
Level 142
God Stats
10W - 14L
1,541 SR
Queue Stats
95W - 113L
1,398 Elo+
Party 3
Bellona
Bellona
puredisruptive
Bellona
Level 107
God Stats
14W - 9L
1,614 SR
Queue Stats
299W - 279L
1,454 Elo+
Party 2
Izanami
Izanami
scary_boys
Izanami
Level 67
God Stats
44W - 28L
1,634 SR
Queue Stats
210W - 223L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CapHangman
Cliodhna
18
5 / 6 / 5
11,174
532
11,313
16,164
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 4 / 3
10,960
522
16,582
13,251
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
SaltyOpal
Arachne
18
7 / 1 / 3
10,996
524
14,587
18,500
8,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Simp1Actual
Jormungandr
18
2 / 1 / 6
11,434
544
9,253
13,095
14,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
theHURTknockers
Aphrodite
16
3 / 3 / 10
9,954
474
7,465
15,171
11,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hazzird
Cliodhna
16
3 / 6 / 4
9,842
469
8,276
17,365
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
17
4 / 6 / 4
10,352
493
14,507
14,496
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Nerweil
Xing Tian
14
1 / 3 / 4
8,301
395
7,577
15,085
14,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 2
10,010
477
8,569
19,787
17,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
scary_boys
Izanami
16
2 / 5 / 3
9,732
463
11,920
13,298
4,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
23
Kills
14
15
Deaths
23
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CapHangman
Cliodhna
5
6
5
1.25
L
Cliodhna
Hazzird
Cliodhna
3
6
4
0.83
L
Eset
4
6
4
1
L
Xing Tian
Nerweil
Xing Tian
1
3
4
1
W
6
4
3
1.88
W
Arachne
SaltyOpal
Arachne
7
1
3
8.5
W
Jormungandr
Simp1Actual
Jormungandr
2
1
6
5
L
4
3
2
1.67
L
Izanami
scary_boys
Izanami
2
5
3
0.7
W
Aphrodite
theHURTknockers
Aphrodite
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,200
Damage
50,849
76,181
Taken
80,031
44,552
Mitigated
47,889
33,478
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CapHangman
Cliodhna
11,313
1,724
0
5,488
16,164
6,263
1,083
2,596
13,568
0
78,994
L
Cliodhna
Hazzird
Cliodhna
8,276
822
0
5,162
17,365
6,108
0
6,446
10,919
0
67,542
L
Eset
14,507
1,529
1,290
3,706
14,496
5,553
57
9,445
5,051
76,255
0
L
Xing Tian
Nerweil
Xing Tian
7,577
742
424
2,148
15,085
14,426
0
4,927
10,158
30,279
0
W
16,582
722
0
4,653
13,251
3,616
972
8,500
4,751
71,590
0
W
Arachne
SaltyOpal
Arachne
14,587
10,751
0
7,495
18,500
8,505
0
3,841
14,659
0
77,413
W
Jormungandr
Simp1Actual
Jormungandr
9,253
2,802
122
1,746
13,095
14,350
1,590
3,126
9,969
75,065
0
L
8,569
1,632
0
5,048
19,787
17,457
219
8,236
11,551
0
65,802
L
Izanami
scary_boys
Izanami
11,920
9,143
0
3,008
13,298
4,345
1,234
4,246
9,052
0
88,040
W
Aphrodite
theHURTknockers
Aphrodite
7,465
355
5,406
8,568
15,171
11,818
0
4,206
10,965
44,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,518
Gold Earned
48,237
593
Minions Killed
591
0
Camps Cleared
0
1,959,085
Distance Traveled
1,923,797
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,174
532
123
6
0
417,631
4
L
Cliodhna
9,842
469
108
5
0
420,377
0
L
Eset
10,352
493
138
7
0
365,421
7
L
Xing Tian
8,301
395
33
2
0
379,949
5
W
Zeus
10,960
522
123
6
0
363,874
4
W
Arachne
10,996
524
113
5
0
453,328
3
W
Jormungandr
11,434
544
144
7
0
371,905
2
L
Bellona
10,010
477
137
7
0
390,311
6
L
Izanami
9,732
463
175
8
0
367,739
2
W
Aphrodite
9,954
474
90
4
0
352,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role