Player Matchup

Neith
Neith
AxXeEllTx
Neith
Level 4
God Stats
8W - 11L
1,657 SR
Queue Stats
16W - 17L
1,414 Elo+
Solo
Ares
Ares
KILLSTEAL224
Ares
Level 11
God Stats
1W - 1L
1,431 SR
Queue Stats
3W - 3L
1,536 Elo+
Solo
Bastet
Bastet
TBD Magikz
Bastet
Level 27
God Stats
0W - 2L
1,328 SR
Queue Stats
21W - 16L
1,661 Elo+
Solo
Odin
Odin
eoDRUpai
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,455 Elo+
Solo
Zeus
Zeus
xexeu21
Zeus
Level 25
God Stats
7W - 3L
1,602 SR
Queue Stats
9W - 5L
1,522 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,518 Elo+

VS

Team Averages
Level 39
1,467 SR
1,454 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
WregFardo
Achilles
Level 6
God Stats
4W - 4L
1,407 SR
Queue Stats
14W - 11L
1,463 Elo+
Solo
Bellona
Bellona
XFraguX
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Pele
Pele
humandeathsquad
Pele
Level 19
God Stats
16W - 12L
1,609 SR
Queue Stats
23W - 26L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thacut99
Morgan Le Fay
Level 10
God Stats
11W - 12L
1,317 SR
Queue Stats
39W - 38L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AxXeEllTx
Neith
8
0 / 6 / 0
4,614
461
2,477
7,079
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 4 / 0
4,383
438
1,698
9,483
2,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
TBD Magikz
Bastet
7
2 / 4 / 0
4,616
462
2,789
4,092
1,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
3
0 / 1 / 0
3,657
366
869
2,147
836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
xexeu21
Zeus
7
0 / 3 / 0
4,410
441
1,128
4,215
978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
6 / 0 / 4
6,923
692
9,046
7,390
4,251
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
WregFardo
Achilles
11
2 / 0 / 0
6,537
654
2,620
4,311
2,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XFraguX
Bellona
9
6 / 0 / 1
6,021
602
4,497
5,304
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 0
6,433
643
700
5,586
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
thacut99
Morgan Le Fay
10
2 / 2 / 3
5,785
579
2,594
4,067
1,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
18
18
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
4
8
L
Neith
AxXeEllTx
Neith
0
6
0
0
L
0
4
0
0
L
Bastet
TBD Magikz
Bastet
2
4
0
0.5
W
Achilles
WregFardo
Achilles
2
0
0
2
W
Bellona
XFraguX
Bellona
6
0
1
6.5
L
Odin
0
1
0
0
W
2
0
0
2
W
Morgan Le Fay
thacut99
Morgan Le Fay
2
2
3
1.75
L
Zeus
xexeu21
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,961
Damage
19,457
27,016
Taken
26,658
7,468
Mitigated
13,227
3,241
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,046
1,817
0
2,410
7,390
4,251
978
1,396
5,994
35,832
0
L
Neith
AxXeEllTx
Neith
2,477
1,604
0
395
7,079
1,748
0
4,360
2,719
0
24,737
L
1,698
286
481
1,635
9,483
2,881
0
5,068
4,415
12,449
0
L
Bastet
TBD Magikz
Bastet
2,789
1,266
0
0
4,092
1,025
310
1,878
2,214
0
10,109
W
Achilles
WregFardo
Achilles
2,620
1,350
0
1,331
4,311
2,410
80
0
4,121
0
40,217
W
Bellona
XFraguX
Bellona
4,497
729
0
813
5,304
4,066
0
935
4,369
4,502
16,295
L
Odin
869
412
0
405
2,147
836
0
0
2,147
0
3,736
W
700
166
0
3,882
5,586
1,459
0
0
5,586
0
44,245
W
Morgan Le Fay
thacut99
Morgan Le Fay
2,594
79
0
575
4,067
1,041
881
785
3,282
20,394
0
L
Zeus
xexeu21
Zeus
1,128
219
0
325
4,215
978
138
1,252
2,963
14,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,680
Gold Earned
31,699
103
Minions Killed
335
0
Camps Cleared
0
720,380
Distance Traveled
960,077
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,923
692
72
7
0
173,807
2
L
Neith
4,614
461
36
4
0
169,223
3
L
Ares
4,383
438
15
2
0
181,605
2
L
Bastet
4,616
462
13
1
0
159,987
0
W
Achilles
6,537
654
93
9
0
196,840
0
W
Bellona
6,021
602
33
3
0
195,288
0
L
Odin
3,657
366
9
1
0
54,756
0
W
Pele
6,433
643
90
9
0
206,672
1
W
Morgan Le Fay
5,785
579
47
5
0
187,470
1
L
Zeus
4,410
441
30
3
0
154,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role