Player Matchup

Baron Samedi
Baron Samedi
amelee12
Baron Samedi
Level 83
God Stats
23W - 22L
1,343 SR
Queue Stats
110W - 109L
1,479 Elo+
Party 1
Bellona
Bellona
daffyduck500
Bellona
Level 46
God Stats
4W - 0L
1,809 SR
Queue Stats
136W - 125L
1,492 Elo+
Party 1
Neith
Neith
kawagoeDaisho
Neith
Level 17
God Stats
14W - 17L
1,361 SR
Queue Stats
157W - 195L
1,354 Elo+
Solo
Team Averages
Level 49
1,505 SR
1,442 Elo+

VS

Team Averages
Level 65
1,668 SR
1,703 Elo+
Scylla
Scylla
HeelysOnMyFeet
Scylla
Level 13
God Stats
2W - 3L
1,412 SR
Queue Stats
31W - 9L
1,735 Elo+
Party 2
Hun Batz
Hun Batz
Sleepypuss
Hun Batz
Level 158
God Stats
2W - 1L
1,988 SR
Queue Stats
375W - 119L
1,813 Elo+
Party 2
Geb
Geb
SpunchBawb
Geb
Level 24
God Stats
3W - 3L
1,606 SR
Queue Stats
19W - 13L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
amelee12
Baron Samedi
15
2 / 1 / 6
10,553
621
12,542
11,904
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
daffyduck500
Bellona
14
2 / 4 / 6
10,563
621
11,928
16,201
14,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 7 / 2
10,759
633
8,536
11,949
4,695
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,697
629
15,872
11,135
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Sleepypuss
Hun Batz
14
9 / 3 / 1
10,902
641
14,110
15,885
9,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 4 / 7
9,387
552
3,062
10,692
9,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
12
12
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
7
3.25
L
Hun Batz
Sleepypuss
Hun Batz
9
3
1
3.17
L
0
4
7
0.88
W
Baron Samedi
amelee12
Baron Samedi
2
1
6
5
W
Bellona
daffyduck500
Bellona
2
4
6
1.25
W
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
33,044
40,054
Taken
37,712
24,442
Mitigated
23,474
11,263
Healing
3,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,872
785
0
1,015
11,135
4,621
0
4,352
6,783
55,434
0
L
Hun Batz
Sleepypuss
Hun Batz
14,110
5,080
0
2,456
15,885
9,451
0
6,414
9,471
0
39,771
L
3,062
226
165
285
10,692
9,402
0
4,466
6,226
10,220
0
W
Baron Samedi
amelee12
Baron Samedi
12,542
156
3,402
5,597
11,904
5,008
200
5,747
5,870
52,631
0
W
Bellona
daffyduck500
Bellona
11,928
2,425
278
1,735
16,201
14,739
0
6,066
9,769
7,328
22,357
W
8,536
4,286
0
251
11,949
4,695
681
6,547
5,144
0
24,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
30,986
185
Minions Killed
180
7
Camps Cleared
8
825,469
Distance Traveled
875,776
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,697
629
97
6
3
318,243
3
L
Hun Batz
10,902
641
60
4
5
301,822
2
L
Geb
9,387
552
23
1
0
255,711
3
W
Baron Samedi
10,553
621
103
6
6
293,602
2
W
Bellona
10,563
621
42
2
0
285,475
5
W
Neith
10,759
633
40
2
1
246,392
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role