Player Matchup

Cthulhu
Cthulhu
Kxuris
Cthulhu
Level 27
God Stats
8W - 1L
1,495 SR
Queue Stats
76W - 87L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
LongBobcat30456
Baron Samedi
Level 82
God Stats
4W - 2L
1,699 SR
Queue Stats
448W - 408L
1,545 Elo+
Party 2
Chernobog
Chernobog
NickiMinaj K
Chernobog
Level 88
God Stats
1W - 5L
1,216 SR
Queue Stats
226W - 234L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
W1tch5T0utch
Amaterasu
Level 44
God Stats
1W - 3L
1,310 SR
Queue Stats
64W - 76L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
vqqs
Cliodhna
Level 33
God Stats
3W - 6L
1,376 SR
Queue Stats
83W - 79L
1,500 Elo+
Party 2
Team Averages
Level 55
1,419 SR
1,454 Elo+

VS

Team Averages
Level 69
1,533 SR
1,401 Elo+
Pele
Pele
Im_Ur_Dad_309
Pele
Level 67
God Stats
54W - 51L
1,534 SR
Queue Stats
140W - 144L
1,480 Elo+
Party 3
Ymir
Ymir
MCPrimed
Ymir
Level 17
God Stats
5W - 5L
1,415 SR
Queue Stats
12W - 16L
1,305 Elo+
Party 3
Zeus
Zeus
NovaJord
Zeus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 234L
1,377 Elo+
Solo
Anubis
Anubis
kobezakjordan10
Anubis
Level 79
God Stats
142W - 96L
1,605 SR
Queue Stats
254W - 258L
1,510 Elo+
Party 3
Gilgamesh
Gilgamesh
pocoyoc
Gilgamesh
Level 147
God Stats
43W - 36L
1,611 SR
Queue Stats
1,651W - 1,733L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kxuris
Cthulhu
13
1 / 6 / 2
8,649
432
7,743
22,331
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
LongBobcat30456
Baron Samedi
17
8 / 4 / 1
10,774
539
17,834
16,473
6,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
NickiMinaj K
Chernobog
14
2 / 10 / 2
8,943
447
8,878
16,042
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
W1tch5T0utch
Amaterasu
12
0 / 4 / 1
7,504
375
3,863
15,575
9,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
vqqs
Cliodhna
18
3 / 6 / 1
10,553
528
12,224
18,426
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 12
12,157
608
26,914
14,927
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
13
2 / 2 / 11
8,830
442
4,319
10,022
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
16
2 / 6 / 1
9,651
483
8,139
11,571
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 2 / 9
11,031
552
17,244
14,687
5,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
pocoyoc
Gilgamesh
15
3 / 2 / 5
9,701
485
10,648
18,406
11,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
14
Kills
30
30
Deaths
14
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
15
2
12
10.5
L
Cthulhu
Kxuris
Cthulhu
1
6
2
0.33
L
Baron Samedi
LongBobcat30456
Baron Samedi
8
4
1
2.13
W
Ymir
2
2
11
3.75
L
Chernobog
NickiMinaj K
Chernobog
2
10
2
0.3
W
Zeus
2
6
1
0.42
L
Amaterasu
W1tch5T0utch
Amaterasu
0
4
1
0.13
W
8
2
9
6.25
W
Gilgamesh
pocoyoc
Gilgamesh
3
2
5
2.75
L
Cliodhna
vqqs
Cliodhna
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,542
Damage
67,264
88,847
Taken
69,613
36,493
Mitigated
32,575
25,650
Healing
23,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,914
6,446
636
2,289
14,927
5,014
464
4,831
9,946
0
87,196
L
Cthulhu
Kxuris
Cthulhu
7,743
399
123
6,147
22,331
12,053
168
8,203
14,086
39,022
0
L
Baron Samedi
LongBobcat30456
Baron Samedi
17,834
578
548
6,753
16,473
6,020
0
8,115
7,920
67,395
0
W
Ymir
4,319
1,126
442
1,226
10,022
7,067
170
2,899
7,067
14,596
0
L
Chernobog
NickiMinaj K
Chernobog
8,878
5,225
0
1,650
16,042
3,357
648
6,027
10,015
0
52,325
W
Zeus
8,139
586
0
2,916
11,571
3,505
162
5,660
5,618
63,062
0
L
Amaterasu
W1tch5T0utch
Amaterasu
3,863
1,831
0
3,903
15,575
9,435
0
1,436
14,103
0
28,047
W
17,244
914
1,040
7,339
14,687
5,749
2,387
6,412
8,089
63,767
0
W
Gilgamesh
pocoyoc
Gilgamesh
10,648
3,116
0
7,244
18,406
11,240
0
4,874
13,316
0
56,996
L
Cliodhna
vqqs
Cliodhna
12,224
1,077
0
6,526
18,426
5,628
0
5,225
13,021
0
92,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,423
Gold Earned
51,370
467
Minions Killed
472
0
Camps Cleared
0
1,888,879
Distance Traveled
1,725,834
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,157
608
129
6
0
416,593
0
L
Cthulhu
8,649
432
68
3
0
351,461
1
L
Baron Samedi
10,774
539
107
5
0
349,973
5
W
Ymir
8,830
442
16
1
0
299,397
0
L
Chernobog
8,943
447
102
5
0
306,715
2
W
Zeus
9,651
483
133
7
0
307,714
1
L
Amaterasu
7,504
375
46
2
0
443,412
0
W
Anubis
11,031
552
88
4
0
319,343
4
W
Gilgamesh
9,701
485
106
5
0
382,787
0
L
Cliodhna
10,553
528
144
7
0
437,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role