Player Matchup

Sol
Sol
BunnySoda
Sol
Level 24
God Stats
56W - 67L
1,516 SR
Queue Stats
98W - 127L
1,389 Elo+
Party 3
Medusa
Medusa
KittenMochi
Medusa
Level 29
God Stats
168W - 190L
1,525 SR
Queue Stats
205W - 244L
1,422 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Luciel_92
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo
Merlin
Merlin
Star Blair
Merlin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,316 Elo+
Solo
Xing Tian
Xing Tian
Stargazer254143
Xing Tian
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 76L
1,163 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,288 Elo+

VS

Team Averages
Level 18
1,441 SR
1,347 Elo+
Cthulhu
Cthulhu
Aquacero_
Cthulhu
Level 29
God Stats
3W - 7L
1,449 SR
Queue Stats
74W - 100L
1,381 Elo+
Party 2
Thoth
Thoth
DTERRY001
Thoth
Level 25
God Stats
0W - 3L
1,444 SR
Queue Stats
21W - 31L
1,348 Elo+
Party 2
Charybdis
Charybdis
MDRedfield
Charybdis
Level 14
God Stats
3W - 13L
1,311 SR
Queue Stats
34W - 62L
1,278 Elo+
Solo
Susano
Susano
MMWB Pan
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,364 Elo+
Party 1
Zeus
Zeus
MMWB TheGR1M
Zeus
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 38L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 14
13,595
1,046
27,237
14,509
5,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
20
10 / 1 / 11
13,364
1,028
20,688
10,034
7,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Luciel_92
Morgan Le Fay
20
8 / 4 / 12
13,775
1,060
17,154
16,681
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Star Blair
Merlin
20
3 / 3 / 9
12,284
945
10,323
9,872
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Stargazer254143
Xing Tian
20
8 / 0 / 16
13,592
1,046
15,826
12,613
16,626
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquacero_
Cthulhu
19
5 / 0 / 4
14,399
1,108
14,205
22,051
30,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
DTERRY001
Thoth
18
0 / 5 / 4
11,386
876
6,405
16,000
7,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charybdis
MDRedfield
Charybdis
18
0 / 11 / 1
10,888
838
1,256
18,113
7,870
Susano
MMWB Pan
Susano
18
3 / 6 / 5
12,285
945
16,385
21,584
9,662
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 15 / 3
12,135
933
19,746
23,995
10,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
37
Kills
10
10
Deaths
37
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aquacero_
Cthulhu
5
0
4
7
W
8
2
14
7.5
L
Thoth
DTERRY001
Thoth
0
5
4
0.4
W
Medusa
10
1
11
15.5
W
Morgan Le Fay
Luciel_92
Morgan Le Fay
8
4
12
3.5
L
Charybdis
MDRedfield
Charybdis
0
11
1
0.05
L
Susano
MMWB Pan
Susano
3
6
5
0.92
L
2
15
3
0.23
W
Merlin
Star Blair
Merlin
3
3
9
2.5
W
Xing Tian
Stargazer254143
Xing Tian
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,228
Damage
57,997
63,709
Taken
101,743
39,419
Mitigated
64,969
10,991
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aquacero_
Cthulhu
14,205
1,117
0
3,552
22,051
30,034
0
17,333
4,718
35,067
0
W
27,237
6,714
0
5,577
14,509
5,098
0
8,691
5,818
46,355
0
L
Thoth
DTERRY001
Thoth
6,405
1,242
0
550
16,000
7,073
0
9,029
6,971
23,137
0
W
Medusa
20,688
7,339
70
962
10,034
7,338
0
7,173
2,861
0
35,684
W
Morgan Le Fay
Luciel_92
Morgan Le Fay
17,154
2,415
124
1,873
16,681
6,398
0
12,462
4,219
50,541
0
L
Charybdis
MDRedfield
Charybdis
1,256
505
0
80
18,113
7,870
0
13,532
4,581
0
11,306
L
Susano
MMWB Pan
Susano
16,385
3,354
0
757
21,584
9,662
0
17,324
4,260
0
30,141
L
19,746
3,084
140
1,064
23,995
10,330
0
13,322
10,673
57,599
0
W
Merlin
Star Blair
Merlin
10,323
1,945
93
1,155
9,872
3,959
0
5,603
4,269
33,082
0
W
Xing Tian
Stargazer254143
Xing Tian
15,826
2,055
456
681
12,613
16,626
0
6,427
6,186
23,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,610
Gold Earned
61,093
234
Minions Killed
232
4
Camps Cleared
5
1,214,860
Distance Traveled
1,117,998
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,399
1,108
56
4
1
267,689
0
W
Sol
13,595
1,046
58
4
1
236,237
0
L
Thoth
11,386
876
25
2
2
205,629
0
W
Medusa
13,364
1,028
31
2
1
271,426
4
W
Morgan Le Fay
13,775
1,060
76
6
1
225,217
0
L
Charybdis
10,888
838
32
2
0
168,441
4
L
Susano
12,285
945
29
2
1
287,901
0
L
Zeus
12,135
933
90
7
1
188,338
1
W
Merlin
12,284
945
51
4
1
204,886
0
W
Xing Tian
13,592
1,046
18
1
0
277,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role