Player Matchup

Kukulkan
Kukulkan
Chito5210
Kukulkan
Level 42
God Stats
1W - 2L
1,319 SR
Queue Stats
13W - 24L
1,311 Elo+
Party 2
Neith
Neith
Hurrcaneo
Neith
Level 64
God Stats
4W - 2L
1,548 SR
Queue Stats
17W - 24L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
M4tylin
Cthulhu
Level 28
God Stats
2W - 1L
1,561 SR
Queue Stats
11W - 11L
1,547 Elo+
Party 2
Achilles
Achilles
Xguillian
Achilles
Level 137
God Stats
4W - 0L
1,737 SR
Queue Stats
25W - 27L
1,414 Elo+
Party 2
Team Averages
Level 68
1,541 SR
1,406 Elo+

VS

Team Averages
Level 61
1,379 SR
1,306 Elo+
He Bo
He Bo
Aztecabloodbath
He Bo
Level 19
God Stats
2W - 3L
1,526 SR
Queue Stats
13W - 22L
1,307 Elo+
Party 1
Ra
Ra
CraZyMik3y94
Ra
Level 140
God Stats
3W - 1L
1,440 SR
Queue Stats
30W - 46L
1,351 Elo+
Party 1
Olorun
Olorun
Gameriti
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Jing Wei
Jing Wei
HexaheDrone
Jing Wei
Level 69
God Stats
0W - 1L
1,051 SR
Queue Stats
63W - 84L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chito5210
Kukulkan
15
1 / 4 / 3
9,920
763
6,541
5,705
2,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Hurrcaneo
Neith
17
6 / 3 / 2
11,296
869
11,553
8,749
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
M4tylin
Cthulhu
16
4 / 1 / 8
11,155
858
9,847
17,541
18,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Xguillian
Achilles
17
7 / 3 / 2
10,787
830
8,792
15,228
12,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,866
759
8,947
8,559
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 3
9,580
737
6,158
11,599
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Gameriti
Olorun
14
2 / 9 / 3
9,218
709
8,380
13,118
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
HexaheDrone
Jing Wei
17
2 / 2 / 2
9,810
755
6,759
8,837
3,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
18
Kills
10
11
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Kukulkan
Chito5210
Kukulkan
1
4
3
0.63
L
2
4
3
0.88
L
Olorun
Gameriti
Olorun
2
9
3
0.39
L
Jing Wei
HexaheDrone
Jing Wei
2
2
2
1.5
W
Neith
Hurrcaneo
Neith
6
3
2
2.33
W
Cthulhu
M4tylin
Cthulhu
4
1
8
8
W
Achilles
Xguillian
Achilles
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,733
Damage
30,244
47,223
Taken
42,113
36,381
Mitigated
16,661
13,555
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,947
240
0
250
8,559
2,928
0
3,891
4,668
31,485
0
W
Kukulkan
Chito5210
Kukulkan
6,541
287
0
0
5,705
2,645
614
2,779
2,768
39,504
0
L
6,158
327
1,021
2,847
11,599
4,637
325
5,483
6,116
29,053
0
L
Olorun
Gameriti
Olorun
8,380
4,022
0
1,727
13,118
5,743
394
4,386
8,732
23,396
3,084
L
Jing Wei
HexaheDrone
Jing Wei
6,759
3,511
0
1,300
8,837
3,353
538
3,003
5,834
0
47,922
W
Neith
Hurrcaneo
Neith
11,553
5,658
0
2,384
8,749
3,656
4,491
3,839
4,820
0
38,986
W
Cthulhu
M4tylin
Cthulhu
9,847
492
1,946
4,298
17,541
18,052
175
7,975
9,106
39,390
0
W
Achilles
Xguillian
Achilles
8,792
1,440
0
4,927
15,228
12,028
144
7,362
7,563
0
23,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,158
Gold Earned
38,474
236
Minions Killed
242
8
Camps Cleared
12
1,037,046
Distance Traveled
981,780
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,866
759
61
5
2
255,079
0
W
Kukulkan
9,920
763
75
6
3
244,554
3
L
Ra
9,580
737
62
5
4
269,073
4
L
Olorun
9,218
709
31
2
1
182,988
0
L
Jing Wei
9,810
755
88
7
5
274,640
3
W
Neith
11,296
869
88
7
2
220,927
2
W
Cthulhu
11,155
858
44
3
2
286,099
2
W
Achilles
10,787
830
29
2
1
285,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role