Player Matchup

Cerberus
Cerberus
AnnetheBear
Cerberus
Level 29
God Stats
88W - 86L
1,582 SR
Queue Stats
138W - 135L
1,570 Elo+
Solo
Cthulhu
Cthulhu
DerekGooba
Cthulhu
Level 8
God Stats
1W - 2L
1,454 SR
Queue Stats
6W - 7L
1,397 Elo+
Party 3
Pele
Pele
HelinoTroy
Pele
Level 18
God Stats
12W - 9L
1,525 SR
Queue Stats
39W - 41L
1,418 Elo+
Party 3
Baron Samedi
Baron Samedi
IshiiM
Baron Samedi
Level 29
God Stats
87W - 79L
1,533 SR
Queue Stats
343W - 399L
1,476 Elo+
Solo
Nemesis
Nemesis
Penyata
Nemesis
Level 16
God Stats
3W - 5L
1,505 SR
Queue Stats
47W - 52L
1,479 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,468 Elo+

VS

Team Averages
Level 18
1,462 SR
1,484 Elo+
Scylla
Scylla
TheCrowD11
Scylla
Level 24
God Stats
3W - 6L
1,288 SR
Queue Stats
90W - 99L
1,353 Elo+
Solo
Discordia
Discordia
TybBotseph
Discordia
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,645 Elo+
Party 2
Ares
Ares
YBM45
Ares
Level 14
God Stats
5W - 4L
1,413 SR
Queue Stats
16W - 17L
1,438 Elo+
Party 1
Medusa
Medusa
howstheweatherly
Medusa
Level 18
God Stats
3W - 2L
1,610 SR
Queue Stats
61W - 53L
1,542 Elo+
Party 2
Susano
Susano
meletisnoob13
Susano
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnnetheBear
Cerberus
14
0 / 3 / 3
8,593
859
5,282
12,249
7,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
DerekGooba
Cthulhu
15
2 / 6 / 3
9,330
933
7,138
16,032
16,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 11 / 3
8,712
871
5,684
22,437
9,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
IshiiM
Baron Samedi
16
3 / 8 / 2
10,404
1,040
9,971
18,410
9,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Penyata
Nemesis
15
0 / 12 / 4
8,877
888
6,760
21,679
11,911
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TheCrowD11
Scylla
18
4 / 1 / 24
10,830
1,083
13,214
7,225
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
TybBotseph
Discordia
18
4 / 1 / 20
10,498
1,050
10,499
4,329
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
YBM45
Ares
18
2 / 1 / 20
9,968
997
3,390
10,365
7,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

20
27 / 0 / 12
14,448
1,445
47,854
10,162
4,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 20
10,769
1,077
9,692
7,676
3,237
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
136
5
Kills
40
40
Deaths
5
15
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AnnetheBear
Cerberus
0
3
3
0.5
L
Cthulhu
DerekGooba
Cthulhu
2
6
3
0.58
L
0
11
3
0.14
L
Baron Samedi
IshiiM
Baron Samedi
3
8
2
0.5
L
Nemesis
Penyata
Nemesis
0
12
4
0.17
W
Scylla
TheCrowD11
Scylla
4
1
24
16
W
Discordia
TybBotseph
Discordia
4
1
20
14
W
Ares
YBM45
Ares
2
1
20
12
W
27
0
12
33
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,835
Damage
84,649
90,807
Taken
39,757
54,579
Mitigated
19,759
6,015
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AnnetheBear
Cerberus
5,282
219
740
1,347
12,249
7,075
0
3,756
8,197
9,212
0
L
Cthulhu
DerekGooba
Cthulhu
7,138
229
218
0
16,032
16,287
0
3,509
12,213
19,981
0
L
5,684
658
0
444
22,437
9,805
0
7,448
14,583
0
16,360
L
Baron Samedi
IshiiM
Baron Samedi
9,971
330
625
1,751
18,410
9,501
0
5,875
12,064
40,502
0
L
Nemesis
Penyata
Nemesis
6,760
2,101
0
890
21,679
11,911
0
4,760
16,647
0
16,790
W
Scylla
TheCrowD11
Scylla
13,214
3,521
0
772
7,225
3,045
0
4,008
3,217
28,613
0
W
Discordia
TybBotseph
Discordia
10,499
675
0
0
4,329
1,427
0
3,440
889
22,297
0
W
Ares
YBM45
Ares
3,390
228
0
0
10,365
7,785
0
6,393
3,972
11,374
0
W
47,854
34,595
0
2,889
10,162
4,265
0
4,762
5,400
0
77,697
W
9,692
2,278
0
552
7,676
3,237
0
3,788
3,888
0
22,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
56,513
130
Minions Killed
204
5
Camps Cleared
9
782,482
Distance Traveled
912,129
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,593
859
15
2
1
108,619
1
L
Cthulhu
9,330
933
25
3
0
151,694
0
L
Pele
8,712
871
16
2
1
186,456
0
L
Baron Samedi
10,404
1,040
57
6
0
144,976
0
L
Nemesis
8,877
888
17
2
3
190,737
1
W
Scylla
10,830
1,083
48
5
2
181,986
0
W
Discordia
10,498
1,050
31
3
0
187,253
0
W
Ares
9,968
997
12
1
0
184,730
0
W
Medusa
14,448
1,445
78
8
6
202,148
0
W
Susano
10,769
1,077
35
4
1
156,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role