Player Matchup

Izanami
Izanami
CentaurGaming
Izanami
Level 29
God Stats
2W - 3L
1,369 SR
Queue Stats
196W - 199L
1,506 Elo+
Solo
Poseidon
Poseidon
Jaythetruth210
Poseidon
Level 28
God Stats
17W - 10L
1,582 SR
Queue Stats
68W - 49L
1,510 Elo+
Party 2
Nike
Nike
TiredNeverSoft
Nike
Level 27
God Stats
3W - 1L
1,495 SR
Queue Stats
103W - 78L
1,518 Elo+
Party 2
Cliodhna
Cliodhna
YuutaOkkotsu
Cliodhna
Level 27
God Stats
13W - 17L
1,476 SR
Queue Stats
76W - 79L
1,431 Elo+
Solo
Chaac
Chaac
andrewgonzales1
Chaac
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 78L
1,418 Elo+
Party 2
Team Averages
Level 28
1,484 SR
1,477 Elo+

VS

Team Averages
Level 22
1,464 SR
1,455 Elo+
Mercury
Mercury
Dadabgod
Mercury
Level 14
God Stats
1W - 2L
1,471 SR
Queue Stats
16W - 15L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
Faded Bourque
Danzaburou
Level 36
God Stats
14W - 13L
1,501 SR
Queue Stats
24W - 28L
1,454 Elo+
Party 1
Ymir
Ymir
Faded Flakey
Ymir
Level 8
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Cliodhna
Cliodhna
boutabagksoo
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,438 Elo+
Solo
Nu Wa
Nu Wa
zZVkrakenVZz
Nu Wa
Level 28
God Stats
2W - 2L
1,593 SR
Queue Stats
72W - 85L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
6 / 0 / 3
6,345
635
4,369
5,203
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
11
2 / 2 / 4
6,275
628
1,685
2,560
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 3
6,636
664
2,024
3,321
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
YuutaOkkotsu
Cliodhna
10
8 / 0 / 0
6,725
673
4,124
5,669
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 0 / 9
6,495
650
5,663
5,734
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dadabgod
Mercury
8
2 / 5 / 0
4,970
497
4,727
7,113
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Faded Bourque
Danzaburou
6
0 / 4 / 0
4,193
419
1,404
5,091
1,133
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
4,108
411
802
6,649
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
boutabagksoo
Cliodhna
7
0 / 6 / 0
4,221
422
1,425
6,409
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,701
470
2,039
3,377
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
21
Kills
2
2
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
0
3
7.5
L
Mercury
Dadabgod
Mercury
2
5
0
0.4
L
Danzaburou
Faded Bourque
Danzaburou
0
4
0
0
L
0
4
0
0
W
Poseidon
2
2
4
2
W
1
0
3
2.5
W
Cliodhna
YuutaOkkotsu
Cliodhna
8
0
0
8
W
4
0
9
8.5
L
Cliodhna
boutabagksoo
Cliodhna
0
6
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,865
Damage
10,397
22,487
Taken
28,639
9,591
Mitigated
8,849
9,045
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
4,369
2,826
0
2,838
5,203
1,378
370
856
4,321
0
35,672
L
Mercury
Dadabgod
Mercury
4,727
3,006
0
1,839
7,113
1,733
0
703
6,410
0
22,079
L
Danzaburou
Faded Bourque
Danzaburou
1,404
722
0
1,048
5,091
1,133
0
483
4,608
0
16,119
L
802
216
0
510
6,649
3,267
0
584
6,065
6,825
0
W
Poseidon
1,685
80
0
505
2,560
571
584
516
1,988
31,402
0
W
2,024
282
0
466
3,321
1,352
705
202
3,093
0
29,820
W
Cliodhna
YuutaOkkotsu
Cliodhna
4,124
1,102
0
2,193
5,669
1,627
0
727
4,860
0
31,507
W
5,663
852
0
3,043
5,734
4,663
0
611
5,097
4,572
13,470
L
Cliodhna
boutabagksoo
Cliodhna
1,425
229
0
459
6,409
1,902
0
645
5,764
0
16,689
L
2,039
336
0
250
3,377
814
87
628
2,749
19,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
22,193
287
Minions Killed
147
0
Camps Cleared
0
1,016,863
Distance Traveled
864,027
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,345
635
70
7
0
190,960
4
L
Mercury
4,970
497
44
4
0
203,772
1
L
Danzaburou
4,193
419
22
2
0
151,690
0
L
Ymir
4,108
411
8
1
0
139,544
0
W
Poseidon
6,275
628
58
6
0
197,576
0
W
Nike
6,636
664
72
7
0
198,223
3
W
Cliodhna
6,725
673
63
6
0
205,309
2
W
Chaac
6,495
650
24
2
0
224,795
4
L
Cliodhna
4,221
422
34
3
0
197,155
0
L
Nu Wa
4,701
470
39
4
0
171,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role