Player Matchup

Izanami
Izanami
NoarBacK
Izanami
Level 29
God Stats
65W - 78L
1,445 SR
Queue Stats
118W - 161L
1,327 Elo+
Solo
Vulcan
Vulcan
Sneakyjunkpunch
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
TacoBell42069
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,608 Elo+
Party 1
Olorun
Olorun
XRagingObesityX
Olorun
Level 14
God Stats
3W - 4L
1,338 SR
Queue Stats
6W - 6L
1,381 Elo+
Party 1
Cliodhna
Cliodhna
everts a qt
Cliodhna
Level 4
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 3L
1,217 Elo+
Solo
Team Averages
Level 23
1,413 SR
1,394 Elo+

VS

Team Averages
Level 27
1,515 SR
1,466 Elo+
Persephone
Persephone
Guttabones
Persephone
Level 25
God Stats
9W - 13L
1,273 SR
Queue Stats
44W - 55L
1,360 Elo+
Solo
Geb
Geb
HepHopAnonymous
Geb
Level 17
God Stats
21W - 25L
1,544 SR
Queue Stats
120W - 115L
1,581 Elo+
Party 2
Guan Yu
Guan Yu
Roscoe61
Guan Yu
Level 48
God Stats
3W - 2L
1,488 SR
Queue Stats
123W - 116L
1,471 Elo+
Party 2
Anhur
Anhur
Solbrah
Anhur
Level 22
God Stats
3W - 0L
1,804 SR
Queue Stats
92W - 77L
1,512 Elo+
Party 2
Odin
Odin
jesterfortheking
Odin
Level 21
God Stats
16W - 15L
1,468 SR
Queue Stats
144W - 200L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NoarBacK
Izanami
13
1 / 5 / 2
7,980
443
4,916
12,722
3,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 3
7,760
431
7,787
9,754
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
12
0 / 5 / 1
7,139
397
5,704
11,676
7,841
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 6 / 3
6,964
387
7,299
11,285
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
everts a qt
Cliodhna
14
11 / 2 / 1
9,253
514
9,398
9,381
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Guttabones
Persephone
16
10 / 5 / 4
10,316
573
14,864
10,256
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 2
9,009
501
3,317
10,082
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Roscoe61
Guan Yu
13
3 / 3 / 2
8,507
473
6,239
12,584
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Solbrah
Anhur
20
7 / 1 / 1
11,791
655
10,876
11,415
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 6
7,522
418
3,781
12,181
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
15
Kills
23
23
Deaths
15
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
Guttabones
Persephone
10
5
4
2.4
W
3
1
2
4
L
Izanami
NoarBacK
Izanami
1
5
2
0.4
W
Guan Yu
Roscoe61
Guan Yu
3
3
2
1.33
L
3
5
3
0.9
W
Anhur
Solbrah
Anhur
7
1
1
7.5
L
Cthulhu
0
5
1
0.1
L
0
6
3
0.25
L
Cliodhna
everts a qt
Cliodhna
11
2
1
5.75
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,104
Damage
39,077
54,818
Taken
56,518
18,759
Mitigated
29,524
10,900
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Guttabones
Persephone
14,864
1,649
0
3,975
10,256
3,038
837
4,194
6,057
54,133
0
W
3,317
398
0
2,524
10,082
6,008
380
2,621
7,461
34,067
0
L
Izanami
NoarBacK
Izanami
4,916
2,171
0
2,505
12,722
3,175
903
3,705
8,642
0
53,818
W
Guan Yu
Roscoe61
Guan Yu
6,239
1,094
487
5,052
12,584
5,881
0
4,668
7,916
0
42,558
L
7,787
1,942
0
1,246
9,754
2,677
410
5,235
4,195
35,703
0
W
Anhur
Solbrah
Anhur
10,876
5,885
0
6,721
11,415
4,564
3,658
3,809
7,606
0
110,111
L
Cthulhu
5,704
361
0
805
11,676
7,841
106
3,242
8,126
31,226
0
L
7,299
3,708
82
3,074
11,285
2,078
1,519
3,277
7,868
34,396
0
L
Cliodhna
everts a qt
Cliodhna
9,398
1,400
0
3,188
9,381
2,988
0
1,865
7,210
0
48,236
W
3,781
860
0
534
12,181
10,033
69
5,710
6,471
0
16,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
47,145
332
Minions Killed
448
0
Camps Cleared
0
1,638,376
Distance Traveled
1,643,986
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,316
573
109
6
0
318,894
0
W
Geb
9,009
501
40
2
0
379,510
1
L
Izanami
7,980
443
95
5
0
273,735
4
W
Guan Yu
8,507
473
77
4
0
300,681
0
L
Vulcan
7,760
431
59
3
0
343,126
2
W
Anhur
11,791
655
198
11
0
323,223
2
L
Cthulhu
7,139
397
48
3
0
349,081
0
L
Olorun
6,964
387
49
3
0
299,511
0
L
Cliodhna
9,253
514
81
5
0
372,923
0
W
Odin
7,522
418
24
1
0
321,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role