Player Matchup

King Arthur
King Arthur
DamienHorton
King Arthur
Level 66
God Stats
7W - 8L
1,535 SR
Queue Stats
137W - 126L
1,480 Elo+
Party 1
Medusa
Medusa
Pelorix
Medusa
Level 107
God Stats
37W - 25L
1,649 SR
Queue Stats
211W - 187L
1,484 Elo+
Party 1
Olorun
Olorun
Soulslayer9999
Olorun
Level 29
God Stats
5W - 1L
1,656 SR
Queue Stats
51W - 44L
1,470 Elo+
Party 1
Yemoja
Yemoja
almalexia699
Yemoja
Level 68
God Stats
22W - 28L
1,452 SR
Queue Stats
123W - 117L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
kokedanie1
Cliodhna
Level 85
God Stats
19W - 8L
1,733 SR
Queue Stats
139W - 128L
1,395 Elo+
Solo
Team Averages
Level 71
1,605 SR
1,455 Elo+

VS

Team Averages
Level 62
1,573 SR
1,415 Elo+
Cthulhu
Cthulhu
ADAM tp3033
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,260 Elo+
Party 3
Anubis
Anubis
Chuy09Lopez
Anubis
Level 122
God Stats
142W - 153L
1,528 SR
Queue Stats
404W - 423L
1,488 Elo+
Party 2
Zeus
Zeus
Fibela
Zeus
Level 45
God Stats
63W - 46L
1,622 SR
Queue Stats
140W - 141L
1,447 Elo+
Party 3
Izanami
Izanami
StevenJmz4404
Izanami
Level 65
God Stats
56W - 68L
1,472 SR
Queue Stats
305W - 348L
1,427 Elo+
Party 2
Cliodhna
Cliodhna
TpPowerman95
Cliodhna
Level 73
God Stats
2W - 1L
1,741 SR
Queue Stats
432W - 440L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DamienHorton
King Arthur
19
6 / 3 / 14
13,354
514
12,015
29,365
29,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Pelorix
Medusa
20
20 / 2 / 5
16,060
618
35,175
21,594
9,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 6 / 4
13,688
526
13,714
26,791
10,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
19
4 / 1 / 20
12,913
497
4,717
20,379
28,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
kokedanie1
Cliodhna
20
15 / 6 / 12
15,423
593
29,698
24,633
11,030
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADAM tp3033
Cthulhu
14
0 / 15 / 1
9,043
348
5,758
28,898
29,233
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
19
4 / 9 / 4
12,757
491
15,232
20,653
10,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
Fibela
Zeus
20
9 / 10 / 3
14,681
565
29,771
22,586
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
16
1 / 12 / 4
10,776
414
9,463
20,175
6,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
TpPowerman95
Cliodhna
18
4 / 9 / 6
12,658
487
20,480
22,543
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
55
Kills
18
18
Deaths
55
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADAM tp3033
Cthulhu
0
15
1
0.03
L
Anubis
4
9
4
0.67
W
King Arthur
DamienHorton
King Arthur
6
3
14
4.33
L
Zeus
Fibela
Zeus
9
10
3
1.05
W
Medusa
Pelorix
Medusa
20
2
5
11.25
W
10
6
4
2
L
Izanami
1
12
4
0.25
L
Cliodhna
TpPowerman95
Cliodhna
4
9
6
0.78
W
Yemoja
4
1
20
14
W
Cliodhna
kokedanie1
Cliodhna
15
6
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,319
Damage
80,704
122,762
Taken
114,855
88,386
Mitigated
60,481
56,425
Healing
21,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADAM tp3033
Cthulhu
5,758
328
56
1,395
28,898
29,233
250
2,848
26,050
32,484
0
L
Anubis
15,232
49
123
3,450
20,653
10,715
521
3,507
17,146
87,816
0
W
King Arthur
DamienHorton
King Arthur
12,015
1,479
0
9,201
29,365
29,506
1,472
11,770
17,595
205
63,277
L
Zeus
Fibela
Zeus
29,771
1,478
722
4,602
22,586
6,421
1,695
6,383
16,203
85,435
0
W
Medusa
Pelorix
Medusa
35,175
19,557
0
7,597
21,594
9,385
5,733
5,431
16,163
0
154,880
W
13,714
5,953
802
13,971
26,791
10,151
5,382
15,946
10,845
68,205
0
L
Izanami
9,463
7,349
0
3,798
20,175
6,053
1,562
2,013
18,162
0
75,892
L
Cliodhna
TpPowerman95
Cliodhna
20,480
2,602
0
7,616
22,543
8,059
669
4,144
18,399
0
85,166
W
Yemoja
4,717
1,116
6,734
4,120
20,379
28,314
1,371
9,299
11,080
25,786
0
W
Cliodhna
kokedanie1
Cliodhna
29,698
3,018
0
14,000
24,633
11,030
2,017
8,315
16,318
0
133,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,438
Gold Earned
59,915
648
Minions Killed
577
0
Camps Cleared
0
2,342,352
Distance Traveled
2,021,804
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,043
348
46
2
0
393,955
4
L
Anubis
12,757
491
166
6
0
357,626
3
W
King Arthur
13,354
514
119
5
0
493,634
6
L
Zeus
14,681
565
115
4
0
409,897
8
W
Medusa
16,060
618
216
8
0
442,326
4
W
Olorun
13,688
526
119
5
0
430,303
3
L
Izanami
10,776
414
134
5
0
387,122
3
L
Cliodhna
12,658
487
116
4
0
473,204
5
W
Yemoja
12,913
497
47
2
0
429,327
7
W
Cliodhna
15,423
593
147
6
0
546,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role